Age | Commit message (Expand) | Author |
2023-10-14 | sars,hungrycat: add --wait flag | Vito Caputo |
2023-10-13 | hungrycat: don't leave context during delay | Vito Caputo |
2022-12-29 | plasma-node,shader-node: break out maga plasma shaderrev4 | Vito Caputo |
2022-12-29 | shader: return shader from shader_ref() | Vito Caputo |
2022-12-27 | game: conslidate adult<->virus collision handling | Vito Caputo |
2022-12-27 | game: pickup babies when hit due to TV attraction | Vito Caputo |
2022-12-27 | game: simplify search handlers to always skip inactive nodes | Vito Caputo |
2022-12-27 | plasma-node: fix gloom broken (oops) by 6a1c411 | Vito Caputo |
2022-12-18 | plasma-node: add stars to MAGA plasma mode | Vito Caputo |
2022-12-13 | sars: add --delay [seconds] flag | Vito Caputo |
2022-12-13 | plasma-node,game: wire up and implement maga plasma | Vito Caputo |
2022-12-13 | game: move maga mode flag from adult_t to game_t | Vito Caputo |
2022-12-12 | plasma-node: link infects_rate_smoothed to plasma | Vito Caputo |
2022-12-12 | game: maintain an infections rate to drive plasma | Vito Caputo |
2022-12-12 | game: flip the winning adult as a celebratory dance | Vito Caputo |
2022-12-12 | sfx: introduce concept of voices and concurrency limits | Vito Caputo |
2022-12-10 | game: introduce MAGA powerup and MAGA mode for adult | Vito Caputo |
2022-12-10 | sfx: introduce sfx_t.adult_maga for adult MAGA-up | Vito Caputo |
2022-12-10 | {adult-maga,maga}-node: introduce some maga nodes | Vito Caputo |
2022-12-10 | game: shorten game over (loss) delay | Vito Caputo |
2022-12-10 | v2f: add v2f_invert() | Vito Caputo |
2022-12-10 | ansr-text: add some debug prints for SAUCE metadata | Vito Caputo |
2022-12-10 | macros: introduce some debug printing helpers | Vito Caputo |
2022-12-10 | game: leave game over waits on WASD and arrow keys too | Vito Caputo |
2022-12-08 | game: space or enter keys to leave game over wait states | Vito Caputo |
2022-12-08 | sfx,game: introduce sfx_t.tv_talk[10] for talking head | Vito Caputo |
2022-12-08 | game: fixup GAME_MASK_SCALE to match .ans aspect ratio | Vito Caputo |
2022-12-07 | game: tweak GAME_TV_SCALE aspect ratio to better match the ans | Vito Caputo |
2022-12-07 | game: ensure mask is above tp | Vito Caputo |
2022-12-06 | plasma-node,tex: GLSL 1 and 1.2 versions of shaders | Vito Caputo |
2022-12-05 | sfx,game: introduce baby_hatted.wav sound effect | Vito Caputo |
2022-12-05 | sfx,game: introduce adult_maskhit.wav sound effect | Vito Caputo |
2022-12-05 | sars,game: add --cheat flag intended for dev/testing | Vito Caputo |
2022-12-05 | sfx,game: introduce adult_unmasked.wav sound effect | Vito Caputo |
2022-12-05 | sfx,game: introduce adult_armsfull.wav sound effect | Vito Caputo |
2022-12-05 | game: play winning.ogg in GAME_STATE_OVER_WINNING | Vito Caputo |
2022-12-05 | game: move game.ogg playback game_enter()->reset_game() | Vito Caputo |
2022-12-03 | sars: seed rand() with something randomish | Vito Caputo |
2022-12-03 | game: give adult some acceleration steps from standstill | Vito Caputo |
2022-12-02 | game: differentiate corpse viruses | Vito Caputo |
2022-12-02 | game: tweak teepee probabilities a bit again | Vito Caputo |
2022-12-02 | game: move probabilities to named defines | Vito Caputo |
2022-12-02 | game: remove redundant reset_virus() call | Vito Caputo |
2022-12-02 | assets: fix mask.ans to include SAUCE metadata | Vito Caputo |
2022-12-02 | game: respawn babies on a timer, and detect immediate infections | Vito Caputo |
2022-11-30 | sars: only request a real GLES2 context on emscripten | Vito Caputo |
2022-11-29 | game: fix flashers list corruption | Vito Caputo |
2022-11-29 | sars: default emscripten builds to fullscreen | Vito Caputo |
2022-11-29 | main: add emscripten main loop integration | Vito Caputo |
2022-11-29 | *: pivot everything to OpenGL ES 2.0 | Vito Caputo |