diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2022-12-02 22:11:45 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2022-12-02 22:11:45 -0800 |
commit | 50117369a991b01137b9cd783927fcb842dc7e35 (patch) | |
tree | d6c023addec929f524b6c9d0f74c337a63a2b1b8 /src | |
parent | 8db8b8d3ac508da475a5dafb4b8adf0f231b3014 (diff) |
game: tweak teepee probabilities a bit again
Now that respawns can get immediately infected, things get crazy
as they should - so make it a bit easier to hoard all the teepee.
I'm pretty sure you can just hide off-screen at the top and
collect teepee and masks without ever touching a baby and just
dodging animated viruses as a way to cheat and "win". But that's
kind of allegorical for the pandemic, isn't it? Ignore the needs
of others while hoarding teepee and masks FTW!
Diffstat (limited to 'src')
-rw-r--r-- | src/game.c | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -706,12 +706,12 @@ static void update_entities(play_t *play, game_t *game) } quantities[] = { { .qty = 4, .chance = .25 }, { .qty = 6, .chance = .125 }, - { .qty = 9, .chance = .06 }, - { .qty = 12, .chance = .04 }, - { .qty = 18, .chance = .03 }, - { .qty = 24, .chance = .02 }, - { .qty = 30, .chance = .01 }, - { .qty = 36, .chance = .001 }, + { .qty = 9, .chance = .08 }, + { .qty = 12, .chance = .07 }, + { .qty = 18, .chance = .06 }, + { .qty = 24, .chance = .03 }, + { .qty = 30, .chance = .02 }, + { .qty = 36, .chance = .003 }, }; game->teepee->quantity = 1; |