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authorVito Caputo <vcaputo@pengaru.com>2022-12-02 22:11:45 -0800
committerVito Caputo <vcaputo@pengaru.com>2022-12-02 22:11:45 -0800
commit50117369a991b01137b9cd783927fcb842dc7e35 (patch)
treed6c023addec929f524b6c9d0f74c337a63a2b1b8 /src
parent8db8b8d3ac508da475a5dafb4b8adf0f231b3014 (diff)
game: tweak teepee probabilities a bit again
Now that respawns can get immediately infected, things get crazy as they should - so make it a bit easier to hoard all the teepee. I'm pretty sure you can just hide off-screen at the top and collect teepee and masks without ever touching a baby and just dodging animated viruses as a way to cheat and "win". But that's kind of allegorical for the pandemic, isn't it? Ignore the needs of others while hoarding teepee and masks FTW!
Diffstat (limited to 'src')
-rw-r--r--src/game.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game.c b/src/game.c
index c4e6213..5b7fbb3 100644
--- a/src/game.c
+++ b/src/game.c
@@ -706,12 +706,12 @@ static void update_entities(play_t *play, game_t *game)
} quantities[] = {
{ .qty = 4, .chance = .25 },
{ .qty = 6, .chance = .125 },
- { .qty = 9, .chance = .06 },
- { .qty = 12, .chance = .04 },
- { .qty = 18, .chance = .03 },
- { .qty = 24, .chance = .02 },
- { .qty = 30, .chance = .01 },
- { .qty = 36, .chance = .001 },
+ { .qty = 9, .chance = .08 },
+ { .qty = 12, .chance = .07 },
+ { .qty = 18, .chance = .06 },
+ { .qty = 24, .chance = .03 },
+ { .qty = 30, .chance = .02 },
+ { .qty = 36, .chance = .003 },
};
game->teepee->quantity = 1;
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