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/******************************************************************************
* recordMyDesktop *
*******************************************************************************
* *
* Copyright (C) 2006,2007,2008 John Varouhakis *
* *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *
* *
* For further information contact me at johnvarouhakis@gmail.com *
******************************************************************************/
#ifndef RMDTYPES_H
#define RMDTYPES_H 1
#include "config.h"
#include <stdio.h>
#include <pthread.h>
#include <zlib.h>
#include <X11/Xlib.h>
#include <X11/extensions/XShm.h>
#include <theora/theora.h>
#include <theora/theoraenc.h>
#include <vorbis/codec.h>
#include <vorbis/vorbisenc.h>
#include <ogg/ogg.h>
#ifdef HAVE_LIBASOUND
#include <alsa/asoundlib.h>
#define DEFAULT_AUDIO_DEVICE "hw:0,0"
#else
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#define DEFAULT_AUDIO_DEVICE "/dev/dsp"
#endif
#ifdef HAVE_LIBJACK
#include <jack/jack.h>
#include <jack/ringbuffer.h>
#endif
//this type exists only
//for comparing the planes at caching.
//u_int64_t mught not be available everywhere.
//The performance gain comes from casting the unsigned char
//buffers to this type before comparing the two blocks.
//This is made possible by the fact that blocks
//for the Y plane are 16 bytes in width and blocks
//for the U,V planes are 8 bytes in width
#ifdef HAVE_U_INT64_T
typedef u_int64_t cmp_int_t;
#else
typedef u_int32_t cmp_int_t;
#endif
//type of pixel proccessing for the Cb,Cr planes
//when converting from full rgb to 4:2:2 Ycbcr
enum{
__PXL_DISCARD, //only select 1 pixel in every block of four
__PXL_AVERAGE //calculate the average of all four pixels
};
// Boolean type
typedef int boolean;
#ifndef FALSE
#define FALSE (0)
#endif
#ifndef TRUE
#define TRUE (!FALSE)
#endif
#define RMD_MAX_JACK_PORTS (100)
// Forward declarations
typedef struct _ProgData ProgData;
typedef struct _Image {
XImage *ximage;
XShmSegmentInfo shm_info;
}Image;
typedef struct _DisplaySpecs{ //this struct holds some basic information
int screen; //about the display,needed mostly for
unsigned int width, height; //validity checks at startup
Window root;
Visual *visual;
GC gc;
int depth;
}DisplaySpecs;
typedef struct _RectArea{ //an area that has been damaged gets stored
XRectangle rect; //in a list comprised of structs of this type
struct _RectArea *prev,*next;
}RectArea;
typedef struct _BRWindow{ //'basic recorded window' specs
XRectangle winrect; //window attributes
XRectangle rrect; //recorded window rect in screen space coordinates
Window windowid; //id
}BRWindow;
//defaults in the following comment lines may be out of sync with reality
//check the SetupDefaultArgs() function further bellow
typedef struct _ProgArgs{
int delay; //start up delay
Window windowid; //window to record(default root)
char *display; //display to connect(default :0)
int x,y; //x,y offset(default 0,0)
int width,height; //defaults to window width and height
char *filename; //output file(default out.[ogg|*])
int cursor_color; //black or white=>1 or 0
int have_dummy_cursor; //disable/enable drawing of the dummy cursor
int xfixes_cursor; //disable/enable drawing of a cursor obtained
//through the xfixes extension
float fps; //desired framerate(default 15)
unsigned int frequency; //desired frequency (default 22050)
unsigned int channels; //no of channels(default 2)
char *device; //default sound device
#ifdef HAVE_LIBASOUND
snd_pcm_uframes_t buffsize; //buffer size(in frames) for sound capturing
#else
u_int32_t buffsize;
#endif
const char* rescue_path;
int nosound; //do not record sound(default 0)
int noshared; //do not use shared memory extension(default 0)
int nowmcheck; //do not check if there's a 3d comp window manager
//(which changes full-shots and with-shared to 1)
int full_shots; //do not poll damage, take full screenshots
int follow_mouse; //capture area follows the mouse(fullshots auto enabled)
int no_encode; //do not encode or delete the temporary files(debug opt)
int no_quick_subsample; //average pixels in chroma planes
int v_bitrate,v_quality,s_quality; //video bitrate,video-sound quality
int encOnTheFly; //encode while recording, no caching(default 0)
char *workdir; //directory to be used for cache files(default $HOME)
char *pause_shortcut; //pause/unpause shortcut sequence(Control+Alt+p)
char *stop_shortcut; //stop shortcut sequence(Control+Alt+s)
int need_shortcuts; //exit fatally when shortcuts can't be installed
int noframe; //don't draw a frame around the recording area
int zerocompression; //image data are always flushed uncompressed
unsigned periodic_datasync_ms; //interval between background async fdatasync calls while writing cache files, when zero no periodic fdatasync is performed
int overwrite; //overwite a previously existing file
//(do not add a .number postfix)
int use_jack; //record audio with jack
unsigned int jack_nports;
char *jack_port_names[RMD_MAX_JACK_PORTS];
float jack_ringbuffer_secs;
} ProgArgs;
//this struct holds anything related to encoding AND
//writting out to file.
typedef struct _EncData{
ogg_stream_state m_ogg_ts; //theora
ogg_stream_state m_ogg_vs; //vorbis
ogg_page m_ogg_pg; //this could be avoided since
// it is used only while initializing
ogg_packet m_ogg_pckt1; //theora stream
ogg_packet m_ogg_pckt2; //vorbis stream
//theora data
theora_state m_th_st;
theora_info m_th_inf;
theora_comment m_th_cmmnt;
yuv_buffer yuv;
//vorbis data
vorbis_info m_vo_inf;
vorbis_comment m_vo_cmmnt;
vorbis_dsp_state m_vo_dsp;
vorbis_block m_vo_block;
//our file
FILE *fp;
} EncData;
/* CacheFiles abstract compressed vs. uncompressed files */
typedef enum CacheFileMode {
RMD_CACHE_FILE_MODE_WRITE,
RMD_CACHE_FILE_MODE_READ,
} CacheFileMode;
typedef struct CacheFile {
char *path;
unsigned chapter;
size_t chapter_n_bytes, total_n_bytes;
unsigned compressed:1;
unsigned periodic_datasync_ms;
CacheFileMode mode;
gzFile gzfp;
int gzfd;
FILE *fp;
pthread_t syncer_thread;
} CacheFile;
//this struct will hold a few basic
//information, needed for caching the frames.
typedef struct _CacheData{
char *workdir, //The directory were the project
//will be stored, while recording.
//Since this will take a lot of space, the user must be
//able to change the location.
*projname, //This is the name of the folder that
//will hold the project.
//It is rMD-session-%d where %d is the pid
//of the current proccess.
//This way, running two instances
//will not create problems
//and also, a frontend can identify
//leftovers from a possible crash
//and delete them
*specsfile, //workdir+projname+specs.txt
*imgdata, //workdir+projname+img.out.gz
*audiodata; //workdir+projname+audio.pcm
CacheFile *icf; //image data cache file
FILE *afp; //audio data file pointer
}CacheData;
//sound buffer
//sound keeps coming so we que it in this list
//which we then traverse
typedef struct _SndBuffer{
signed char *data;
struct _SndBuffer *next;
}SndBuffer;
#ifdef HAVE_LIBJACK
typedef struct _JackData{
ProgData *pdata; //pointer to prog data
jack_client_t *client;
unsigned int buffersize, //buffer size for every port in frames.
frequency, //samplerate with which jack server was started.
nports; //number of ports.
float ringbuffer_secs;
char **port_names; //names of ports(as specified in args).
jack_port_t **ports; //connections to thes ports.
jack_default_audio_sample_t
**portbuf; //retrieval of audio buffers.
pthread_mutex_t *sound_buffer_mutex; //mutex and cond_var
pthread_cond_t *sound_data_read; //in the pdata struct
jack_ringbuffer_t *sound_buffer; //data exchange happens through this
int capture_started; //used to hold recording in the beginning
}JackData;
#endif
typedef struct _HotKey{ //Hold info about the shortcuts
int modnum; //modnum is the number of modifier masks
unsigned int mask[4]; //that should be checked (the initial
int key; //user requested modifier plus it's
}HotKey; //combinations with LockMask and NumLockMask).
//this structure holds any data related to the program
//It's usage is mostly to be given as an argument to the
//threads,so they will have access to the program data, avoiding
//at the same time usage of any globals.
struct _ProgData {
/**recordMyDesktop specific structs*/
ProgArgs args; //the program arguments
DisplaySpecs specs; //Display specific information
BRWindow brwin; //recording window
RectArea *rect_root; //the interchanging list roots for storing
//the changed regions
SndBuffer *sound_buffer;
EncData *enc_data;
CacheData *cache_data;
HotKey pause_key, //Shortcuts
stop_key;
#ifdef HAVE_LIBJACK
JackData *jdata;
#endif
/**X related info*/
Display *dpy; //curtrent display
/** Mutexes*/
pthread_mutex_t sound_buffer_mutex,
img_buff_ready_mutex,
theora_lib_mutex, //serializes access to th_encoding_clean w/theora_lib_clean
vorbis_lib_mutex, //serializes acces to v_encoding_clean w/vorbis_lib_clean
libogg_mutex, //libogg is not thread safe,
yuv_mutex; //this might not be needed since we only have
//one read-only and one write-only thread
//also on previous versions,
//y component was looped separately
//and then u and v so this was needed
//to avoid wrong coloring to render
//Currently this mutex only prevents
//the cursor from flickering
/**Condition Variables*/
pthread_cond_t time_cond, //this gets a signal by the handler
//whenever it's time to get a screenshot
pause_cond, //this is blocks execution,
//when program is paused
sound_data_read, //a buffer is ready for proccessing
image_buffer_ready, //image encoding finished
theora_lib_clean, //the flush_ogg thread cannot
//procceed to creating last
vorbis_lib_clean; //packages until these two libs
//are no longer used, by other threads
/**Buffers,Flags and other vars*/
unsigned char *dummy_pointer, //a dummy pointer to be drawn
//in every frame
//data is casted to unsigned for
//later use in YUV buffer
npxl; //this is the no pixel convention
//when drawing the dummy pointer
unsigned int periodtime_us, //time that a sound buffer lasts (microsecs)
frametime_us; //time that a frame lasts (microsecs)
Window shaped_w; //frame
int damage_event, //damage event base code
damage_error, //damage error base code
shm_opcode, //MIT-Shm opcode
dummy_p_size, //dummy pointer size,initially 16x16,always square
th_encoding_clean, //thread exit inidcator
v_encoding_clean, // >> >>
hard_pause, //if sound device doesn't support pause
//we have to close and reopen
avd, //syncronization among audio and video
sound_framesize; //size of each sound frame
/** Progam state vars */
boolean running; //1 while the program is capturing/paused/encoding
boolean paused; //1 while the program is paused
boolean aborted; //1 if we should abort
boolean pause_state_changed; //1 if pause state changed
unsigned int capture_frameno; // frame counter advanced by getframe for encoder/cacher
struct timespec last_frame_ts; // time of last frame when args.nosound=1 for avd maintenance
pthread_mutex_t pause_mutex;
pthread_mutex_t time_mutex;
pthread_mutex_t avd_mutex;
#ifdef HAVE_LIBASOUND
snd_pcm_t *sound_handle;
snd_pcm_uframes_t periodsize;
#else
int sound_handle;
u_int32_t periodsize;
#endif
};
//This is the header of every frame.
//Reconstruction will be correct only if made on
//the same platform.
//We need the total number of blocks
//for each plane.
typedef struct _FrameHeader{
char frame_prefix[4]; //always FRAM
u_int32_t capture_frameno; //number of frame
u_int32_t Ynum, //number of changed blocks in the Y plane
Unum, //number of changed blocks in the U plane
Vnum; //number of changed blocks in the V plane
}FrameHeader;
#endif
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