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path: root/recordmydesktop/src/load_cache.c
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/******************************************************************************
*                            recordMyDesktop                                  *
*******************************************************************************
*                                                                             *
*            Copyright (C) 2006,2007,2008 John Varouhakis                     *
*                                                                             *
*                                                                             *
*   This program is free software; you can redistribute it and/or modify      *
*   it under the terms of the GNU General Public License as published by      *
*   the Free Software Foundation; either version 2 of the License, or         *
*   (at your option) any later version.                                       *
*                                                                             *
*   This program is distributed in the hope that it will be useful,           *
*   but WITHOUT ANY WARRANTY; without even the implied warranty of            *
*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
*   GNU General Public License for more details.                              *
*                                                                             *
*   You should have received a copy of the GNU General Public License         *
*   along with this program; if not, write to the Free Software               *
*   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA  *
*                                                                             *
*                                                                             *
*                                                                             *
*   For further information contact me at johnvarouhakis@gmail.com            *
******************************************************************************/

#include "config.h"

#include <pthread.h>
#include <signal.h>

#include "rmdtypes.h"

#include "encode_image_buffer.h"
#include "encode_sound_buffer.h"
#include "load_cache.h"
#include "rmd_cache.h"
#include "rmdmacro.h"


//The number of bytes for every
//sub-block of the y,u and v planes.
//Since the blocks are square
//these are obviously the squares
//of the widths(specified above),
//but the definitions bellow are only
//for convenience anyway.
#define Y_UNIT_BYTES    0x0100
#define UV_UNIT_BYTES   0x0040


//The frame after retrieval.
//Based on the Header information
//we can read the correct amount of bytes.
typedef struct _CachedFrame{
    FrameHeader *header;
    u_int32_t     *YBlocks,     //identifying number on the grid,
                  *UBlocks,     //starting at top left
                  *VBlocks;     //       >>      >>
    unsigned char *YData,   //pointer to data for the blocks that have changed,
                  *UData,   //which have to be remapped
                  *VData;   //on the buffer when reading
}CachedFrame;


static void LoadBlock(unsigned char *dest,
                      unsigned char *source,
                      int blockno,
                      int width,
                      int height,
                      int blockwidth) {
    int j,
        block_i=blockno/(width/blockwidth),//place on the grid
        block_k=blockno%(width/blockwidth);
    for(j=0;j<blockwidth;j++)//we copy rows
        memcpy( &dest[(block_i*width+block_k)*blockwidth+j*width],
                &source[j*blockwidth],
                blockwidth);
}

//returns number of bytes
static int ReadZF(void * buffer, size_t size, size_t nmemb, FILE *ucfp, gzFile *ifp) {
    if((ifp!=NULL && ucfp!=NULL)||
       (ifp==NULL && ucfp==NULL))
        return -1;
    else if(ucfp!=NULL){
        return (size*fread(buffer,size,nmemb,ucfp));
    }
    else
        return gzread(ifp,buffer,size*nmemb);
}

static int ReadFrame(CachedFrame *frame, FILE *ucfp, gzFile *ifp) {
    int index_entry_size=sizeof(u_int32_t);
    if(frame->header->Ynum>0){
        if(ReadZF(frame->YBlocks,
                index_entry_size,
                frame->header->Ynum,
                ucfp,
                ifp)!=index_entry_size*frame->header->Ynum){
            return -1;
        }
    }
    if(frame->header->Unum>0){
        if(ReadZF(frame->UBlocks,
                index_entry_size,
                frame->header->Unum,
                ucfp,
                ifp)!=index_entry_size*frame->header->Unum){
            return -1;
        }
    }
    if(frame->header->Vnum>0){
        if(ReadZF(frame->VBlocks,
                index_entry_size,
                frame->header->Vnum,
                ucfp,
                ifp)!=index_entry_size*frame->header->Vnum){
            return -1;
        }
    }
    if(frame->header->Ynum>0){
        if(ReadZF(frame->YData,
                  Y_UNIT_BYTES,
                  frame->header->Ynum,
                  ucfp,
                  ifp)!=Y_UNIT_BYTES*frame->header->Ynum){
            return -2;
        }
    }
    if(frame->header->Unum>0){
        if(ReadZF(frame->UData,
                  UV_UNIT_BYTES,
                  frame->header->Unum,
                  ucfp,
                  ifp)!=UV_UNIT_BYTES*frame->header->Unum){
            return -2;
        }
    }
    if(frame->header->Vnum>0){
        if(ReadZF(frame->VData,
                  UV_UNIT_BYTES,
                  frame->header->Vnum,
                  ucfp,
                  ifp)!=UV_UNIT_BYTES*frame->header->Vnum){
            return -2;
        }
    }
    return 0;
}

void *LoadCache(ProgData *pdata){

    yuv_buffer *yuv=&pdata->enc_data->yuv;
    gzFile *ifp=NULL;
    FILE *ucfp=NULL;
    FILE *afp=pdata->cache_data->afp;
    FrameHeader fheader;
    CachedFrame frame;
    int j=0,
        nth_cache=1,
        audio_end=0,
        extra_frames=0,//total number of duplicated frames
        missing_frames=0,//if this is found >0 current run will not load
                        //a frame but it will proccess the previous
        thread_exit=0,//0 success, -1 couldn't find files,1 couldn't remove
        blocknum_x=pdata->enc_data->yuv.y_width/Y_UNIT_WIDTH,
        blocknum_y=pdata->enc_data->yuv.y_height/Y_UNIT_WIDTH,
        blockszy=Y_UNIT_BYTES,//size of y plane block in bytes
        blockszuv=UV_UNIT_BYTES;//size of u,v plane blocks in bytes
    signed char *sound_data=(signed char *)malloc(pdata->periodsize*
                                                  pdata->sound_framesize);

    u_int32_t YBlocks[(yuv->y_width*yuv->y_height)/Y_UNIT_BYTES],
              UBlocks[(yuv->uv_width*yuv->uv_height)/UV_UNIT_BYTES],
              VBlocks[(yuv->uv_width*yuv->uv_height)/UV_UNIT_BYTES];

    // We allocate the frame that we will use
    frame.header  = &fheader;
    frame.YBlocks = YBlocks;
    frame.UBlocks = UBlocks;
    frame.VBlocks = VBlocks;
    frame.YData   = malloc(yuv->y_width  * yuv->y_height);
    frame.UData   = malloc(yuv->uv_width * yuv->uv_height);
    frame.VData   = malloc(yuv->uv_width * yuv->uv_height);

    //and the we open our files
    if(!pdata->args.zerocompression){
        ifp=gzopen(pdata->cache_data->imgdata,"rb");
        if(ifp==NULL){
            thread_exit=-1;
            pthread_exit(&thread_exit);
        }
    }
    else{
        ucfp=fopen(pdata->cache_data->imgdata,"rb");
        if(ucfp==NULL){
            thread_exit=-1;
            pthread_exit(&thread_exit);
        }
    }


    if(!pdata->args.nosound){
        afp=fopen(pdata->cache_data->audiodata,"rb");
        if(afp==NULL){
            thread_exit=-1;
            pthread_exit(&thread_exit);
        }
    }

    //this will be used now to define if we proccess audio or video
    //on any given loop.
    pdata->avd=0;
    //If sound finishes first,we go on with the video.
    //If video ends we will do one more run to flush audio in the ogg file
    while(pdata->running){
        //video load and encoding
        if(pdata->avd<=0 || pdata->args.nosound || audio_end){
            if(missing_frames>0){
                extra_frames++;
                missing_frames--;
                SyncEncodeImageBuffer(pdata);
            }
            else if(((!pdata->args.zerocompression)&&
                     (gzread(ifp,frame.header,sizeof(FrameHeader))==
                      sizeof(FrameHeader) ))||
                    ((pdata->args.zerocompression)&&
                    (fread(frame.header,sizeof(FrameHeader),1,ucfp)==1))){
                //sync
                missing_frames+=frame.header->current_total-
                                (extra_frames+frame.header->frameno);
                if (pdata->frames_total) {
                    fprintf(stdout,
                            "\r[%d%%] ",
                            ((frame.header->frameno + extra_frames) * 100) / pdata->frames_total);
                }
                else
                    fprintf(stdout,"\r[%d frames rendered] ",
                            (frame.header->frameno+extra_frames));
                fflush(stdout);
                if( (frame.header->Ynum<=blocknum_x*blocknum_y) &&
                    (frame.header->Unum<=blocknum_x*blocknum_y) &&
                    (frame.header->Vnum<=blocknum_x*blocknum_y) &&
                    (!ReadFrame(&frame,
                                ((pdata->args.zerocompression)?ucfp:NULL),
                                ((pdata->args.zerocompression)?NULL:ifp)))
                        ){
                        //load the blocks for each buffer
                        if(frame.header->Ynum)
                            for(j=0;j<frame.header->Ynum;j++)
                                LoadBlock(  yuv->y,
                                            &frame.YData[j*blockszy],
                                            frame.YBlocks[j],
                                            yuv->y_width,
                                            yuv->y_height,
                                            Y_UNIT_WIDTH);
                        if(frame.header->Unum)
                            for(j=0;j<frame.header->Unum;j++)
                                LoadBlock(  yuv->u,
                                            &frame.UData[j*blockszuv],
                                            frame.UBlocks[j],
                                            yuv->uv_width,
                                            yuv->uv_height,
                                            UV_UNIT_WIDTH);
                        if(frame.header->Vnum)
                            for(j=0;j<frame.header->Vnum;j++)
                                LoadBlock(  yuv->v,
                                            &frame.VData[j*blockszuv],
                                            frame.VBlocks[j],
                                            yuv->uv_width,
                                            yuv->uv_height,
                                            UV_UNIT_WIDTH);
                        //encode. This is not made in a thread since
                        //now blocking is not a problem
                        //and this way sync problems
                        //can be avoided more easily.
                        SyncEncodeImageBuffer(pdata);
                }
                else{
                    raise(SIGINT);
                    continue;
                }
            }
            else{
                if(SwapCacheFilesRead(pdata->cache_data->imgdata,
                                      nth_cache,
                                      &ifp,
                                      &ucfp)){
                    raise(SIGINT);
                }
                else{
                    fprintf(stderr,"\t[Cache File %d]",nth_cache);
                    nth_cache++;
                }
                continue;
            }
        }
        //audio load and encoding
        else{
            if(!audio_end){
                int nbytes=fread(sound_data,1,pdata->periodsize*
                                 pdata->sound_framesize,afp);
                if(nbytes<=0)
                    audio_end=1;
                else
                    SyncEncodeSoundBuffer(pdata,sound_data);
            }
        }
    }

    pdata->v_encoding_clean=pdata->th_encoding_clean=1;
    pthread_mutex_lock(&pdata->theora_lib_mutex);
    pthread_cond_signal(&pdata->theora_lib_clean);
    pthread_mutex_unlock(&pdata->theora_lib_mutex);
    pthread_mutex_lock(&pdata->vorbis_lib_mutex);
    pthread_cond_signal(&pdata->vorbis_lib_clean);
    pthread_mutex_unlock(&pdata->vorbis_lib_mutex);
    fprintf(stdout,"\n");

    // Clear frame
    free(frame.YData);
    free(frame.UData);
    free(frame.VData);

    free(sound_data);

    if(!pdata->args.nosound){
        fclose(afp);
    }

    pthread_exit(&thread_exit);


}
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