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-rw-r--r--src/rmd_cache_audio.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/rmd_cache_audio.c b/src/rmd_cache_audio.c
index fabcb39..8becef4 100644
--- a/src/rmd_cache_audio.c
+++ b/src/rmd_cache_audio.c
@@ -28,6 +28,7 @@
#include "rmd_cache_audio.h"
#include "rmd_jack.h"
+#include "rmd_threads.h"
#include "rmd_types.h"
#include <pthread.h>
@@ -50,6 +51,8 @@ void *rmdCacheSoundBuffer(ProgData *pdata) {
}
#endif
+ rmdThreadsSetName("rmdCacheSounds");
+
//We are simply going to throw sound on the disk.
//It's sound is tiny compared to that of image, so
//compressing would reducethe overall size by only an
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