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author | Vito Caputo <vcaputo@pengaru.com> | 2020-11-08 23:37:24 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2020-11-08 23:37:24 -0800 |
commit | 1a06acc0e75eacb6f284999e7530b729b3cb261c (patch) | |
tree | 79053d3101949cb51a196447eb0f463f7408173c /src/rmd_cache.h | |
parent | f910449154719024f274be9fad1046f26cef457c (diff) |
yuv_utils: fixup yuv chroma offset/stride math
hopefully this is is all of it, will need more testing
I noticed during some non-full-shots tests that the dirty areas
didn't seem to be getting rounded up properly so my single pixel
window border's color was sometimes omitted on the right edge and
bottom...
Diffstat (limited to 'src/rmd_cache.h')
0 files changed, 0 insertions, 0 deletions