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authoriovar <iovar@f606c939-3180-4ac9-a4b8-4b8779d57d0a>2008-09-17 23:09:21 +0000
committeriovar <iovar@f606c939-3180-4ac9-a4b8-4b8779d57d0a>2008-09-17 23:09:21 +0000
commitc80162f9433fd0c2c9eafc7ec3a8c8ad6deb4f24 (patch)
tree543565e2b30b8cef973298ed5d90998ed4cbd9fa /recordmydesktop/COPYING
parente3c7224674c99f7476b93fd1ada7d5c05cad6029 (diff)
src/rmd_get_frame.c : As Martin has found, we need to mark
both the new and the old area of the cursor, for it to render correctly. This changeset does that for the full-shots scenario, (which is always double-buffered) by making dirty the new area on the back buffer, before the Yuv convertion. Other changes are that the MARK_BACK_BUFFER macro has been renamed to MARK_BUFFER_AREA (as that is what it does and there is nothing intristically tying it to the back buffer) and also a non-sensical comment was removed (probably a thought I never got to finish). git-svn-id: https://recordmydesktop.svn.sourceforge.net/svnroot/recordmydesktop/trunk@558 f606c939-3180-4ac9-a4b8-4b8779d57d0a
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