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authorVito Caputo <vcaputo@pengaru.com>2020-10-20 20:46:05 -0700
committerVito Caputo <vcaputo@pengaru.com>2020-10-20 20:46:05 -0700
commit90ce0330f586dd7c0114beed6775ea6d47cf7c67 (patch)
tree1bfaf3843de7f2c19cf96b31c2b2b449dcfbd73a /README
parent6d8677b4bd346efabd662fc11f2f4fc6bdba3dd6 (diff)
pig: increase shader reload interval from .1 to 1s
.1s affected frame rate too much mid-cycle
Diffstat (limited to 'README')
-rw-r--r--README2
1 files changed, 1 insertions, 1 deletions
diff --git a/README b/README
index 1e4aa8b..b8d21aa 100644
--- a/README
+++ b/README
@@ -10,7 +10,7 @@ paths on argv as such:
If the files don't exist or are otherwise unusable, pig will just
skip running the shader but continue drawing a checkered bg with
-the variables changing as usual. Shaders get reloaded every .1s,
+the variables changing as usual. Shaders get reloaded every 1s,
so you may edit them in your text editor of choice while watching
the output.
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