From 90ce0330f586dd7c0114beed6775ea6d47cf7c67 Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Tue, 20 Oct 2020 20:46:05 -0700 Subject: pig: increase shader reload interval from .1 to 1s .1s affected frame rate too much mid-cycle --- README | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README') diff --git a/README b/README index 1e4aa8b..b8d21aa 100644 --- a/README +++ b/README @@ -10,7 +10,7 @@ paths on argv as such: If the files don't exist or are otherwise unusable, pig will just skip running the shader but continue drawing a checkered bg with -the variables changing as usual. Shaders get reloaded every .1s, +the variables changing as usual. Shaders get reloaded every 1s, so you may edit them in your text editor of choice while watching the output. -- cgit v1.2.3