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authorVito Caputo <vcaputo@pengaru.com>2018-06-09 16:33:13 -0700
committerVito Caputo <vcaputo@pengaru.com>2018-06-09 16:33:13 -0700
commit6aa5347f343927b68d4ab445724a0dec272432ce (patch)
tree9f204ac427c511f290121b349b0c769cf77a786c
parent00ac7e921426edc7e27e4ba679edc1aba6c15250 (diff)
libstage: simplify set active and locked node api
Just pass in the boolean setting rather than having different functions.
-rw-r--r--src/stage.c25
-rw-r--r--src/stage.h6
2 files changed, 8 insertions, 23 deletions
diff --git a/src/stage.c b/src/stage.c
index c52e5b1..2a8a5a5 100644
--- a/src/stage.c
+++ b/src/stage.c
@@ -215,33 +215,20 @@ void stage_node_get_origin(const stage_t *stage, const stage_node_t *node, v2f_t
}
-/* set a node to active (participates in rendering) */
-void stage_node_set_active(const stage_t *stage, stage_node_t *node)
+/* set a node's active state (participates in rendering) */
+void stage_node_set_active(const stage_t *stage, stage_node_t *node, int active)
{
- node->active = 1;
+ node->active = active;
}
-/* set a node to inactive (doesn't participate in rendering) */
-void stage_node_set_inactive(const stage_t *stage, stage_node_t *node)
+/* set a node's locked state (doesn't get freed by clears) */
+void stage_node_set_locked(const stage_t *stage, stage_node_t *node, int locked)
{
- /* TODO: should this discard the potentially cached texture? */
- node->active = 0;
+ node->locked = locked;
}
-/* set a node to locked (doesn't get freed by clears) */
-void stage_node_set_locked(const stage_t *stage, stage_node_t *node)
-{
- node->locked = 1;
-}
-
-
-/* set a node to unlocked (default, gets freed by clears) */
-void stage_node_set_unlocked(const stage_t *stage, stage_node_t *node)
-{
- node->locked = 0;
-}
/* set a node's layer */
diff --git a/src/stage.h b/src/stage.h
index a51656d..f5d38e6 100644
--- a/src/stage.h
+++ b/src/stage.h
@@ -54,10 +54,8 @@ void stage_node_set_position(const stage_t *stage, stage_node_t *node, v2f_t *po
void stage_node_get_position(const stage_t *stage, const stage_node_t *node, v2f_t *res_position);
void stage_node_set_origin(const stage_t *stage, stage_node_t *node, v2f_t *origin);
void stage_node_get_origin(const stage_t *stage, const stage_node_t *node, v2f_t *res_origin);
-void stage_node_set_active(const stage_t *stage, stage_node_t *node);
-void stage_node_set_inactive(const stage_t *stage, stage_node_t *node);
-void stage_node_set_locked(const stage_t *stage, stage_node_t *node);
-void stage_node_set_unlocked(const stage_t *stage, stage_node_t *node);
+void stage_node_set_active(const stage_t *stage, stage_node_t *node, int active);
+void stage_node_set_locked(const stage_t *stage, stage_node_t *node, int locked);
void stage_node_set_layer(stage_t *stage, stage_node_t *node, int layer);
void stage_node_set_angle(const stage_t *stage, stage_node_t *node, double angle);
void stage_node_get_angle(const stage_t *stage, stage_node_t *node, double *res_angle);
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