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rototiller/.git
checkers-waves
checkers-waves-textureable-setting
droste
master
Collection of software-rendered graphics hacks supporting libdrm and SDL2
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2017-02-14
ray: increase highlight exponent on shiny sphere
Vito Caputo
2017-02-14
ray: add highlight exponent to ray_surface_t
Vito Caputo
2017-02-12
ray: tweak surface properties
Vito Caputo
2017-02-12
ray: update copyright years
Vito Caputo
2017-02-12
ray: improve camera movement
Vito Caputo
2017-02-12
julia: add a morphing Julia set renderer
Vito Caputo
2017-02-12
ray: fixup ray_object_plane_intersects_ray() bug
Vito Caputo
2017-02-12
ray: remove vestigial stdio.h include
Vito Caputo
2017-02-10
ray: implement all orders in ray_euler_basis()
Vito Caputo
2017-02-09
ray: remove redundant recursion depth increment
Vito Caputo
2017-02-09
ray: fix mistake in ray:sphere intersection math
Vito Caputo
2017-02-08
Consolidate fb_fragment_t interactions
Vito Caputo
2017-02-07
plasma: add a plasma renderer
Vito Caputo
2017-02-03
*: use fb_fragment_zero() instead of memset()
Vito Caputo
2017-02-03
stars: use fb_fragment_put_pixel_unchecked()
Vito Caputo
2017-02-03
sparkler: drop draw.h
Vito Caputo
2017-02-03
sparkler: use fb.h put_pixel helpers
Vito Caputo
2017-02-03
rototiller: extricate draw_pixel() bounds checking
Vito Caputo
2017-01-18
autotools: s#../../#@top_srcdir@/src#
Vito Caputo
2017-01-18
*: move source into src/ subdir
Vito Caputo
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