Age | Commit message (Expand) | Author |
2018-03-19 | modules/ray: #include libray headers w/subdirs | Vito Caputo |
2018-02-28 | ray: implement distance-based light brightness | Vito Caputo |
2017-12-10 | ray: split scene data from render state | Vito Caputo |
2017-12-10 | ray: add module context ray_context_t | Vito Caputo |
2017-12-10 | ray: trivial formatting changes | Vito Caputo |
2017-09-14 | ray: switch to the tiling fragmenter | Vito Caputo |
2017-09-14 | *: use fragment generator | Vito Caputo |
2017-09-14 | ray: simplify object iterators using sentinel type | Vito Caputo |
2017-09-13 | ray: cleanup ray_camera_frame_t fragments | Vito Caputo |
2017-08-15 | ray: misc computational fixups | Vito Caputo |
2017-08-07 | ray: more fragments for better thread utilization | Vito Caputo |
2017-06-02 | ray: plumb depth and camera to objects | Vito Caputo |
2017-06-02 | ray: separate lights from objects | Vito Caputo |
2017-05-12 | ray: add ray_scene_prepare() object precomputing | Vito Caputo |
2017-04-22 | *: add module context machinery | Vito Caputo |
2017-04-22 | ray: remove vestigial ray_threads code | Vito Caputo |
2017-04-22 | ray: convert to generalized threaded rendering | Vito Caputo |
2017-04-22 | *: /render/render_fragment/ in rototiller_module_t | Vito Caputo |
2017-04-21 | *: s/renderer/module/g | Vito Caputo |
2017-02-14 | ray: increase highlight exponent on shiny sphere | Vito Caputo |
2017-02-14 | ray: add highlight exponent to ray_surface_t | Vito Caputo |
2017-02-12 | ray: tweak surface properties | Vito Caputo |
2017-02-12 | ray: update copyright years | Vito Caputo |
2017-02-12 | ray: improve camera movement | Vito Caputo |
2017-02-12 | ray: fixup ray_object_plane_intersects_ray() bug | Vito Caputo |
2017-02-10 | ray: implement all orders in ray_euler_basis() | Vito Caputo |
2017-01-18 | *: move source into src/ subdir | Vito Caputo |