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path: root/src/modules/ray/ray.c
AgeCommit message (Expand)Author
2019-11-13ray: add rudimentary gamma correctionVito Caputo
2018-03-19modules/ray: #include libray headers w/subdirsVito Caputo
2018-02-28ray: implement distance-based light brightnessVito Caputo
2017-12-10ray: split scene data from render stateVito Caputo
2017-12-10ray: add module context ray_context_tVito Caputo
2017-12-10ray: trivial formatting changesVito Caputo
2017-09-14ray: switch to the tiling fragmenterVito Caputo
2017-09-14*: use fragment generatorVito Caputo
2017-09-14ray: simplify object iterators using sentinel typeVito Caputo
2017-09-13ray: cleanup ray_camera_frame_t fragmentsVito Caputo
2017-08-15ray: misc computational fixupsVito Caputo
2017-08-07ray: more fragments for better thread utilizationVito Caputo
2017-06-02ray: plumb depth and camera to objectsVito Caputo
2017-06-02ray: separate lights from objectsVito Caputo
2017-05-12ray: add ray_scene_prepare() object precomputingVito Caputo
2017-04-22*: add module context machineryVito Caputo
2017-04-22ray: remove vestigial ray_threads codeVito Caputo
2017-04-22ray: convert to generalized threaded renderingVito Caputo
2017-04-22*: /render/render_fragment/ in rototiller_module_tVito Caputo
2017-04-21*: s/renderer/module/gVito Caputo
2017-02-14ray: increase highlight exponent on shiny sphereVito Caputo
2017-02-14ray: add highlight exponent to ray_surface_tVito Caputo
2017-02-12ray: tweak surface propertiesVito Caputo
2017-02-12ray: update copyright yearsVito Caputo
2017-02-12ray: improve camera movementVito Caputo
2017-02-12ray: fixup ray_object_plane_intersects_ray() bugVito Caputo
2017-02-10ray: implement all orders in ray_euler_basis()Vito Caputo
2017-01-18*: move source into src/ subdirVito Caputo
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