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/*
* Copyright (C) 2020 - Vito Caputo - <vcaputo@pengaru.com>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3 as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _SFX_H
#define _SFX_H
#include <SDL_mixer.h>
typedef enum sfx_voice_t {
SFX_VOICE_ADULT,
SFX_VOICE_TV,
SFX_VOICE_BABY,
} sfx_voice_t;
typedef struct sfx_sound_t {
sfx_voice_t voice;
Mix_Chunk *chunk;
} sfx_sound_t;
typedef struct sfx_t {
sfx_sound_t baby_infected;
sfx_sound_t baby_hatted;
sfx_sound_t baby_held;
sfx_sound_t baby_rescued;
sfx_sound_t adult_armsfull;
sfx_sound_t adult_infected;
sfx_sound_t adult_captivated;
sfx_sound_t adult_maga;
sfx_sound_t adult_maskhit;
sfx_sound_t adult_mine;
sfx_sound_t adult_unmasked;
sfx_sound_t tv_talk[10];
} sfx_t;
extern sfx_t sfx;
void sfx_init(void);
void sfx_play(sfx_sound_t *sound);
#endif
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