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Diffstat (limited to 'src/game.c')
-rw-r--r-- | src/game.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -66,7 +66,7 @@ /* every entity just starts with a unit cube AABB and is transformed with a matrix into its position, * so here's a convenient aabb to feed into those transformations as needed. */ -static const bb3f_t any_aabb = { .min = { -1.f -1.f, -1.f}, .max = { 1.f, 1.f, 1.f } }; +static const bb3f_t any_aabb = { .min = { -1.f, -1.f, -1.f }, .max = { 1.f, 1.f, 1.f } }; typedef enum game_state_t { GAME_STATE_PLAYING, |