diff options
-rw-r--r-- | src/game.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1274,8 +1274,8 @@ static void game_dispatch(play_t *play, void *context, SDL_Event *event) if (event->key.keysym.sym == SDLK_ESCAPE) exit(0); - if (game->state == GAME_STATE_OVER_WAITING || - game->state == GAME_STATE_OVER_WINNING_WAITING) { + if ((event->key.keysym.sym == SDLK_SPACE || event->key.keysym.sym == SDLK_RETURN) && + (game->state == GAME_STATE_OVER_WAITING || game->state == GAME_STATE_OVER_WINNING_WAITING)) { reset_game(play, game); break; } |