diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2022-12-08 10:15:52 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2022-12-08 10:15:52 -0800 |
commit | deeeb92628344011651548372e7e27dca780dfc3 (patch) | |
tree | 2eb5bf57515cd53e9efe48f5bd5dac16ed3348f7 /src/sfx.c | |
parent | 9b6d98d1f727abd0629da68665d69d646e0bf764 (diff) |
sfx,game: introduce sfx_t.tv_talk[10] for talking head
There can be assets/talk/[0-9].wav now, one of which will be
played along with adult-captivated.wav
Intended to match the new talking head .ans
Diffstat (limited to 'src/sfx.c')
-rw-r--r-- | src/sfx.c | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -33,6 +33,16 @@ void sfx_init(void) sfx.adult_maskhit = Mix_LoadWAV("assets/adult-maskhit.wav"); sfx.adult_mine = Mix_LoadWAV("assets/adult-mine.wav"); sfx.adult_unmasked = Mix_LoadWAV("assets/adult-unmasked.wav"); + sfx.tv_talk[0] = Mix_LoadWAV("assets/talk/0.wav"); + sfx.tv_talk[1] = Mix_LoadWAV("assets/talk/1.wav"); + sfx.tv_talk[2] = Mix_LoadWAV("assets/talk/2.wav"); + sfx.tv_talk[3] = Mix_LoadWAV("assets/talk/3.wav"); + sfx.tv_talk[4] = Mix_LoadWAV("assets/talk/4.wav"); + sfx.tv_talk[5] = Mix_LoadWAV("assets/talk/5.wav"); + sfx.tv_talk[6] = Mix_LoadWAV("assets/talk/6.wav"); + sfx.tv_talk[7] = Mix_LoadWAV("assets/talk/7.wav"); + sfx.tv_talk[8] = Mix_LoadWAV("assets/talk/8.wav"); + sfx.tv_talk[9] = Mix_LoadWAV("assets/talk/9.wav"); } |