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author | Vito Caputo <vcaputo@pengaru.com> | 2022-12-05 19:50:27 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2022-12-05 19:50:27 -0800 |
commit | 645ba66e2dabafd6edda743347ce420174ec4274 (patch) | |
tree | f1a1e542468ecac07a61f996bac8c94cff2a1271 /src/sars.h | |
parent | 1d8f30eb26a13c5be62526e201948aaa16caf236 (diff) |
sars,game: add --cheat flag intended for dev/testing
currently this just overrides teepee quantities to always be 128
128 is used instead of 256 so you can still exercise the teepee
boost _without_ winning event, and it doesn't take long to
collect two teepee boosts so iteration still isn't bad.
Diffstat (limited to 'src/sars.h')
-rw-r--r-- | src/sars.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -43,6 +43,7 @@ typedef struct sars_t { stage_t *stage; unsigned window_width, window_height; sars_winmode_t winmode; + unsigned cheat:1; m4f_t projection_x; m4f_t projection_x_inv; |