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authorVito Caputo <vcaputo@pengaru.com>2022-10-10 20:03:50 -0700
committerVito Caputo <vcaputo@pengaru.com>2022-11-29 13:16:47 -0800
commite8a92941b0bf045fa7c330e759712968bd0c334e (patch)
tree8f59e8880a5f780a8a3cea2dc13b85f9f6d7ec74 /src/game.c
parent880eee92ca294c5367c859ab5e14338aa6838637 (diff)
libplay: bump libplay version for play_run_slice()
Emscripten integration will want this function. A few mechanical changes required to catch up with upstream libplay API changes as well.
Diffstat (limited to 'src/game.c')
-rw-r--r--src/game.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.c b/src/game.c
index 1cf67f2..f845327 100644
--- a/src/game.c
+++ b/src/game.c
@@ -953,7 +953,7 @@ static void show_score(game_t *game)
}
-static void * game_init(play_t *play, int argc, char *argv[])
+static void * game_init(play_t *play, int argc, char *argv[], unsigned flags)
{
sars_t *sars = play_context(play, SARS_CONTEXT_SARS);
game_t *game;
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