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authorVito Caputo <vcaputo@pengaru.com>2022-11-24 22:25:25 -0800
committerVito Caputo <vcaputo@pengaru.com>2022-11-24 22:25:25 -0800
commit6e001056c512014bce7bdc26adc9d7b84c983d98 (patch)
tree515cee9ad64207c515a79828d5191766755c6217 /src/game.c
parent653f2844c893506b86309d23e95634e9eb53007d (diff)
game: tweak teepee powerup probabilities
lower likelihoods of the >1 quantities to make it a bit more difficult
Diffstat (limited to 'src/game.c')
-rw-r--r--src/game.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game.c b/src/game.c
index 9976623..156a439 100644
--- a/src/game.c
+++ b/src/game.c
@@ -640,14 +640,14 @@ static void update_entities(play_t *play, game_t *game)
unsigned qty;
float chance;
} quantities[] = {
- { .qty = 4, .chance = .5 },
- { .qty = 6, .chance = .25 },
- { .qty = 9, .chance = .12 },
- { .qty = 12, .chance = .08 },
- { .qty = 18, .chance = .06 },
- { .qty = 24, .chance = .04 },
- { .qty = 30, .chance = .02 },
- { .qty = 36, .chance = .005 },
+ { .qty = 4, .chance = .25 },
+ { .qty = 6, .chance = .125 },
+ { .qty = 9, .chance = .06 },
+ { .qty = 12, .chance = .04 },
+ { .qty = 18, .chance = .03 },
+ { .qty = 24, .chance = .02 },
+ { .qty = 30, .chance = .01 },
+ { .qty = 36, .chance = .001 },
};
game->teepee->quantity = 1;
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