diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2021-12-25 22:01:57 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2021-12-25 22:01:57 -0800 |
commit | 189eac273ba14c8ca0d22b31182b030ccc4c7756 (patch) | |
tree | c49ac8c15404cb68ae4ccb4cf2a2ba0f7417c705 /src/digit-node.c | |
parent | 8da03aff8bca547bb83f1b049a65232f03123d5a (diff) |
*: introduce a projection matrix and winmodesrev3
The bulk of this is mechanical wiring up of a projection_x to all
the nodes.
But this also introduces maintenance of the projection_x, with
aspect-ratio preservation in two of the modes: WINDOWED and
FULLSCREEN, with the previously default stretched-to-fill
fullscreen mode now relegated to a third FILLSCREEN winmode.
The default at startup is now an aspect ratio-preserving windowed
mode.
Simply press the 'f' key at any time to cycle through them.
This was mostly done in sars to provide a source-available test
for reproducing a fullscreen SDL2 bug I filed @
https://github.com/libsdl-org/SDL/issues/5139
Otherwise it's pretty silly to bother with doing anything on
sars... but it is a handy little mule for such things.
Diffstat (limited to 'src/digit-node.c')
-rw-r--r-- | src/digit-node.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/digit-node.c b/src/digit-node.c index a5e2795..8d970e2 100644 --- a/src/digit-node.c +++ b/src/digit-node.c @@ -49,12 +49,12 @@ static tex_t *digits_tex[10]; #define DIGIT_WIDTH 184 #define DIGIT_HEIGHT 288 -stage_t * digit_node_new(stage_conf_t *conf, unsigned digit, m4f_t *model_x) +stage_t * digit_node_new(stage_conf_t *conf, unsigned digit, m4f_t *projection_x, m4f_t *model_x) { assert(digit < 10); if (!digits_tex[digit]) digits_tex[digit] = tex_new(DIGIT_WIDTH, DIGIT_HEIGHT, digits_pixels[digit]); - return tex_node_new_tex(conf, digits_tex[digit], model_x); + return tex_node_new_tex(conf, digits_tex[digit], projection_x, model_x); } |