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author | Vito Caputo <vcaputo@pengaru.com> | 2022-11-27 00:54:56 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2022-11-27 00:54:56 -0800 |
commit | e45dc10c42c607d4b6629b3fd992ef434a30a3e3 (patch) | |
tree | e806b4364c31a728743963c5ef63efed590ba543 /src/bonus-node.h | |
parent | 5bb4c8a354223557e709ab8fa0da632327b11f6e (diff) |
game: rudimentary support for flashing entities
This just adds a basic flashing entity mechanism, but doesn't
make anything actually flash yet.
The intention is to make the adult flash briefly when hit by a
virus while masked, and to flash a held baby and teepee when
attempting to pickup the teepee while holding the baby.
Diffstat (limited to 'src/bonus-node.h')
0 files changed, 0 insertions, 0 deletions