diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2020-04-22 01:22:21 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2020-04-22 01:22:21 -0700 |
commit | db2e899b22aafd0086c03dfb01afda5f2fa285aa (patch) | |
tree | 416c937a1931cfefc0d048ee3b3077f45043c3b6 | |
parent | aaffb5a3ca6d90db54dee4dfeaa8e5772ff7d2d2 (diff) |
sars: disable MSAA
This is vestigial from Eon and doesn't benefit sars, and
seems to be introducing corruption on the transparent fringes
of the sprites.
-rw-r--r-- | src/sars.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -175,7 +175,7 @@ static void * sars_init(play_t *play, int argc, char *argv[]) fatal_if(SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8) < 0, /* this in particular is required for cache-node.c to work w/alpha */ "Unable to set GL alpha size attribute"); -#define MSAA_RENDER_TARGET +//#define MSAA_RENDER_TARGET #ifdef MSAA_RENDER_TARGET fatal_if(SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4) < 0, "Unable to et GL multisample samples attribute"); |