| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-11-13 | ray: add rudimentary gamma correction | Vito Caputo | |
| color banding has been quite visible, and somewhat expected with a direct conversion from the linear float color space to the 8-bit integral rgb color components. A simple lookup table is used here to non-linearly map the values, table generation is taken from Greg Ward's REAL PIXELS gem in Graphics Gems II. | |||
| 2018-03-19 | ray: libize raytracer core, introduces src/libs | Vito Caputo | |
| This is the first step of breaking out all the core rendering stuffs into reusable libraries and making modules purely compositional, consumers of various included rendering/effects libraries. Expect multiple modules leveraging libray for a variety of scenes and such. Also expect compositions mixing the various libraries for more interesting visuals. | |||
