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/******************************************************************************
* recordMyDesktop *
*******************************************************************************
* *
* Copyright (C) 2006,2007,2008 John Varouhakis *
* *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *
* *
* *
* *
* For further information contact me at johnvarouhakis@gmail.com *
******************************************************************************/
#include "config.h"
#include "rmd_timer.h"
#include "rmd_threads.h"
#include "rmd_types.h"
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <time.h>
#include <unistd.h>
static struct timespec us_to_timespec(unsigned int us)
{
return (struct timespec){
.tv_sec = us / 1000000,
.tv_nsec = (us % 1000000) * 1000,
};
}
static void sync_streams(ProgData *pdata, unsigned int *frame_step, struct timespec *delay) {
int avd;
pthread_mutex_lock(&pdata->avd_mutex);
avd = pdata->avd + pdata->frametime;
/* There are two knobs available for keeping the video synchronized with the audio:
* 1. frame_step; how many frames to encode from this frame (aka dropping frames if > 1)
* 2. delay; how long to delay the next get_frame
*
* When avd is negative, we need more video relative to audio. That can be achieved
* by either sleeping less between frames, or dropping them by having the encoder
* encode a given frame multiple times.
*
* When avd is positive, we need more audio relative to video, so less video. This
* can be achieved by sleeping more between frames.
*/
if (avd < 0) {
int frames_behind = -avd / pdata->frametime;
if (frames_behind > 0) {
/* more than a whole frame behind, drop frames to catch up */
*frame_step += frames_behind;
avd += frames_behind * pdata->frametime;
} else {
/* less than a whole frame behind, just sleep less */
*delay = us_to_timespec(pdata->frametime + avd);
}
} else if (avd > 0) {
/* sleep longer */
*delay = us_to_timespec(pdata->frametime + avd);
}
pdata->avd = avd;
pthread_mutex_unlock(&pdata->avd_mutex);
#if 0
printf("avd: %i frame_step: %u delay: %lu,%lu\n",
avd, *frame_step, (*delay).tv_sec, (*delay).tv_nsec);
#endif
}
void *rmdTimer(ProgData *pdata) {
rmdThreadsSetName("rmdTimer");
while (pdata->timer_alive) {
struct timespec delay;
unsigned int frame_step = 1;
delay.tv_sec = 1.f / pdata->args.fps;
delay.tv_nsec = 1000000000.f / pdata->args.fps - delay.tv_sec * 1000000000.f;
pthread_mutex_lock(&pdata->pause_mutex);
if (pdata->pause_state_changed) {
pdata->pause_state_changed = FALSE;
if (!pdata->paused) {
pdata->paused = TRUE;
fprintf(stderr,"STATE:PAUSED\n");fflush(stderr);
} else{
pdata->paused = FALSE;
fprintf(stderr,"STATE:RECORDING\n");fflush(stderr);
pthread_cond_broadcast(&pdata->pause_cond);
}
}
/* When paused, stop advancing time_frameno, get_frame only progresses
* when time_frameno > capture_frameno. But get_frame needs to service
* the event loop even when paused, so still signal time_cond just with
* pdata->time_frameno frozen. get_frame will then handle time_cond
* wakeups where capture_frameno >= time_frameno as "poll events".
*/
if (pdata->paused)
frame_step = 0;
pthread_mutex_unlock(&pdata->pause_mutex);
if (frame_step) {
if (!pdata->args.nosound)
sync_streams(pdata, &frame_step, &delay);
pthread_mutex_lock(&pdata->time_mutex);
pdata->time_frameno += frame_step;
pthread_mutex_unlock(&pdata->time_mutex);
}
pthread_cond_signal(&pdata->time_cond);
nanosleep(&delay, NULL);
}
pthread_exit(&errno);
}
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