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libjack is dlopened so there's no runtime dependency on it. Ports must be connected at startup.
New files: src/rmd_jack.c
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This fixed also the wakeup from pause bug.
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Fixed fpe in FlushBlock
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and thus require sufficiently less hard disk space.
Instead of the old (plane_width/16)*(plane_height/16) blocksize,
now we are using 16x16 for the y plane and 8x8 blocks for the u,v planes.
Also this byte alignment allows comparing of blocks to happen by
first casting into a larger datatype(u_int64_t if available, u_int32_t else).
This way we do as little as 1/8 or 1/4 of comparisons. This essentially offsets
the higher CPU required to check the now increased number of blocks, and even
provides a slight performance boost from the previous way of caching.
Also, the load cache loop has been debloated, by moving much of the functionality
that previously resided in an if evaluation statement, into anew function(ReadFrame).
For further abstraction, ReadFrame utilizes ReadZF to do the actual reading.
ReadZF determines if a gzread or an fread has to be done.
Another improvement in the program is that, now, write operations on the disk, happen
in 4 kbytes pages, minimizing thus the overall cost of access.
Last change in this set is that the indexes in the CachedFrame and FrameHeader datatypes,
are now u_int32_t's, to accomodate the possibly large number of blocks(could have been 16 bit
types but that would give 4096*4096 max resolution, which might have caused problems in the future)
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(rule is purely for visual purposes, macro expansions are not taken into account).
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Currently the UPDATE_*_PLANE(S)_* macros are duplicated, so they might need some
reworking (they are perfectly functional though).
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This one is further broken into UPDATE_(X)_PLANE(S)_(Y) macros, where X is Y or UV and Y is 32 or 16(color depth).
This will allow easier incorporation of 16bpp support, without code duplication(where it can be avoided) and
without bloating the toplevel calls of these macros with multiple similar blocks of code.
Also changed toplevel check of depth, to allow running on 16 bpp
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Cleaned-up main, moved initialization tasks to InitializeData and all thread creation
in rmdThreads.
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Moved some of the code on cache encoding, from main to a new fuction(EncodeCache).
Added EncodeCache declaration in rmdfunc.h
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time expiration,before it starts(wait on cond_var before loop).
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along with relevant documentation, arg parsing, etc.
Removed obolete and unused encoding variable.
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theora and vorbis streams (which should now be correct).
Also missing eos has been taken care.
New condition variables have been added to signal end of encoding threads
and avoid lockups, caused by the new configuration for eos.
Also the main thread handles better the joins now, making sure that
the encoding threads do not get stuck waiting.
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by
Andreas Zwinkau
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memcmp isn't faster after all (it just doesn't register at gprof)
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avoid BadWindow on XGetWindowAttributes, with XQueryTree
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(casting happens only during pthread_create now to avoid the warning)
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as gzwrite returns them, in order to avoid gzlib 2 gb file size limit.
CacheFileN,SwapCacheFilesWrite,SwapCacheFilesRead functions have been added to
achieve this without messing with normal operation(i.e. the rest of the program
keeps operating on the same file pointer). Also PurgeCache function has been added
to separate the task from encoding itself.
git-svn-id: https://recordmydesktop.svn.sourceforge.net/svnroot/recordmydesktop/trunk@160 f606c939-3180-4ac9-a4b8-4b8779d57d0a
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normal fwrites-freads, when zero compression is selected as
an option
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(this should have been a branch not a module, but it's
too late now. rMD-exp module will be purged but if anyone's
interested on the not-so descriptive commit logs, they'll be on the attic.
This is the start of the 0.3 branch. Files will will be tagged as v0_3_0
in a new branch before final release. Snapshot prior to this release has
tagged as v0_2_7 in a new branch. All releases will be tagged and branched from
now on.
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