diff options
Diffstat (limited to 'recordmydesktop/src/rectinsert.c')
-rw-r--r-- | recordmydesktop/src/rectinsert.c | 469 |
1 files changed, 469 insertions, 0 deletions
diff --git a/recordmydesktop/src/rectinsert.c b/recordmydesktop/src/rectinsert.c new file mode 100644 index 0000000..4caf1b8 --- /dev/null +++ b/recordmydesktop/src/rectinsert.c @@ -0,0 +1,469 @@ +/********************************************************************************* +* recordMyDesktop * +********************************************************************************** +* * +* Copyright (C) 2006 John Varouhakis * +* * +* * +* This program is free software; you can redistribute it and/or modify * +* it under the terms of the GNU General Public License as published by * +* the Free Software Foundation; either version 2 of the License, or * +* (at your option) any later version. * +* * +* This program is distributed in the hope that it will be useful, * +* but WITHOUT ANY WARRANTY; without even the implied warranty of * +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * +* GNU General Public License for more details. * +* * +* You should have received a copy of the GNU General Public License * +* along with this program; if not, write to the Free Software * +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * +* * +* * +* * +* For further information contact me at biocrasher@gmail.com * +**********************************************************************************/ + + +#include <recordmydesktop.h> +//return 1 and null if geom1 in geom2 ,2 and null if geom2 in geom1,0 if they don't collide +//-1 and two geoms if they collide and geom1 is broken.//-2 and one or two geoms if they collide and geom2 is broken. +//-10 if group and replace is possible +int CollideRects(WGeometry *wgeom1,WGeometry *wgeom2,WGeometry **wgeom_return,int *ngeoms){ + //1 fits in 2 + if((wgeom1->x>=wgeom2->x)&& + (wgeom1->x+wgeom1->width<=wgeom2->x+wgeom2->width)&& + (wgeom1->y>=wgeom2->y)&& + (wgeom1->y+wgeom1->height<=wgeom2->y+wgeom2->height)){ + *ngeoms=0; + return 1; + } + //2 fits in 1 + else if((wgeom2->x>=wgeom1->x)&& + (wgeom2->x+wgeom2->width<=wgeom1->x+wgeom1->width)&& + (wgeom2->y>=wgeom1->y)&& + (wgeom2->y+wgeom2->height<=wgeom1->y+wgeom1->height)){ + *ngeoms=0; + return 2; + } + //no collision + else if((wgeom1->x+wgeom1->width<wgeom2->x)|| + (wgeom2->x+wgeom2->width<wgeom1->x)|| + (wgeom1->y+wgeom1->height<wgeom2->y)|| + (wgeom2->y+wgeom2->height<wgeom1->y)){ + *ngeoms=0; + return 0; + } + else{ +//overlapping points are considered enclosed +//this happens because libxdamage may generate many events for one change +//and some of them may be in the the exact same region +//so identical rects would be considered not colliding +//in order though to avoid endless recursion on the RectInsert +//function should always start at the next element(which is logical since +//if any rect makes it to a points none of it's part collides with previous +//nodes on the list, too) + int x1[2]={wgeom1->x,wgeom1->x+wgeom1->width}; + int y1[2]={wgeom1->y,wgeom1->y+wgeom1->height}; + int x2[2]={wgeom2->x,wgeom2->x+wgeom2->width}; + int y2[2]={wgeom2->y,wgeom2->y+wgeom2->height}; + int enclosed[2][4],tot1,tot2; + enclosed[0][0]=(((x1[0]>=x2[0])&&(x1[0]<=x2[1])&& + (y1[0]>=y2[0])&&(y1[0]<=y2[1]))?1:0); + enclosed[0][1]=(((x1[1]>=x2[0])&&(x1[1]<=x2[1])&& + (y1[0]>=y2[0])&&(y1[0]<=y2[1]))?1:0); + enclosed[0][2]=(((x1[0]>=x2[0])&&(x1[0]<=x2[1])&& + (y1[1]>=y2[0])&&(y1[1]<=y2[1]))?1:0); + enclosed[0][3]=(((x1[1]>=x2[0])&&(x1[1]<=x2[1])&& + (y1[1]>=y2[0])&&(y1[1]<=y2[1]))?1:0); + enclosed[1][0]=(((x2[0]>=x1[0])&&(x2[0]<=x1[1])&& + (y2[0]>=y1[0])&&(y2[0]<=y1[1]))?1:0); + enclosed[1][1]=(((x2[1]>=x1[0])&&(x2[1]<=x1[1])&& + (y2[0]>=y1[0])&&(y2[0]<=y1[1]))?1:0); + enclosed[1][2]=(((x2[0]>=x1[0])&&(x2[0]<=x1[1])&& + (y2[1]>=y1[0])&&(y2[1]<=y1[1]))?1:0); + enclosed[1][3]=(((x2[1]>=x1[0])&&(x2[1]<=x1[1])&& + (y2[1]>=y1[0])&&(y2[1]<=y1[1]))?1:0); + tot1=enclosed[0][0]+enclosed[0][1]+enclosed[0][2]+enclosed[0][3]; + tot2=enclosed[1][0]+enclosed[1][1]+enclosed[1][2]+enclosed[1][3]; + if((tot1==2)&&(tot2==2)){//same width or height, which is the best case + //group + if((enclosed[1][0]&&enclosed[1][1])&&(wgeom1->width==wgeom2->width)){ + wgeom_return[0]=(WGeometry *)malloc(sizeof(WGeometry)); + *ngeoms=1; + wgeom_return[0]->x=wgeom1->x; + wgeom_return[0]->y=wgeom1->y; + wgeom_return[0]->width=wgeom1->width; + wgeom_return[0]->height=wgeom2->height+wgeom2->y-wgeom1->y; + return -10; + } + else if((enclosed[1][0]&&enclosed[1][2])&&(wgeom1->height==wgeom2->height)){ +// wgeom_return[0]=(WGeometry *)malloc(sizeof(WGeometry)); + *ngeoms=1; + wgeom_return[0]->x=wgeom1->x; + wgeom_return[0]->y=wgeom1->y; + wgeom_return[0]->width=wgeom2->width+wgeom2->x-wgeom1->x; + wgeom_return[0]->height=wgeom1->height; + return -10; + } + else if((enclosed[1][3]&&enclosed[1][1])&&(wgeom1->height==wgeom2->height)){ +// wgeom_return[0]=(WGeometry *)malloc(sizeof(WGeometry)); + *ngeoms=1; + wgeom_return[0]->x=wgeom2->x; + wgeom_return[0]->y=wgeom2->y; + wgeom_return[0]->width=wgeom1->width+wgeom1->x-wgeom2->x; + wgeom_return[0]->height=wgeom2->height; + return -10; + } + else if((enclosed[1][3]&&enclosed[1][2])&&(wgeom1->width==wgeom2->width)){ +// wgeom_return[0]=(WGeometry *)malloc(sizeof(WGeometry)); + *ngeoms=1; + wgeom_return[0]->x=wgeom2->x; + wgeom_return[0]->y=wgeom2->y; + wgeom_return[0]->width=wgeom2->width; + wgeom_return[0]->height=wgeom1->height+wgeom1->y-wgeom2->y; + return -10; + } + //if control reaches here therewasn't a group and we go on + } + if(tot2==2){ + //break geom2 +// wgeom_return[0]=(WGeometry *)malloc(sizeof(WGeometry)); + wgeom_return[0]->x=wgeom2->x; + wgeom_return[0]->y=wgeom2->y; + wgeom_return[0]->width=wgeom2->width; + wgeom_return[0]->height=wgeom2->height; + *ngeoms=1; + if(enclosed[1][0]&&enclosed[1][1]){ + wgeom_return[0]->y=y1[1]; + wgeom_return[0]->height-=y1[1]-y2[0]; + } + else if(enclosed[1][0]&&enclosed[1][2]){ + wgeom_return[0]->x=x1[1]; + wgeom_return[0]->width-=x1[1]-x2[0]; + } + else if(enclosed[1][3]&&enclosed[1][1]) + wgeom_return[0]->width-=x2[1]-x1[0]; + else if(enclosed[1][3]&&enclosed[1][2]) + wgeom_return[0]->height-=y2[1]-y1[0]; + return -2; + } + else if(tot1==2){ + //if the first one breaks(which is already inserted) + //then we reenter the part that was left and the one + //that was to be inserted + wgeom_return[1]=wgeom2; +// wgeom_return[0]=(WGeometry *)malloc(sizeof(WGeometry)); + wgeom_return[0]->x=wgeom1->x; + wgeom_return[0]->y=wgeom1->y; + wgeom_return[0]->width=wgeom1->width; + wgeom_return[0]->height=wgeom1->height; + *ngeoms=1; + if(enclosed[0][0]&&enclosed[0][1]){ + wgeom_return[0]->y=y2[1]; + wgeom_return[0]->height-=y2[1]-y1[0]; + } + else if(enclosed[0][0]&&enclosed[0][2]){ + wgeom_return[0]->x=x2[1]; + wgeom_return[0]->width-=x2[1]-x1[0]; + } + else if(enclosed[0][3]&&enclosed[0][1]) + wgeom_return[0]->width-=x1[1]-x2[0]; + else if(enclosed[0][3]&&enclosed[0][2]) + wgeom_return[0]->height-=y1[1]-y2[0]; + return -1; + + } + else if(tot2==1){//in which case there is also tot1==1 but we rather not break that + //break geom2 in two +// wgeom_return[0]=(WGeometry *)malloc(sizeof(WGeometry)); +// wgeom_return[1]=(WGeometry *)malloc(sizeof(WGeometry)); + *ngeoms=2; + if(enclosed[1][0]){ +//first + wgeom_return[0]->x=x1[1]; + wgeom_return[0]->y=y2[0]; + wgeom_return[0]->width=wgeom2->width-x1[1]+x2[0]; + wgeom_return[0]->height=wgeom2->height; +//second + wgeom_return[1]->x=x2[0]; + wgeom_return[1]->y=y1[1]; + wgeom_return[1]->width=x1[1]-x2[0]; + wgeom_return[1]->height=wgeom2->height-y1[1]+y2[0]; + } + else if(enclosed[1][1]){ +//first + wgeom_return[0]->x=x2[0]; + wgeom_return[0]->y=y2[0]; + wgeom_return[0]->width=wgeom2->width-x2[1]+x1[0]; + wgeom_return[0]->height=wgeom2->height; +//second + wgeom_return[1]->x=x1[0]; + wgeom_return[1]->y=y1[1]; + wgeom_return[1]->width=x2[1]-x1[0]; + wgeom_return[1]->height=wgeom2->height-y1[1]+y2[0]; + } + else if(enclosed[1][2]){ +//first(same as [1][0]) + wgeom_return[0]->x=x1[1]; + wgeom_return[0]->y=y2[0]; + wgeom_return[0]->width=wgeom2->width-x1[1]+x2[0]; + wgeom_return[0]->height=wgeom2->height; +//second + wgeom_return[1]->x=x2[0]; + wgeom_return[1]->y=y2[0]; + wgeom_return[1]->width=x1[1]-x2[0]; + wgeom_return[1]->height=wgeom2->height-y2[1]+y1[0]; + } + else if(enclosed[1][3]){ +//first(same as [1][1]) + wgeom_return[0]->x=x2[0]; + wgeom_return[0]->y=y2[0]; + wgeom_return[0]->width=wgeom2->width-x2[1]+x1[0]; + wgeom_return[0]->height=wgeom2->height; +//second + wgeom_return[1]->x=x1[0]; + wgeom_return[1]->y=y2[0]; + wgeom_return[1]->width=x2[1]-x1[0]; + wgeom_return[1]->height=wgeom2->height-y2[1]+y1[0]; + } + return -2; + } + else{//polygons collide but no point of one is in the other + //so we just keep the two parts of geom2 that are outside geom1 + + //break geom2 in two + //two cases: + //geom2 crossing vertically geom1 + //and geom2 crossing horizontally geom1 + //The proper one can be found by simply checking x,y positions +// wgeom_return[0]=(WGeometry *)malloc(sizeof(WGeometry)); +// wgeom_return[1]=(WGeometry *)malloc(sizeof(WGeometry)); + *ngeoms=2; + if(wgeom2->y<wgeom1->y){ + //common + wgeom_return[0]->x=wgeom_return[1]->x=x2[0]; + wgeom_return[0]->width=wgeom_return[1]->width=wgeom2->width; + + wgeom_return[0]->y=y2[0]; + wgeom_return[0]->height=wgeom2->height-y2[1]+y1[0]; + wgeom_return[1]->y=y1[1]; + wgeom_return[1]->height=y2[1]-y1[1]; + } + else{ + //common + wgeom_return[0]->y=wgeom_return[1]->y=y2[0]; + wgeom_return[0]->height=wgeom_return[1]->height=wgeom2->height; + + wgeom_return[0]->x=x2[0]; + wgeom_return[0]->width=wgeom2->width-x2[1]+x1[0]; + wgeom_return[1]->x=x1[1]; + wgeom_return[1]->width=x2[1]-x1[1]; + } + return -2; + } + } +} + +int RectInsert(RectArea **root,WGeometry *wgeom){ + + int total_insertions=0; + RectArea *temp,*newnode=(RectArea *)malloc(sizeof(RectArea)); + newnode->geom.x=wgeom->x; + newnode->geom.y=wgeom->y; + newnode->geom.width=wgeom->width; + newnode->geom.height=wgeom->height; + newnode->prev=newnode->next=NULL; + if(*root==NULL){ + *root=newnode; + total_insertions=1; + } + else{ + WGeometry *wgeom_return[2]; + wgeom_return[0]=(WGeometry *)malloc(sizeof(WGeometry)); + wgeom_return[1]=(WGeometry *)malloc(sizeof(WGeometry)); + + int ngeoms=0,insert_ok=1,i=0; + temp=*root; + while(insert_ok){//if something is broken list does not procceed(except on -1 collres case) + int collres/*=0;//*/=CollideRects(&(temp->geom),wgeom,wgeom_return,&ngeoms); + if((!collres)) + insert_ok=1; + else{ + insert_ok=0; + switch(collres){ + case 1://remove current node,reinsert new one + total_insertions--; + if(temp->prev!=NULL){//no root + if(temp->next!=NULL){// + temp->prev->next=temp->next; + temp->next->prev=temp->prev; + temp=temp->next; + if((wgeom->width>0)&&(wgeom->height>0)) + total_insertions+=RectInsert(&temp,wgeom); + } + else{ + temp->prev->next=newnode; + newnode->prev=temp->prev; + total_insertions++; + free(temp); + } + } + else{//root + if((*root)->next!=NULL){ + (*root)=(*root)->next; + (*root)->prev=NULL; + if((wgeom->width>0)&&(wgeom->height>0)) + total_insertions+=RectInsert(root,wgeom); + } + else if((wgeom->width>0)&&(wgeom->height>0)){ + *root=newnode; + total_insertions++; + } + else{ + *root=NULL; + total_insertions++; + } + free(temp); + } + break; + case 2://done,area is already covered + break; + case -1://current node is broken and reinserted(in same pos) + //newnode is also reinserted + if((wgeom_return[0]->width>0)&&(wgeom_return[0]->height>0)){ + temp->geom.x=wgeom_return[0]->x; + temp->geom.y=wgeom_return[0]->y; + temp->geom.width=wgeom_return[0]->width; + temp->geom.height=wgeom_return[0]->height; + if(temp->next==NULL){ + temp->next=newnode; + newnode->prev=temp; + total_insertions++; + } + else{ + insert_ok=1; + } + } + else{//it might happen that the old and now broken node + //is of zero width or height(so it isn't reinserted) + /*TODO this may cause lines to be left not updated + so maybe it is needed to increase the size by one + pixel(zero width or height cause BadValue*/ + if((temp->prev==NULL)&&(temp->next!=NULL)){ + *root=(*root)->next; + (*root)->prev=NULL; + } + else if((temp->next==NULL)&&(temp->prev!=NULL)){ + temp->prev->next=newnode; + newnode->prev=temp->prev; + } + else if((temp->next==NULL)&&(temp->prev==NULL)) + (*root)=newnode; + else{ + total_insertions--; + temp->next->prev=temp->prev; + temp->prev->next=temp->next; + total_insertions+=RectInsert(&temp->next,wgeom); + } + } + break; + case -2://new is broken and reinserted + if(temp->next==NULL){ + total_insertions+=ngeoms; + newnode->geom.x=wgeom_return[0]->x; + newnode->geom.y=wgeom_return[0]->y; + newnode->geom.width=wgeom_return[0]->width; + newnode->geom.height=wgeom_return[0]->height; + temp->next=newnode; + newnode->prev=temp; + if(ngeoms>1){ + RectArea *newnode1=(RectArea *)malloc(sizeof(RectArea)); + newnode1->geom.x=wgeom_return[1]->x; + newnode1->geom.y=wgeom_return[1]->y; + newnode1->geom.width=wgeom_return[1]->width; + newnode1->geom.height=wgeom_return[1]->height; + newnode->next=newnode1; + newnode1->prev=newnode; + newnode1->next=NULL; + } + } + else{ + for(i=0;i<ngeoms;i++){ + if((wgeom_return[i]->width>0)&&(wgeom_return[i]->height>0)) + total_insertions+=RectInsert(&temp->next,wgeom_return[i]); + } + } + break; + case -10://grouped + if(temp->prev==NULL){ + if(temp->next==NULL){//empty list + newnode->geom.x=wgeom_return[0]->x; + newnode->geom.y=wgeom_return[0]->y; + newnode->geom.width=wgeom_return[0]->width; + newnode->geom.height=wgeom_return[0]->height; + *root=newnode; + } + else{ + total_insertions--; + *root=temp->next; + (*root)->prev=NULL; + free(temp); + if((wgeom_return[0]->width>0)&&(wgeom_return[0]->height>0)) + total_insertions+=RectInsert(root,wgeom_return[0]); + } + } + else if(temp->next==NULL){//last, enter anyway + newnode->geom.x=wgeom_return[0]->x; + newnode->geom.y=wgeom_return[0]->y; + newnode->geom.width=wgeom_return[0]->width; + newnode->geom.height=wgeom_return[0]->height; + temp->prev->next=newnode; + newnode->prev=temp->prev; + free(temp); + } + else{//remove node and reinsert, starting where we were + total_insertions--; + temp->prev->next=temp->next; + temp->next->prev=temp->prev; + temp=temp->next; + if((wgeom_return[0]->width>0)&&(wgeom_return[0]->height>0)) + total_insertions+=RectInsert(&temp,wgeom_return[0]); + } + break; + } + } + if(insert_ok){ + if(temp->next==NULL){ + temp->next=newnode; + newnode->prev=temp; + total_insertions++; + break; + } + else{ + temp=temp->next; + } + } + else{ + break; + } + }; + } + return total_insertions; +} + +void ClearList(RectArea **root){ + + RectArea *temp; + temp=*root; + if(temp!=NULL){ + while(temp->next!=NULL){ + temp=temp->next; + free(temp->prev); + + } + free(temp); + *root=NULL; + } +} + |