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-rw-r--r--recordmydesktop/include/recordmydesktop.h2
-rw-r--r--recordmydesktop/include/rmdtypes.h8
2 files changed, 7 insertions, 3 deletions
diff --git a/recordmydesktop/include/recordmydesktop.h b/recordmydesktop/include/recordmydesktop.h
index adbc233..1a5c3fa 100644
--- a/recordmydesktop/include/recordmydesktop.h
+++ b/recordmydesktop/include/recordmydesktop.h
@@ -50,7 +50,7 @@ u_int32_t *yblocks,
/**Globals*/
//I've read somewhere that I'll go to hell for using globals...
-int Paused,*Running,Aborted,PauseStateChanged;
+int Paused, Aborted, PauseStateChanged;
pthread_cond_t *time_cond,*pause_cond;
pthread_mutex_t pause_mutex,time_mutex;
unsigned char Yr[256],Yg[256],Yb[256],
diff --git a/recordmydesktop/include/rmdtypes.h b/recordmydesktop/include/rmdtypes.h
index 7fdb59b..5d31fda 100644
--- a/recordmydesktop/include/rmdtypes.h
+++ b/recordmydesktop/include/rmdtypes.h
@@ -103,6 +103,9 @@ typedef int boolean;
#define FALSE (0)
#define TRUE (!FALSE)
+// Forward declarations
+typedef struct _ProgData ProgData;
+
typedef struct _DisplaySpecs{ //this struct holds some basic information
int screen; //about the display,needed mostly for
unsigned int width; //validity checks at startup
@@ -243,6 +246,7 @@ typedef struct _SndBuffer{
#ifdef HAVE_JACK_H
typedef struct _JackData{
+ ProgData *pdata; //pointer to prog data
void *jack_lib_handle; //handle for jack library (loaded with dlopen).
jack_client_t *client;
unsigned int buffersize, //buffer size for every port in frames.
@@ -269,7 +273,7 @@ typedef struct _HotKey{ //Hold info about the shortcuts
//It's usage is mostly to be given as an argument to the
//threads,so they will have access to the program data, avoiding
//at the same time usage of any globals.
-typedef struct _ProgData{
+struct _ProgData {
/**recordMyDesktop specific structs*/
ProgArgs args; //the program arguments
DisplaySpecs specs; //Display specific information
@@ -345,7 +349,7 @@ typedef struct _ProgData{
int sound_handle;
u_int32_t periodsize;
#endif
-}ProgData;
+};
//This is the header of every frame.
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