summaryrefslogtreecommitdiff
path: root/src/rmd_get_frame.c
diff options
context:
space:
mode:
authorVito Caputo <vcaputo@pengaru.com>2020-11-11 23:44:15 -0800
committerVito Caputo <vcaputo@pengaru.com>2020-11-12 23:14:05 -0800
commitc265f13978fbd68f295d99b2fe4720fe4866d64c (patch)
treea08822aa66dd16bb3ef79d7e46706386db02ddcc /src/rmd_get_frame.c
parent7281dc6fdc4f345c9c1c7bcda20e3bef3003c140 (diff)
timer: remove unnecessary timer thread
This removes the timer thread entirely in favor of a coordinated delay loop directly within rmdGetFrame. When there's an audio stream to synchronize with, avd is maintained by the pcm buffer updates, and the fps-derived frametimes synchronize with the audio that way. When there's no audio stream (--no-sound), avd is now maintained synthetically via clock_gettime(CLOCK_MONOTONIC) coordinating with the clock instead. There's been some reworking of frame sampling/reusing and cloning logic, which may need some refinement. But for now the tests seem to show promise. The old timer approach just increased the non-determinism by adding more scheduler latency and influence unnecessarily.
Diffstat (limited to 'src/rmd_get_frame.c')
-rw-r--r--src/rmd_get_frame.c606
1 files changed, 363 insertions, 243 deletions
diff --git a/src/rmd_get_frame.c b/src/rmd_get_frame.c
index 1a5f4d0..cd49258 100644
--- a/src/rmd_get_frame.c
+++ b/src/rmd_get_frame.c
@@ -120,7 +120,7 @@ static void mark_buffer_area( unsigned char *data,
}
}
-//besides taking the first screenshot, this functions primary purpose is to
+//besides taking the first screenshot, this functions primary purpose is to
//initialize the structures and memory.
static int rmdFirstFrame(ProgData *pdata, Image *image)
{
@@ -262,9 +262,140 @@ static void rmdBlocksFromList( RectArea **root,
}
}
+
+static struct timespec us_to_timespec(unsigned us)
+{
+ return (struct timespec){
+ .tv_sec = us / 1000000,
+ .tv_nsec = (us % 1000000) * 1000,
+ };
+}
+
+
+/* subtract t2 from t1, return difference in microseconds */
+static unsigned timespec_delta_in_us(struct timespec *t1, struct timespec *t2)
+{
+ unsigned us = (t1->tv_sec - t2->tv_sec) * 1000000;
+
+ us += t1->tv_nsec / 1000;
+ us -= t2->tv_nsec / 1000;
+
+ return us;
+}
+
+
+/* Synchronize the next frame with either just time, or if there's
+ * an audio stream, with the audio stream.
+ *
+ * Returns wether a new frame should be acquired, or if the current
+ * yuv contents should be reused as-is (when too far behind).
+ */
+static boolean sync_next_frame(ProgData *pdata)
+{
+ int avd, delay_us;
+
+ assert(pdata);
+
+ if (pdata->args.nosound) {
+ struct timespec now;
+
+ /* when there's no audio timeline to synchronize with,
+ * drive avd entirely from CLOCK_MONOTONIC
+ */
+ clock_gettime(CLOCK_MONOTONIC, &now);
+
+ if (pdata->last_frame_ts.tv_sec) {
+ pthread_mutex_lock(&pdata->avd_mutex);
+ pdata->avd -= timespec_delta_in_us(&now, &pdata->last_frame_ts);
+ avd = pdata->avd;
+ pthread_mutex_unlock(&pdata->avd_mutex);
+ }
+
+ pdata->last_frame_ts = now;
+ }
+
+ pthread_mutex_lock(&pdata->avd_mutex);
+ avd = pdata->avd;
+ pthread_mutex_unlock(&pdata->avd_mutex);
+
+ delay_us = (int)pdata->frametime_us + avd;
+ if (delay_us > 1000 /* only bother sleeping when > 1ms */) {
+ struct timespec delay;
+
+ delay = us_to_timespec(delay_us);
+ nanosleep(&delay, NULL);
+
+ /* update avd post-sleep */
+ pthread_mutex_lock(&pdata->avd_mutex);
+ avd = pdata->avd;
+ pthread_mutex_unlock(&pdata->avd_mutex);
+ }
+
+
+ /* refresh the frame unless we're way too far behind */
+ return (avd > 2 * -(int)MAX(pdata->frametime_us, pdata->periodtime_us));
+}
+
+
+/* Advances *frameno according to avd, returns wether frameno was advanced. */
+static boolean advance_frameno(ProgData *pdata, unsigned *frameno)
+{
+ int increment, avd;
+
+ assert(pdata);
+
+ pthread_mutex_lock(&pdata->avd_mutex);
+ avd = pdata->avd;
+
+ if (avd > (int)MAX(pdata->frametime_us, pdata->periodtime_us)) {
+ /* if we're far ahead, don't produce a frame */
+ increment = 0;
+ } else if (avd > 0) {
+ /* if we're just a little ahead, produce a frame */
+ increment = 1;
+ } else if (avd <= 2 * -(int)MAX(pdata->frametime_us, pdata->periodtime_us)) {
+ /* if we're far behind, clone as many frames as fit to ~avd=0 */
+ increment = -avd / (int)pdata->frametime_us;
+ } else {
+ /* if we're just a little behind produce a frame */
+ increment = 1;
+ }
+
+ pdata->avd += increment * (int)pdata->frametime_us;
+ pthread_mutex_unlock(&pdata->avd_mutex);
+
+ (*frameno) += increment;
+#if 0
+ printf("avd=%i increment=%u periodtime_us=%u frametime_us=%u\n", avd, increment, pdata->periodtime_us, pdata->frametime_us);
+#endif
+ return (increment > 0);
+}
+
+
+static boolean paused(ProgData *pdata)
+{
+ pthread_mutex_lock(&pdata->pause_mutex);
+ if (pdata->pause_state_changed) {
+ pdata->pause_state_changed = FALSE;
+
+ if (!pdata->paused) {
+ pdata->paused = TRUE;
+ fprintf(stderr, "STATE:PAUSED\n");
+ } else {
+ pdata->paused = FALSE;
+ fprintf(stderr, "STATE:RECORDING\n");
+ pthread_cond_broadcast(&pdata->pause_cond);
+ }
+ }
+ pthread_mutex_unlock(&pdata->pause_mutex);
+
+ return pdata->paused;
+}
+
+
/* This thread just samples the recorded window in response to rmdTimer's
* triggers, updating the yuv buffer hopefully at the desired frame rate.
- * Following every update, the time_frameno is propogated to capture_frameno
+ * Following every update, the frameno is propogated to capture_frameno
* and image_buffer_ready is signaled for the cache/encode side to consume the
* yuv buffer.
*/
@@ -280,6 +411,7 @@ void *rmdGetFrame(ProgData *pdata)
Image image = {}, image_back = {}; //the image that holds
//the current full screenshot
int init_img1 = 0, init_img2 = 0, img_sel, d_buff;
+ unsigned frameno = 0;
rmdThreadsSetName("rmdGetFrame");
@@ -335,284 +467,272 @@ void *rmdGetFrame(ProgData *pdata)
mouse_pos_abs.height = mouse_pos_temp.height = pdata->dummy_p_size;
//This is the the place where we call XSelectInput
- //and arrange so that we listen for damage on all
+ //and arrange so that we listen for damage on all
//windows
rmdInitEventsPolling(pdata);
while (pdata->running) {
- unsigned time_frameno;
-
- pthread_mutex_lock(&pdata->time_mutex);
- while (pdata->capture_frameno >= pdata->time_frameno) {
- pthread_cond_wait(&pdata->time_cond, &pdata->time_mutex);
-
- if (pdata->capture_frameno >= pdata->time_frameno) {
- /* *Likely* paused, but could be a spurious wakeup.
- * either way, it's harmless to service the event loop
- * before waiting again. This is how the timer keeps
- * the event loop serviced by signaling us without
- * advancing time_frameno.
- */
- pthread_mutex_unlock(&pdata->time_mutex);
- rmdEventLoop(pdata);
- pthread_mutex_lock(&pdata->time_mutex);
- }
+
+ if (paused(pdata)) {
+ /* just pump events while paused, so shortcuts can work for unpausing */
+ nanosleep(&(struct timespec) { .tv_nsec = 100000000 }, NULL);
+ rmdEventLoop(pdata);
+ continue;
}
- time_frameno = pdata->time_frameno;
- pthread_mutex_unlock(&pdata->time_mutex);
+ if (sync_next_frame(pdata)) {
+ //read all events and construct list with damage
+ //events (if not full_shots)
+ rmdEventLoop(pdata);
- //read all events and construct list with damage
- //events (if not full_shots)
- rmdEventLoop(pdata);
+ /* TODO: refactor this inherited spaghetti into functions */
- //switch back and front buffers (full_shots only)
- if (d_buff)
- img_sel = img_sel ? 0 : 1;
+ //switch back and front buffers (full_shots only)
+ if (d_buff)
+ img_sel = img_sel ? 0 : 1;
- rmdBRWinCpy(&temp_brwin, &pdata->brwin);
+ rmdBRWinCpy(&temp_brwin, &pdata->brwin);
- if ( pdata->args.xfixes_cursor ||
- pdata->args.have_dummy_cursor ||
- pdata->args.follow_mouse) {
+ if ( pdata->args.xfixes_cursor ||
+ pdata->args.have_dummy_cursor ||
+ pdata->args.follow_mouse) {
- // Pointer sequence:
- // * Mark previous position as dirty with rmdRectInsert()
- // * Update to new position
- // * Mark new position as dirty with rmdRectInsert()
- if ( !pdata->args.full_shots &&
- mouse_pos_temp.x >= 0 &&
- mouse_pos_temp.y >= 0 &&
- mouse_pos_temp.width > 0 &&
- mouse_pos_temp.height > 0) {
- rmdRectInsert(&pdata->rect_root, &mouse_pos_temp);
- }
-
- if (pdata->args.xfixes_cursor) {
- xcim = XFixesGetCursorImage(pdata->dpy);
- mouse_pos_abs.x = xcim->x - xcim->xhot;
- mouse_pos_abs.y = xcim->y - xcim->yhot;
- mouse_pos_abs.width = xcim->width;
- mouse_pos_abs.height = xcim->height;
- } else {
- XQueryPointer( pdata->dpy,
- pdata->specs.root,
- &root_ret, &child_ret,
- (int *)&mouse_pos_abs.x,
- (int *)&mouse_pos_abs.y,
- (int *)&mouse_pos_rel.x,
- (int *)&mouse_pos_rel.y,
- &msk_ret);
- }
-
- clip_dummy_pointer_area(&mouse_pos_abs, &temp_brwin.rrect, &mouse_pos_temp);
- if ( mouse_pos_temp.x >= 0 &&
- mouse_pos_temp.y >= 0 &&
- mouse_pos_temp.width > 0 &&
- mouse_pos_temp.height > 0) {
-
- //there are 3 capture scenarios:
- // * Xdamage
- // * full-shots with double buffering
- // * full-shots on a single buffer
- //The last one cannot be reached through
- //this code (see above how the d_buf variable is set), but
- //even if it could, it would not be of interest regarding the
- //marking of the cursor area. Single buffer means full repaint
- //on every frame so there is no need for marking at all.
-
- if (!pdata->args.full_shots) {
+ // Pointer sequence:
+ // * Mark previous position as dirty with rmdRectInsert()
+ // * Update to new position
+ // * Mark new position as dirty with rmdRectInsert()
+ if ( !pdata->args.full_shots &&
+ mouse_pos_temp.x >= 0 &&
+ mouse_pos_temp.y >= 0 &&
+ mouse_pos_temp.width > 0 &&
+ mouse_pos_temp.height > 0) {
rmdRectInsert(&pdata->rect_root, &mouse_pos_temp);
- } else if (d_buff) {
- unsigned char *back_buff= img_sel ?
- ((unsigned char*)image.ximage->data) :
- ((unsigned char*)image_back.ximage->data);
-
- mark_buffer_area(
- back_buff,
- mouse_pos_temp.x - temp_brwin.rrect.x,
- mouse_pos_temp.y - temp_brwin.rrect.y,
- mouse_pos_temp.width, mouse_pos_temp.height, temp_brwin.rrect.width,
- pdata->specs.depth
- );
}
- }
- }
- if (pdata->args.follow_mouse) {
- rmdMoveCaptureArea( &pdata->brwin.rrect,
- mouse_pos_abs.x + pdata->args.xfixes_cursor ? xcim->xhot : 0,
- mouse_pos_abs.y + pdata->args.xfixes_cursor ? xcim->yhot : 0,
- pdata->specs.width,
- pdata->specs.height);
-
- if (!pdata->args.noframe)
- rmdMoveFrame( pdata->dpy,
- pdata->shaped_w,
- temp_brwin.rrect.x,
- temp_brwin.rrect.y);
- }
+ if (pdata->args.xfixes_cursor) {
+ xcim = XFixesGetCursorImage(pdata->dpy);
+ mouse_pos_abs.x = xcim->x - xcim->xhot;
+ mouse_pos_abs.y = xcim->y - xcim->yhot;
+ mouse_pos_abs.width = xcim->width;
+ mouse_pos_abs.height = xcim->height;
+ } else {
+ XQueryPointer( pdata->dpy,
+ pdata->specs.root,
+ &root_ret, &child_ret,
+ (int *)&mouse_pos_abs.x,
+ (int *)&mouse_pos_abs.y,
+ (int *)&mouse_pos_rel.x,
+ (int *)&mouse_pos_rel.y,
+ &msk_ret);
+ }
- if (!pdata->args.full_shots) {
- pthread_mutex_lock(&pdata->yuv_mutex);
- rmdUpdateImage( pdata->dpy,
- &pdata->enc_data->yuv,
- &pdata->specs,
- &pdata->rect_root,
- &temp_brwin,
- pdata->enc_data,
- &image,
- pdata->args.noshared,
- pdata->shm_opcode,
- pdata->args.no_quick_subsample);
-
- rmdBlocksFromList( &pdata->rect_root,
- temp_brwin.rrect.x,
- temp_brwin.rrect.y,
- blocks_w,
- blocks_h);
-
- pthread_mutex_unlock(&pdata->yuv_mutex);
- } else {
- unsigned char *front_buff = !img_sel ? ((unsigned char*)image.ximage->data):
- ((unsigned char*)image_back.ximage->data);
- unsigned char *back_buff = !d_buff ? NULL : (img_sel ?
- ((unsigned char*)image.ximage->data):
- ((unsigned char*)image_back.ximage->data));
-
- if (pdata->args.noshared) {
- rmdGetZPixmap( pdata->dpy,
- pdata->specs.root,
- image.ximage->data,
- temp_brwin.rrect.x,
- temp_brwin.rrect.y,
- temp_brwin.rrect.width,
- temp_brwin.rrect.height);
- } else {
- XShmGetImage( pdata->dpy,
- pdata->specs.root,
- ((!img_sel) ? image.ximage : image_back.ximage),
- temp_brwin.rrect.x,
- temp_brwin.rrect.y,
- AllPlanes);
+ clip_dummy_pointer_area(&mouse_pos_abs, &temp_brwin.rrect, &mouse_pos_temp);
+ if ( mouse_pos_temp.x >= 0 &&
+ mouse_pos_temp.y >= 0 &&
+ mouse_pos_temp.width > 0 &&
+ mouse_pos_temp.height > 0) {
+
+ //there are 3 capture scenarios:
+ // * Xdamage
+ // * full-shots with double buffering
+ // * full-shots on a single buffer
+ //The last one cannot be reached through
+ //this code (see above how the d_buf variable is set), but
+ //even if it could, it would not be of interest regarding the
+ //marking of the cursor area. Single buffer means full repaint
+ //on every frame so there is no need for marking at all.
+
+ if (!pdata->args.full_shots) {
+ rmdRectInsert(&pdata->rect_root, &mouse_pos_temp);
+ } else if (d_buff) {
+ unsigned char *back_buff= img_sel ?
+ ((unsigned char*)image.ximage->data) :
+ ((unsigned char*)image_back.ximage->data);
+
+ mark_buffer_area(
+ back_buff,
+ mouse_pos_temp.x - temp_brwin.rrect.x,
+ mouse_pos_temp.y - temp_brwin.rrect.y,
+ mouse_pos_temp.width, mouse_pos_temp.height, temp_brwin.rrect.width,
+ pdata->specs.depth
+ );
+ }
+ }
}
- pthread_mutex_lock(&pdata->yuv_mutex);
- rmdBlocksReset(blocks_w, blocks_h);
- rmdUpdateYuvBuffer( &pdata->enc_data->yuv,
- front_buff,
- back_buff,
- 0,
- 0,
- temp_brwin.rrect.width,
- temp_brwin.rrect.height,
- pdata->args.no_quick_subsample,
- pdata->specs.depth);
-
- pthread_mutex_unlock(&pdata->yuv_mutex);
- }
-
- if (pdata->args.xfixes_cursor || pdata->args.have_dummy_cursor) {
- int mouse_xoffset, mouse_yoffset;
-
- //avoid segfaults
- clip_dummy_pointer_area(&mouse_pos_abs, &temp_brwin.rrect, &mouse_pos_temp);
- mouse_xoffset = mouse_pos_temp.x - mouse_pos_abs.x;
- mouse_yoffset = mouse_pos_temp.y - mouse_pos_abs.y;
-
- if ((mouse_xoffset < 0) || (mouse_xoffset > mouse_pos_abs.width))
- mouse_xoffset = 0;
+ if (pdata->args.follow_mouse) {
+ rmdMoveCaptureArea( &pdata->brwin.rrect,
+ mouse_pos_abs.x + pdata->args.xfixes_cursor ? xcim->xhot : 0,
+ mouse_pos_abs.y + pdata->args.xfixes_cursor ? xcim->yhot : 0,
+ pdata->specs.width,
+ pdata->specs.height);
+
+ if (!pdata->args.noframe)
+ rmdMoveFrame( pdata->dpy,
+ pdata->shaped_w,
+ temp_brwin.rrect.x,
+ temp_brwin.rrect.y);
+ }
- if ((mouse_yoffset < 0) || (mouse_yoffset > mouse_pos_abs.height))
- mouse_yoffset = 0;
+ if (!pdata->args.full_shots) {
+ pthread_mutex_lock(&pdata->yuv_mutex);
+ rmdUpdateImage( pdata->dpy,
+ &pdata->enc_data->yuv,
+ &pdata->specs,
+ &pdata->rect_root,
+ &temp_brwin,
+ pdata->enc_data,
+ &image,
+ pdata->args.noshared,
+ pdata->shm_opcode,
+ pdata->args.no_quick_subsample);
+
+ rmdBlocksFromList( &pdata->rect_root,
+ temp_brwin.rrect.x,
+ temp_brwin.rrect.y,
+ blocks_w,
+ blocks_h);
+
+ pthread_mutex_unlock(&pdata->yuv_mutex);
+ } else {
+ unsigned char *front_buff = !img_sel ? ((unsigned char*)image.ximage->data):
+ ((unsigned char*)image_back.ximage->data);
+ unsigned char *back_buff = !d_buff ? NULL : (img_sel ?
+ ((unsigned char*)image.ximage->data):
+ ((unsigned char*)image_back.ximage->data));
+
+ if (pdata->args.noshared) {
+ rmdGetZPixmap( pdata->dpy,
+ pdata->specs.root,
+ image.ximage->data,
+ temp_brwin.rrect.x,
+ temp_brwin.rrect.y,
+ temp_brwin.rrect.width,
+ temp_brwin.rrect.height);
+ } else {
+ XShmGetImage( pdata->dpy,
+ pdata->specs.root,
+ ((!img_sel) ? image.ximage : image_back.ximage),
+ temp_brwin.rrect.x,
+ temp_brwin.rrect.y,
+ AllPlanes);
+ }
- //draw the cursor
- if ( (mouse_pos_temp.x >= 0) &&
- (mouse_pos_temp.y >= 0) &&
- (mouse_pos_temp.width > 0) &&
- (mouse_pos_temp.height > 0)) {
+ pthread_mutex_lock(&pdata->yuv_mutex);
+ rmdBlocksReset(blocks_w, blocks_h);
+ rmdUpdateYuvBuffer( &pdata->enc_data->yuv,
+ front_buff,
+ back_buff,
+ 0,
+ 0,
+ temp_brwin.rrect.width,
+ temp_brwin.rrect.height,
+ pdata->args.no_quick_subsample,
+ pdata->specs.depth);
+
+ pthread_mutex_unlock(&pdata->yuv_mutex);
+ }
- if (pdata->args.xfixes_cursor) {
- rmdXFixesPointerToYuv(
- &pdata->enc_data->yuv,
- ((unsigned char*)xcim->pixels),
- mouse_pos_temp.x - temp_brwin.rrect.x,
- mouse_pos_temp.y - temp_brwin.rrect.y,
- mouse_pos_temp.width,
- mouse_pos_temp.height,
- mouse_xoffset,
- mouse_yoffset,
- xcim->width-mouse_pos_temp.width
- );
- } else {
- rmdDummyPointerToYuv(
- &pdata->enc_data->yuv,
- pdata->dummy_pointer,
+ if (pdata->args.xfixes_cursor || pdata->args.have_dummy_cursor) {
+ int mouse_xoffset, mouse_yoffset;
+
+ //avoid segfaults
+ clip_dummy_pointer_area(&mouse_pos_abs, &temp_brwin.rrect, &mouse_pos_temp);
+ mouse_xoffset = mouse_pos_temp.x - mouse_pos_abs.x;
+ mouse_yoffset = mouse_pos_temp.y - mouse_pos_abs.y;
+
+ if ((mouse_xoffset < 0) || (mouse_xoffset > mouse_pos_abs.width))
+ mouse_xoffset = 0;
+
+ if ((mouse_yoffset < 0) || (mouse_yoffset > mouse_pos_abs.height))
+ mouse_yoffset = 0;
+
+ //draw the cursor
+ if ( (mouse_pos_temp.x >= 0) &&
+ (mouse_pos_temp.y >= 0) &&
+ (mouse_pos_temp.width > 0) &&
+ (mouse_pos_temp.height > 0)) {
+
+ if (pdata->args.xfixes_cursor) {
+ rmdXFixesPointerToYuv(
+ &pdata->enc_data->yuv,
+ ((unsigned char*)xcim->pixels),
+ mouse_pos_temp.x - temp_brwin.rrect.x,
+ mouse_pos_temp.y - temp_brwin.rrect.y,
+ mouse_pos_temp.width,
+ mouse_pos_temp.height,
+ mouse_xoffset,
+ mouse_yoffset,
+ xcim->width-mouse_pos_temp.width
+ );
+ } else {
+ rmdDummyPointerToYuv(
+ &pdata->enc_data->yuv,
+ pdata->dummy_pointer,
+ mouse_pos_temp.x - temp_brwin.rrect.x,
+ mouse_pos_temp.y - temp_brwin.rrect.y,
+ mouse_pos_temp.width,
+ mouse_pos_temp.height,
+ mouse_xoffset,
+ mouse_yoffset,
+ pdata->npxl
+ );
+ }
+
+ if (d_buff) {
+ //make previous cursor position dirty
+ //on the currently front buffer (which
+ //will be the back buffer next time it's
+ //used)
+ unsigned char *front_buff = !img_sel ?
+ ((unsigned char*)image.ximage->data) :
+ ((unsigned char*)image_back.ximage->data);
+
+ mark_buffer_area(
+ front_buff,
mouse_pos_temp.x - temp_brwin.rrect.x,
mouse_pos_temp.y - temp_brwin.rrect.y,
mouse_pos_temp.width,
mouse_pos_temp.height,
- mouse_xoffset,
- mouse_yoffset,
- pdata->npxl
+ temp_brwin.rrect.width,
+ pdata->specs.depth
);
}
- if (d_buff) {
- //make previous cursor position dirty
- //on the currently front buffer (which
- //will be the back buffer next time it's
- //used)
- unsigned char *front_buff = !img_sel ?
- ((unsigned char*)image.ximage->data) :
- ((unsigned char*)image_back.ximage->data);
-
- mark_buffer_area(
- front_buff,
- mouse_pos_temp.x - temp_brwin.rrect.x,
- mouse_pos_temp.y - temp_brwin.rrect.y,
- mouse_pos_temp.width,
- mouse_pos_temp.height,
- temp_brwin.rrect.width,
- pdata->specs.depth
- );
}
+ if (pdata->args.xfixes_cursor) {
+ XFree(xcim);
+ xcim = NULL;
+ }
}
- if (pdata->args.xfixes_cursor) {
- XFree(xcim);
- xcim = NULL;
- }
+ if (!pdata->args.full_shots)
+ rmdClearList(&pdata->rect_root);
}
- if (!pdata->args.full_shots)
- rmdClearList(&pdata->rect_root);
-
- /* Since frame acquisition may take a long and variable time, update
- * frameno again just in case we've missed some so they can be included
- * as this frame by the encoder.
- */
- pthread_mutex_lock(&pdata->time_mutex);
- time_frameno = pdata->time_frameno;
- pthread_mutex_unlock(&pdata->time_mutex);
-
- /* notify the encoder of the new frame */
- pthread_mutex_lock(&pdata->img_buff_ready_mutex);
- pdata->capture_frameno = time_frameno;
- pthread_cond_signal(&pdata->image_buffer_ready);
- pthread_mutex_unlock(&pdata->img_buff_ready_mutex);
-
- /* XXX: note if the encoder thread doesn't manage to wake up and grab the yuv_mutex
- * before this thread does in response to another tick, then the frame just
- * submitted is lost and the encoder thread will wait again for another frame.
- * In practice if this never happens it's irrelevant, but if it proves to be an
- * issue there are options.
- */
+ if (advance_frameno(pdata, &frameno)) {
+ /* notify the encoder of additional frames */
+ pthread_mutex_lock(&pdata->img_buff_ready_mutex);
+ pdata->capture_frameno = frameno;
+ pthread_cond_signal(&pdata->image_buffer_ready);
+ pthread_mutex_unlock(&pdata->img_buff_ready_mutex);
+ }
}
+ /* Make sure the encoder/cacher doen't get lost in pthread_cond_wait indefinitely,
+ * now that !pdata->running they will exit their wait loops.
+ */
+ pthread_cond_signal(&pdata->image_buffer_ready);
+
+ /* Same for waiters on pause_cond in case we quit from being paused */
+ pthread_mutex_lock(&pdata->pause_mutex);
+ pdata->paused = FALSE;
+ pthread_cond_broadcast(&pdata->pause_cond);
+ pthread_mutex_unlock(&pdata->pause_mutex);
+
if (!pdata->args.noframe)
XDestroyWindow(pdata->dpy, pdata->shaped_w);
© All Rights Reserved