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authorVito Caputo <vcaputo@pengaru.com>2020-07-13 00:50:22 -0700
committerVito Caputo <vcaputo@pengaru.com>2020-07-13 03:31:15 -0700
commit5bf7e838d38debacd4ad624f1f3024b26e83f9eb (patch)
tree8add4226ff90096d3ff91f936b74c372d698c06d /src/rmd_capture_sound.c
parentcbce2f4841a9281d10e6d01ee58cfa910965a82c (diff)
*: more rmdThreadsSetName() callers
Name the timer and sound capture threads as well, and fixup the rmd{Encode,Cache}Sounds names -> rmd{Encode,Cache}Sound
Diffstat (limited to 'src/rmd_capture_sound.c')
-rw-r--r--src/rmd_capture_sound.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/rmd_capture_sound.c b/src/rmd_capture_sound.c
index 76ccd4b..0c95afa 100644
--- a/src/rmd_capture_sound.c
+++ b/src/rmd_capture_sound.c
@@ -29,6 +29,7 @@
#include "rmd_jack.h"
#include "rmd_opendev.h"
+#include "rmd_threads.h"
#include "rmd_types.h"
#include <pthread.h>
@@ -46,6 +47,8 @@ void *rmdCaptureSound(ProgData *pdata) {
#ifdef HAVE_LIBASOUND
int frames = pdata->periodsize;
#endif
+ rmdThreadsSetName("rmdCaptureSound");
+
//start capturing only after first frame is taken
nanosleep(&(struct timespec){ .tv_nsec = pdata->frametime * 1000 }, NULL);
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