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/*
* Copyright (C) 2018-2020 - Vito Caputo - <vcaputo@pengaru.com>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3 as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include <stage.h>
#include "clear-node.h"
#include "glad.h"
#include "macros.h"
static void clear_node_render(const stage_t *stage, void *object, float alpha, void *render_ctxt)
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
}
static const stage_ops_t clear_node_ops = {
.render_func = clear_node_render,
};
stage_t * clear_node_new(stage_conf_t *conf)
{
stage_t *s;
assert(conf);
s = stage_new(conf, &clear_node_ops, NULL);
fatal_if(!s, "Unable to create stage \"%s\"", conf->name);
return s;
}
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