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2020-09-09libplay: bump submodule revisionVito Caputo
Get ability to elide SDL2_Mixer dependency
2020-07-31README: mention continuous reloading of shadersVito Caputo
The ability to constantly edit the shaders is kind of the point, more explicitly mention it.
2020-07-31*: initial implementation of pigVito Caputo
This is nothing to write home about, but it provides a little sandbox for developing shader-generated textures in the spirit of shadertoy or the demoscene tool bonzomatic. It's more oriented towards developing shaders for use with libstage in the small games I've been hacking on.
2020-07-31libplay: add libplay submoduleVito Caputo
2020-06-09libstage: add libstage submoduleVito Caputo
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