Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-09 | libplay: bump submodule revision | Vito Caputo | |
Get ability to elide SDL2_Mixer dependency | |||
2020-07-31 | README: mention continuous reloading of shaders | Vito Caputo | |
The ability to constantly edit the shaders is kind of the point, more explicitly mention it. | |||
2020-07-31 | *: initial implementation of pig | Vito Caputo | |
This is nothing to write home about, but it provides a little sandbox for developing shader-generated textures in the spirit of shadertoy or the demoscene tool bonzomatic. It's more oriented towards developing shaders for use with libstage in the small games I've been hacking on. | |||
2020-07-31 | libplay: add libplay submodule | Vito Caputo | |
2020-06-09 | libstage: add libstage submodule | Vito Caputo | |