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authorVito Caputo <vcaputo@pengaru.com>2020-09-22 01:20:42 -0700
committerVito Caputo <vcaputo@pengaru.com>2020-09-22 01:24:28 -0700
commit941256e3cbd62a0cf88641c8e865b26b8e3fcd32 (patch)
tree4334fcbae300044dd9de2935a5b6846c3acea7fe /src/pig.h
parentf8d142c8c03faadff939846a1acb35be4588b453 (diff)
pig: remove vestigial helpers
These came from my game boilerplate I bootstrapped pig from. If pig becomes more interactive with the need for things like mapping mouse movement and clicks into NDC space these can be restored.
Diffstat (limited to 'src/pig.h')
-rw-r--r--src/pig.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/pig.h b/src/pig.h
index 7042a3f..3f0a24c 100644
--- a/src/pig.h
+++ b/src/pig.h
@@ -35,13 +35,4 @@ typedef struct pig_t {
v3f_t color;
} pig_t;
-void pig_canvas_size(pig_t *pig, int *res_width, int *res_height);
-void pig_canvas_to_ndc(pig_t *pig, int x, int y, float *res_x, float *res_y);
-void pig_canvas_from_ndc(pig_t *pig, float x, float y, int *res_x, int *res_y);
-void pig_viewport_size(pig_t *pig, int *res_width, int *res_height);
-void pig_viewport_to_ndc(pig_t *pig, int x, int y, float *res_x, float *res_y);
-void pig_viewport_from_ndc(pig_t *pig, float x, float y, int *res_x, int *res_y);
-uint32_t pig_viewport_id(pig_t *pig);
-void pig_toggle_fullscreen(pig_t *pig);
-
#endif
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