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authorVito Caputo <vcaputo@pengaru.com>2020-07-31 16:54:31 -0700
committerVito Caputo <vcaputo@pengaru.com>2020-07-31 16:54:31 -0700
commit94de2291e005f1c646fd779e8d32b2820e22e071 (patch)
tree988bb9fde53a73edf948dd14fec07802a2f42406 /Makefile.am
parentcd7e9ebd9675461f59d5f7a9c7c0a9a1a0536d12 (diff)
*: initial implementation of pig
This is nothing to write home about, but it provides a little sandbox for developing shader-generated textures in the spirit of shadertoy or the demoscene tool bonzomatic. It's more oriented towards developing shaders for use with libstage in the small games I've been hacking on.
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+SUBDIRS = libplay libstage src
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