|author||Vito Caputo <firstname.lastname@example.org>||2020-06-12 22:39:15 -0700|
|committer||Vito Caputo <email@example.com>||2020-06-12 22:39:15 -0700|
This introduces some stage_render() flow control and render-time freeing of nodes via the nodes render_func(). It's particularly useful for one-shot ephemeral nodes which are thrown on-screen and require nothing more than their render and free funcs for a full lifecycle. An example would be something running an effect briefly which runs autonomously from just a timer alone, returning the free request from the final render once the ending time arrives.
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