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authorVito Caputo <vcaputo@pengaru.com>2020-05-29 21:26:27 -0700
committerVito Caputo <vcaputo@pengaru.com>2020-05-29 21:26:27 -0700
commit6a99f56239d5e9f04188ca96f1c3058ebaf13a72 (patch)
tree7f992e9779f79ee8a4322336f4aadf7b4bd29ae1
parent43cffaaba00e44c5b30934087a712f0c152dc7ab (diff)
libstage: expose struct stage_t size publiclypublic-size
The existing stage.h has been renamed to stage-public.h, and stage.h is now generated as part of the build. The generated stage.h now declares a padded struct stage_t after including the original stage.h as stage-public.h. The real struct stage_t has moved out of stage.c into stage-private.h, which is very similar to the generated stage.h but declares a the real struct stage_t instaed of the padded one. The internal code while building libstage.a simply includes stage-private.h to get the real struct and everything from stage-public.h. My main annoyance with this approach is it leaves stage.h and libstage.a in @top_builddir@/src, but stage-public.h at @top_srcdir@/src. I generally use this library in a vendored form, without performing any `make install` step. Currently, when I use it, my outer autotools project vendoring this library adds -I@top_srcdir@/libstage/src to get the headers, and it looks like it will need to *add* -I@top_builddir@/libstage/src to get the generated stage.h while keeping the -I@top_srcdir@/libstage/src for stage-public.h. Sigh, there's probably a simple way to make the build simply copy the stage-public.h to @top_builddir@/src. I made some experiments with that, and at least when using the same filename, it seemed to get confused because the file existed in @top_srcdir@/src despite being in BUILT_SOURCES and CLEANFILES, and it tended to clobber the copy in @top_srcdir@/src. Leaving that as a TODO for a future day.
-rw-r--r--src/Makefile.am13
-rw-r--r--src/stage-private.h23
-rw-r--r--src/stage-public.h (renamed from src/stage.h)4
-rw-r--r--src/stage.c20
4 files changed, 38 insertions, 22 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index de38d5f..400a0fb 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -1,3 +1,14 @@
noinst_LIBRARIES = libstage.a
-libstage_a_SOURCES = ../include/dll_h/dll.h stage.c stage.h
+noinst_PROGRAMS = stage-header
+
+libstage_a_SOURCES = ../include/dll_h/dll.h stage-private.h stage-public.h stage.c
libstage_a_CPPFLAGS = -I@top_srcdir@/include
+
+stage_header_SOURCES = ../include/dll_h/dll.h stage-private.h stage-header.c
+stage_header_CPPFLAGS = -I@top_srcdir@/include
+
+BUILT_SOURCES = stage.h
+CLEANFILES = stage.h
+
+stage.h: Makefile stage-header
+ @top_builddir@/src/stage-header >$@
diff --git a/src/stage-private.h b/src/stage-private.h
new file mode 100644
index 0000000..ac045a4
--- /dev/null
+++ b/src/stage-private.h
@@ -0,0 +1,23 @@
+#ifndef _STAGE_PRIVATE_H
+#define _STAGE_PRIVATE_H
+
+#include <dll_h/dll.h>
+
+#include "stage-public.h"
+
+struct stage_t {
+ stage_t *parent; /* NULL when root stage */
+ dll_t layer; /* node on parent->layers[layer] when parent != NULL */
+ dll_t layers[STAGE_LAYERS_MAX];
+ char name[STAGE_NAME_MAX];
+ float alpha; /* alpha for the stage */
+ unsigned active:1; /* stage is active */
+ unsigned locked:1; /* stage is locked */
+ unsigned dirty:1; /* stage is dirty (since last render) */
+ unsigned allocated:1; /* stage is allocated by libstage, needs freeing. */
+
+ const stage_ops_t *ops; /* ops for operating on this stage's object */
+ void *object; /* this stage's object */
+};
+
+#endif
diff --git a/src/stage.h b/src/stage-public.h
index 40f2057..d7bd4fe 100644
--- a/src/stage.h
+++ b/src/stage-public.h
@@ -14,8 +14,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef _STAGE_H
-#define _STAGE_H
+#ifndef _STAGE_PUBLIC_H
+#define _STAGE_PUBLIC_H
#define STAGE_NAME_MAX 16
#define STAGE_LAYERS_MAX 10
diff --git a/src/stage.c b/src/stage.c
index a714f1f..106186e 100644
--- a/src/stage.c
+++ b/src/stage.c
@@ -18,25 +18,7 @@
#include <stdlib.h>
#include <string.h>
-#include <dll_h/dll.h>
-
-#include "stage.h"
-
-
-struct stage_t {
- stage_t *parent; /* NULL when root stage */
- dll_t layer; /* node on parent->layers[layer] when parent != NULL */
- dll_t layers[STAGE_LAYERS_MAX];
- char name[STAGE_NAME_MAX];
- float alpha; /* alpha for the stage */
- unsigned active:1; /* stage is active */
- unsigned locked:1; /* stage is locked */
- unsigned dirty:1; /* stage is dirty (since last render) */
- unsigned allocated:1; /* stage is allocated by libstage, needs freeing. */
-
- const stage_ops_t *ops; /* ops for operating on this stage's object */
- void *object; /* this stage's object */
-};
+#include "stage-private.h"
/* minimally initialize a stage to carry an object */
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