summaryrefslogtreecommitdiff
path: root/src/modules/stars/stars.c
blob: bf7678ad55b9f1c41dd09a7a8fe621aec55816ca (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <time.h>
#include <sys/types.h>
#include <unistd.h>
#include <math.h>

#include "draw.h"
#include "fb.h"
#include "rototiller.h"

/* Copyright (C) 2017-19 Philip J. Freeman <elektron@halo.nu> */

struct points
{
	float x, y, z;
	struct points *next;
};


typedef struct stars_context_t {
	struct		points* points;
} stars_context_t;


float get_random_unit_coord() {
	return (((float)rand()/(float)RAND_MAX)*2.0)-1.0;
}


static void * stars_create_context(unsigned num_cpus)
{
	stars_context_t *ctxt;
	float		z;
	struct points* p_ptr = NULL;

	ctxt = malloc(sizeof(stars_context_t));
	if (!ctxt)
		return NULL;

	ctxt->points = NULL;

	//add a bunch of points
	for(z=0.01; z<1; z=z+0.01) {
		for(int i=0; i<rand()%16; i++){
			p_ptr = malloc(sizeof(struct points));
			if (!p_ptr)
				return NULL;
			p_ptr->x = get_random_unit_coord();
			p_ptr->y = get_random_unit_coord();
			p_ptr->z = z;
			p_ptr->next = ctxt->points;
			ctxt->points = p_ptr;
		}
	}
	return ctxt;
}

static void stars_destroy_context(void *context)
{
	stars_context_t *ctxt = context;
	struct points* p_ptr;
	struct points* last_ptr=NULL;

	for ( p_ptr=ctxt->points; p_ptr != NULL; p_ptr = p_ptr->next)
	{
		if (last_ptr!=NULL)
			free(last_ptr);

		last_ptr=p_ptr;
	}

	free(last_ptr);

	free(context);
}


static void stars_render_fragment(void *context, unsigned cpu, fb_fragment_t *fragment)
{
	stars_context_t	*ctxt = context;
	struct points* iterator;
	struct points* tmp_ptr;
	struct points* last_ptr=NULL;
	float		x, y, pos_x, pos_y, opacity;
	int		width = fragment->width, height = fragment->height;


	float max_radius=1.f+((width+height)*.001f);

	fb_fragment_zero(fragment);

	iterator=ctxt->points;
	for(;;)
	{
		if(iterator == NULL)
			break;

		if(iterator->z >= 1) {
			if(last_ptr == NULL)
				ctxt->points = iterator->next;
			else
				last_ptr->next = iterator->next;
			tmp_ptr = iterator;
			iterator = iterator->next;
			free(tmp_ptr);
			continue;
		}

		x = iterator->x / (1.f - iterator->z);
		y = iterator->y / (1.f - iterator->z);

		pos_x = ((x+1.f)*.5f)*(float)width;
		pos_y = ((y+1.f)*.5f)*(float)height;

		if(iterator->z<0.1)
			opacity = iterator->z*10;
		else
			opacity = 1;

		if (pos_x>0 && pos_x<width && pos_y>0 && pos_y<height)
			fb_fragment_put_pixel_unchecked(fragment, pos_x, pos_y,
				makergb(0xFF, 0xFF, 0xFF, opacity));

		for(int my_y=floorf(pos_y-max_radius); my_y<=ceilf(pos_y+max_radius); my_y++)
		for(int my_x=floorf(pos_x-max_radius); my_x<=ceilf(pos_x+max_radius); my_x++) {

			//Is the point within our viewing window?
			if (!(my_x>0 && my_x<width && my_y>0 && my_y<height))
				continue;

			//Is the point within the circle?
			if(powf(my_x-pos_x, 2)+powf(my_y-pos_y, 2) > powf((iterator->z*max_radius), 2))
				continue;


			fb_fragment_put_pixel_unchecked(fragment, my_x, my_y,
				makergb(0xFF, 0xFF, 0xFF, opacity));

		}

		iterator->z += 0.01;
		last_ptr=iterator;
		iterator=iterator->next;
	}

	// add stars at horizon
	for(int i=0; i<rand()%16; i++){
		tmp_ptr = malloc(sizeof(struct points));
		if (!tmp_ptr)
			break;
		tmp_ptr->x = get_random_unit_coord();
		tmp_ptr->y = get_random_unit_coord();
		tmp_ptr->z = 0.01;
		tmp_ptr->next = ctxt->points;
		ctxt->points = tmp_ptr;
	}
}

rototiller_module_t	stars_module = {
	.create_context  = stars_create_context,
	.destroy_context = stars_destroy_context,
	.render_fragment = stars_render_fragment,
	.name = "stars",
	.description = "Basic starfield",
	.author = "Philip J Freeman <elektron@halo.nu>",
	.license = "GPLv2",
};
© All Rights Reserved