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/*
* Copyright (C) 2022 - Vito Caputo - <vcaputo@pengaru.com>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* The impetus for adding this is a desire for adding a variety of shapes
* to modules/checkers. I had started open-coding shapes like circle,
* rhombus, pinwheel, and star, directly into checkers with a new style=
* setting for choosing which to use instead of the plain filled square.
*
* But it seemed silly to bury this directly in checkers, when checkers
* could trivially call into another module for rendering the filled
* fragment. And as the shapes became more interesting like star/pinwheel,
* it also became clear that parameterizing them to really take advantage
* of their procedural implementation would be a lot of fun. Exposing
* those parameters only as checkers settings, and knobs once available,
* only within checkers, seemed like it'd be really selling things short.
*
* So here we are, shapes is its own module, it's kind of boring ATM. Its
* addition will likely be followed by checkers getting a filler module
* setting, which could then invoke shapes - or any other module.
*
* TODO:
*
* - Add more interesting shapes
*
* - Parameterize more things, stuff like twist for the radial shapes
* comes to mind. Twist at glance seems substantially complicated
* actually, since things are no longer just pinched/stretch circles with
* a single radial test to check. It's like the non-convex polygon
* problem...
*
* - Go threaded, for ease of implementation this is currently simple
* non-threaded code. In the checkers use case, the individual checkers
* are already being rendered concurrently, so as-is this still becomes
* threaded there. It's just full-frame shapes situations where it
* hurts.
*
*/
#include <errno.h>
#include <math.h>
#include <stdlib.h>
#include <unistd.h>
#include "til.h"
#include "til_fb.h"
#include "til_module_context.h"
#define SHAPES_DEFAULT_TYPE SHAPES_TYPE_PINWHEEL
#define SHAPES_DEFAULT_SCALE 1
#define SHAPES_DEFAULT_POINTS 5
#define SHAPES_DEFAULT_SPIN .1
#define SHAPES_DEFAULT_PINCH 0
#define SHAPES_DEFAULT_PINCH_SPIN .5
#define SHAPES_DEFAULT_PINCHES 2
#define SHAPES_SPIN_BASE .0025f
typedef enum shapes_type_t {
SHAPES_TYPE_CIRCLE,
SHAPES_TYPE_PINWHEEL,
SHAPES_TYPE_RHOMBUS,
SHAPES_TYPE_STAR,
} shapes_type_t;
typedef struct shapes_setup_t {
til_setup_t til_setup;
shapes_type_t type;
float scale;
float pinch;
float pinch_spin;
unsigned n_pinches;
unsigned n_points;
float spin;
} shapes_setup_t;
typedef struct shapes_context_t {
til_module_context_t til_module_context;
shapes_setup_t setup;
} shapes_context_t;
static shapes_setup_t shapes_default_setup = {
.type = SHAPES_DEFAULT_TYPE,
};
static til_module_context_t * shapes_create_context(til_stream_t *stream, unsigned seed, unsigned ticks, unsigned n_cpus, char *path, til_setup_t *setup)
{
shapes_context_t *ctxt;
if (!setup)
setup = &shapes_default_setup.til_setup;
ctxt = til_module_context_new(stream, sizeof(shapes_context_t), seed, ticks, n_cpus, path);
if (!ctxt)
return NULL;
ctxt->setup = *(shapes_setup_t *)setup;
return &ctxt->til_module_context;
}
static void shapes_render_fragment(til_module_context_t *context, til_stream_t *stream, unsigned ticks, unsigned cpu, til_fb_fragment_t **fragment_ptr)
{
shapes_context_t *ctxt = (shapes_context_t *)context;
til_fb_fragment_t *fragment = *fragment_ptr;
unsigned size = MIN(fragment->frame_width, fragment->frame_height) * ctxt->setup.scale;
unsigned xoff = (fragment->frame_width - size) >> 1;
unsigned yoff = (fragment->frame_height - size) >> 1;
if (!fragment->cleared) {
/* when {letter,pillar}boxed we need to clear the padding */
if (xoff > fragment->x) {
for (int y = fragment->y; y < fragment->y + fragment->height; y++) {
for (int x = fragment->x; x < xoff; x++)
til_fb_fragment_put_pixel_checked(fragment, 0, fragment->x, fragment->y, 0x0);
for (int x = fragment->frame_width - (size + xoff); x < fragment->x + fragment->width; x++)
til_fb_fragment_put_pixel_checked(fragment, 0, fragment->x, fragment->y, 0x0);
}
}
if (yoff > fragment->y) {
for (int y = fragment->y; y < yoff; y++)
for (int x = fragment->x; x < fragment->x + fragment->width; x++)
til_fb_fragment_put_pixel_unchecked(fragment, 0, fragment->x, fragment->y, 0x0);
for (int y = fragment->frame_height - (size + yoff); y < fragment->y + fragment->height; y++)
for (int x = fragment->x; x < fragment->x + fragment->width; x++)
til_fb_fragment_put_pixel_unchecked(fragment, 0, fragment->x, fragment->y, 0x0);
}
}
/* eventually these should probably get broken out into functions,
* but it's not too unwieldy for now.
*/
switch (ctxt->setup.type) {
case SHAPES_TYPE_CIRCLE: {
unsigned yskip = (fragment->y > yoff ? (fragment->y - yoff) : 0);
unsigned xskip = (fragment->x > xoff ? (fragment->x - xoff) : 0);
int r_sq = (size >> 1) * (size >> 1);
float s = 2.f / (float)size;
float XX, YY;
int X, Y;
YY = -1.f + yskip * s;
Y = -(size >> 1) + yskip;
for (unsigned y = MAX(fragment->y, yoff); y < yoff + size; y++, Y++, YY += s) {
XX = -1.f + xskip * s;
X = -(size >> 1) + xskip;
for (unsigned x = MAX(fragment->x, xoff); x < xoff + size; x++, X++, XX += s) {
float rad = atan2f(YY, XX);
if (Y*Y+X*X < r_sq * (1.f - fabsf(cosf(ctxt->setup.n_pinches * rad + (float)ticks * ctxt->setup.pinch_spin * SHAPES_SPIN_BASE)) * ctxt->setup.pinch))
til_fb_fragment_put_pixel_checked(fragment, TIL_FB_DRAW_FLAG_TEXTURABLE, x, y, 0xffffffff); /* TODO: stop relying on checked for clipping */
else if (!fragment->cleared)
til_fb_fragment_put_pixel_checked(fragment, 0, x, y, 0x0);
}
}
break;
}
case SHAPES_TYPE_PINWHEEL: {
unsigned yskip = (fragment->y > yoff ? (fragment->y - yoff) : 0);
unsigned xskip = (fragment->x > xoff ? (fragment->x - xoff) : 0);
float s = 2.f / (float)size;
float XX, YY;
YY = -1.f + yskip * s;
for (unsigned y = MAX(fragment->y, yoff); y < yoff + size; y++, YY += s) {
XX = -1.f + xskip * s;
for (unsigned x = MAX(fragment->x, xoff); x < xoff + size; x++, XX += s) {
float rad = atan2f(YY, XX);
float r = cosf((float)ctxt->setup.n_points * (rad + (float)ticks * ctxt->setup.spin * SHAPES_SPIN_BASE)) * .5f + .5f;
r *= 1.f - fabsf(cosf(ctxt->setup.n_pinches * rad + (float)ticks * ctxt->setup.pinch_spin * SHAPES_SPIN_BASE)) * ctxt->setup.pinch;
if (XX * XX + YY * YY < r * r)
til_fb_fragment_put_pixel_checked(fragment, TIL_FB_DRAW_FLAG_TEXTURABLE, x, y, 0xffffffff); /* stop relying on checked for clipping */
else if (!fragment->cleared)
til_fb_fragment_put_pixel_checked(fragment, 0, x, y, 0x0);
}
}
break;
}
case SHAPES_TYPE_RHOMBUS: {
unsigned yskip = (fragment->y > yoff ? (fragment->y - yoff) : 0);
unsigned xskip = (fragment->x > xoff ? (fragment->x - xoff) : 0);
float s = 2.f / (float)size;
int r = (size >> 1);
float XX, YY;
int X, Y;
YY = -1.f + yskip * s;
Y = -(size >> 1) + yskip;
for (unsigned y = MAX(fragment->y, yoff); y < yoff + size; y++, Y++, YY += s) {
XX = -1.f + xskip * s;
X = -(size >> 1) + xskip;
for (unsigned x = MAX(fragment->x, xoff); x < xoff + size; x++, X++, XX += s) {
float rad = atan2f(YY, XX);
if (abs(Y) + abs(X) < r * (1.f - fabsf(cosf(ctxt->setup.n_pinches * rad + (float)ticks * ctxt->setup.pinch_spin * SHAPES_SPIN_BASE)) * ctxt->setup.pinch))
til_fb_fragment_put_pixel_checked(fragment, TIL_FB_DRAW_FLAG_TEXTURABLE, x, y, 0xffffffff);
else if (!fragment->cleared)
til_fb_fragment_put_pixel_checked(fragment, 0, x, y, 0x0);
}
}
break;
}
case SHAPES_TYPE_STAR: {
unsigned yskip = (fragment->y > yoff ? (fragment->y - yoff) : 0);
unsigned xskip = (fragment->x > xoff ? (fragment->x - xoff) : 0);
float s = 2.f / (float)size;
float XX, YY;
YY = -1.f + yskip * s;
for (unsigned y = MAX(fragment->y, yoff); y < yoff + size; y++, YY += s) {
XX = -1.f + xskip * s;
for (unsigned x = MAX(fragment->x, xoff); x < xoff + size; x++, XX += s) {
float rad = atan2f(YY, XX);
float r = (M_2_PI * asinf(sinf((float)ctxt->setup.n_points * (rad + (float)ticks * ctxt->setup.spin * SHAPES_SPIN_BASE)) * .5f + .5f)) * .5f + .5f;
/* ^^^^^^^^^^^^^^^^^^^ approximates a triangle wave */
r *= 1.f - fabsf(cosf(ctxt->setup.n_pinches * rad + (float)ticks * ctxt->setup.pinch_spin * SHAPES_SPIN_BASE)) * ctxt->setup.pinch;
if (XX * XX + YY * YY < r * r)
til_fb_fragment_put_pixel_checked(fragment, TIL_FB_DRAW_FLAG_TEXTURABLE, x, y, 0xffffffff);
else if (!fragment->cleared)
til_fb_fragment_put_pixel_checked(fragment, 0, x, y, 0x0);
}
}
break;
}
}
}
static int shapes_setup(const til_settings_t *settings, til_setting_t **res_setting, const til_setting_desc_t **res_desc, til_setup_t **res_setup)
{
const char *type;
const char *points;
const char *spin;
const char *scale;
const char *pinch;
const char *pinch_spin;
const char *pinches;
const char *type_values[] = {
"circle",
"pinwheel",
"rhombus",
"star",
NULL
};
const char *points_values[] = {
"3",
"4",
"5",
"6",
"7",
"8",
"9",
"10",
"11",
"12",
"13",
"14",
"15",
"16",
"17",
"18",
"19",
"20",
NULL
};
const char *spin_values[] = {
"-1",
"-.9",
"-.75",
"-.5",
"-.25",
"-.1",
"-.01",
"0",
".01",
".1",
".25",
".5",
".75",
".9",
"1",
NULL
};
const char *scale_values[] = {
/* It's unclear to me if this even makes sense, but I can see some
* value in permitting something of a margin to exist around the shape.
* For that reason I'm not going smaller than 50%.
*/
".5",
".66",
".75",
".9",
"1",
NULL
};
const char *pinch_values[] = {
"0",
".1",
".25",
".33",
".5",
".66",
".75",
".9",
"1",
NULL
};
const char *pinches_values[] = {
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
"10",
NULL
};
int r;
r = til_settings_get_and_describe_value(settings,
&(til_setting_desc_t){
.name = "Shape type",
.key = "type",
.regex = "[a-zA-Z]+",
.preferred = type_values[SHAPES_DEFAULT_TYPE],
.values = type_values,
.annotations = NULL
},
&type,
res_setting,
res_desc);
if (r)
return r;
r = til_settings_get_and_describe_value(settings,
&(til_setting_desc_t){
.name = "Scaling factor",
.key = "scale",
.regex = "(1|0?\\.[0-9]{1,2})",
.preferred = TIL_SETTINGS_STR(SHAPES_DEFAULT_SCALE),
.values = scale_values,
.annotations = NULL
},
&scale,
res_setting,
res_desc);
if (r)
return r;
r = til_settings_get_and_describe_value(settings,
&(til_setting_desc_t){
.name = "Pinch factor",
.key = "pinch",
.regex = "(1|0?\\.[0-9]{1,2})",
.preferred = TIL_SETTINGS_STR(SHAPES_DEFAULT_PINCH),
.values = pinch_values,
.annotations = NULL
},
&pinch,
res_setting,
res_desc);
if (r)
return r;
if (strcasecmp(pinch, "0")) {
r = til_settings_get_and_describe_value(settings,
&(til_setting_desc_t){
.name = "Pinch spin factor",
.key = "pinch_spin",
.regex = "-?(0|1|0?\\.[0-9]{1,2})",
.preferred = TIL_SETTINGS_STR(SHAPES_DEFAULT_PINCH_SPIN),
.values = spin_values,
.annotations = NULL
},
&pinch_spin,
res_setting,
res_desc);
if (r)
return r;
r = til_settings_get_and_describe_value(settings,
&(til_setting_desc_t){
.name = "Number of pinches",
.key = "pinches",
.regex = "[0-9]+",
.preferred = TIL_SETTINGS_STR(SHAPES_DEFAULT_PINCHES),
.values = pinches_values,
.annotations = NULL
},
&pinches,
res_setting,
res_desc);
if (r)
return r;
}
if (!strcasecmp(type, "star") || !strcasecmp(type, "pinwheel")) {
r = til_settings_get_and_describe_value(settings,
&(til_setting_desc_t){
.name = "Number of points",
.key = "points",
.regex = "[0-9]+",
.preferred = TIL_SETTINGS_STR(SHAPES_DEFAULT_POINTS),
.values = points_values,
.annotations = NULL
},
&points,
res_setting,
res_desc);
if (r)
return r;
r = til_settings_get_and_describe_value(settings,
&(til_setting_desc_t){
.name = "Spin factor",
.key = "spin",
.regex = "-?(0|1|0?\\.[0-9]{1,2})", /* Derived from pixbounce, I'm sure when regexes start getting actually applied we're going to have to revisit all of these and fix them with plenty of lols. */
.preferred = TIL_SETTINGS_STR(SHAPES_DEFAULT_SPIN),
.values = spin_values,
.annotations = NULL
},
&spin,
res_setting,
res_desc);
if (r)
return r;
}
if (res_setup) {
int i;
shapes_setup_t *setup;
setup = til_setup_new(sizeof(*setup), (void(*)(til_setup_t *))free);
if (!setup)
return -ENOMEM;
for (i = 0; type_values[i]; i++) {
if (!strcasecmp(type, type_values[i])) {
setup->type = i;
break;
}
}
if (!type_values[i]) {
til_setup_free(&setup->til_setup);
return -EINVAL;
}
sscanf(scale, "%f", &setup->scale); /* TODO: -EINVAL parse errors */
sscanf(pinch, "%f", &setup->pinch); /* TODO: -EINVAL parse errors */
if (setup->pinch != 0) {
sscanf(pinch_spin, "%f", &setup->pinch_spin); /* TODO: -EINVAL parse errors */
sscanf(pinches, "%u", &setup->n_pinches); /* TODO: -EINVAL parse errors */
}
if (setup->type == SHAPES_TYPE_STAR || setup->type == SHAPES_TYPE_PINWHEEL) {
sscanf(points, "%u", &setup->n_points); /* TODO: -EINVAL parse errors */
sscanf(spin, "%f", &setup->spin); /* TODO: -EINVAL parse errors */
}
*res_setup = &setup->til_setup;
}
return 0;
}
til_module_t shapes_module = {
.create_context = shapes_create_context,
.render_fragment = shapes_render_fragment,
.setup = shapes_setup,
.name = "shapes",
.description = "Procedural 2D shapes",
.author = "Vito Caputo <vcaputo@pengaru.com>",
.flags = TIL_MODULE_OVERLAYABLE,
};
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