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#include <stdint.h>
#include <inttypes.h>
#include <math.h>
#include <stdlib.h>

#include "fb.h"
#include "rototiller.h"

/* Copyright (C) 2017 Vito Caputo <vcaputo@pengaru.com> */

/* Julia set renderer - see https://en.wikipedia.org/wiki/Julia_set, morphing just means to vary C. */

/* TODO: explore using C99 complex.h and its types? */

typedef struct julia_context_t {
	float		rr;
	float		realscale;
	float		imagscale;
	float		creal;
	float		cimag;
	unsigned	n_cpus;
} julia_context_t;

static uint32_t	colors[] = {
			/* this palette is just something I slapped together, definitely needs improvement. TODO */
			0x000000,
			0x000044,
			0x000088,
			0x0000aa,
			0x0000ff,
			0x0044ff,
			0x0088ff,
			0x00aaff,
			0x00ffff,
			0x44ffaa,
			0x88ff88,
			0xaaff44,
			0xffff00,
			0xffaa00,
			0xff8800,
			0xff4400,
			0xff0000,
			0xaa0000,
			0x880000,
			0x440000,
			0x440044,
			0x880088,
			0xaa00aa,
			0xff00ff,
			0xff4400,
			0xff8800,
			0xffaa00,
			0xffff00,
			0xaaff44,
			0x88ff88,
			0x44ffaa,
			0x00ffff,
			0x00aaff,
			0x0088ff,
			0xff4400,
			0xff00ff,
			0xaa00aa,
			0x880088,
			0x440044,
		};


static void * julia_create_context(void)
{
	return calloc(1, sizeof(julia_context_t));
}


static void julia_destroy_context(void *context)
{
	free(context);

}

static inline unsigned julia_iter(float real, float imag, float creal, float cimag, unsigned max_iters)
{
	unsigned	i;
	float		newr, newi;

	for (i = 1; i < max_iters; i++) {
		newr = real * real - imag * imag;
		newi = imag * real;
		newi += newi;

		newr += creal;
		newi += cimag;

		if ((newr * newr + newi * newi) > 4.0)
			return i;

		real = newr;
		imag = newi;
	}

	return 0;
}


static int julia_fragmenter(void *context, const fb_fragment_t *fragment, unsigned num, fb_fragment_t *res_fragment)
{
	julia_context_t	*ctxt = context;

	return fb_fragment_slice_single(fragment, ctxt->n_cpus, num, res_fragment);
}


/* Prepare a frame for concurrent drawing of fragment using multiple fragments */
static void julia_prepare_frame(void *context, unsigned n_cpus, fb_fragment_t *fragment, rototiller_fragmenter_t *res_fragmenter)
{
	julia_context_t	*ctxt = context;

	*res_fragmenter = julia_fragmenter;
	ctxt->n_cpus = n_cpus;

	ctxt->rr += .01;
			/* Rather than just sweeping creal,cimag from -2.0-+2.0, I try to keep things confined
			 * to an interesting (visually) range.  TODO: could certainly use refinement.
			 */
	ctxt->realscale = 0.01f * cosf(ctxt->rr) + 0.01f;
	ctxt->imagscale = 0.01f * sinf(ctxt->rr * 3.0f) + 0.01f;
	ctxt->creal = (1.01f + (ctxt->realscale * cosf(1.5f * M_PI + ctxt->rr) + ctxt->realscale)) * cosf(ctxt->rr * .3f);
	ctxt->cimag = (1.01f + (ctxt->imagscale * sinf(ctxt->rr * 3.0f) + ctxt->imagscale)) * sinf(ctxt->rr);
}


/* Draw a morphing Julia set */
static void julia_render_fragment(void *context, fb_fragment_t *fragment)
{
	julia_context_t	*ctxt = context;
	unsigned	x, y;
	unsigned	width = fragment->width, height = fragment->height;
	uint32_t	*buf = fragment->buf;
	float		real, imag;
	float		realstep = 3.6f / (float)fragment->frame_width, imagstep = 3.6f / (float)fragment->frame_height;


	/* Complex plane confined to {-1.8 - 1.8} on both axis (slightly zoomed), no dynamic zooming is performed. */
	for (imag = 1.8 + -(imagstep * (float)fragment->y), y = fragment->y; y < fragment->y + height; y++, imag += -imagstep) {
		for (real = -1.8 + realstep * (float)fragment->x, x = fragment->x; x < fragment->x + width; x++, buf++, real += realstep) {
			*buf = colors[julia_iter(real, imag, ctxt->creal, ctxt->cimag, sizeof(colors) / sizeof(*colors))];
		}

		buf = ((void *)buf) + fragment->stride;
	}
}


rototiller_module_t	julia_module = {
	.create_context = julia_create_context,
	.destroy_context = julia_destroy_context,
	.prepare_frame = julia_prepare_frame,
	.render_fragment = julia_render_fragment,
	.name = "julia",
	.description = "Julia set fractal morpher (threaded)",
	.author = "Vito Caputo <vcaputo@pengaru.com>",
	.license = "GPLv2",
};
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