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rototiller/.git
checkers-waves
checkers-waves-textureable-setting
droste
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Collection of software-rendered graphics hacks supporting libdrm and SDL2
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2018-12-31
libs/grid: fix grid_ops_t.taken player type
Vito Caputo
2018-12-30
modules/stars: capitalize description
Vito Caputo
2018-12-30
modules/submit: add cellular automata game module
Vito Caputo
2018-12-30
libs/grid: add grid cellular automata component
Vito Caputo
2018-12-06
rototiller: make some local helpers static
Vito Caputo
2018-04-03
libs: commit missing Makefile.am files
Vito Caputo
2018-03-19
modules/ray: #include libray headers w/subdirs
Vito Caputo
2018-03-19
ray: libize raytracer core, introduces src/libs
Vito Caputo
2018-02-28
ray: implement distance-based light brightness
Vito Caputo
2018-02-27
util: add windows flavor of get_ncpus()
Vito Caputo
2018-02-27
*: make buildable for windows w/mingw32
Vito Caputo
2018-02-27
build: make drm optional
Christian Hergert
2018-02-27
autotools: remove vestigial ROTOTILLER_* vars
Vito Caputo
2018-02-26
sdl_fb: add fullscreen= and size= settings
Vito Caputo
2018-02-26
sdl_fb: jump through SDL_Main() hoops
Vito Caputo
2018-02-26
sdl_fb: drain event queue on page flip
Vito Caputo
2018-02-26
threads: fix cancellation on destroy
Vito Caputo
2018-02-26
rototiller,fb: swap dispatch with page flipping
Vito Caputo
2018-02-23
drm_fb,sdl_fb: drop vestigial headers
Vito Caputo
2018-02-23
rototiller: drop vestigial drm includes
Vito Caputo
2018-02-23
util: drop stdio ask_$type() helpers
Vito Caputo
2018-02-22
fb,settings,drm_fb,sd_fb: const settings_t readers
Vito Caputo
2018-02-22
rototiller: make the sdl video backend the default
Vito Caputo
2018-02-22
rototiller: wire up sdl video backend
Vito Caputo
2018-02-22
sdl_fb: implement rudimentary sdl fb backend
Vito Caputo
2018-02-22
*: embrace new generic settings paradigm
Vito Caputo
2018-02-20
setup: add simple stdio setup_interactively()
Vito Caputo
2018-02-20
rototiller: rudimentary argv parsing scaffolding
Vito Caputo
2018-02-20
settings: introduce abstract settings
Vito Caputo
2018-01-01
fb: switch over to fb_ops_t abstraction
Vito Caputo
2018-01-01
drm_fb: implement drm fb backend
Vito Caputo
2018-01-01
fb: introduce fb_ops_t
Vito Caputo
2017-12-31
fb: combine page flip with wait
Vito Caputo
2017-12-23
ray: constify input scene and camera parameters
Vito Caputo
2017-12-23
ray: constify all ray_3f_t method parameters
Vito Caputo
2017-12-23
ray: split object render from object description
Vito Caputo
2017-12-10
ray: split scene data from render state
Vito Caputo
2017-12-10
rototiller: introduce module.finish_frame()
Vito Caputo
2017-12-10
ray: add module context ray_context_t
Vito Caputo
2017-12-10
ray: trivial formatting changes
Vito Caputo
2017-09-29
ray: remove unused ray_scene_t.n_{lights,objects}
Vito Caputo
2017-09-17
ray: stop recurring below a relevance threshold
Vito Caputo
2017-09-15
modules/*: cease dividing stride by 4
Vito Caputo
2017-09-14
fb: update copyright line
Vito Caputo
2017-09-14
fb: s/fb_fragment_divide_single/fb_fragment_slice_single/
Vito Caputo
2017-09-14
ray: switch to the tiling fragmenter
Vito Caputo
2017-09-14
fb: implement a tiling fragmenter
Vito Caputo
2017-09-14
*: use fragment generator
Vito Caputo
2017-09-14
util: add MIN/MAX macros
Vito Caputo
2017-09-14
ray: simplify object iterators using sentinel type
Vito Caputo
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