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-rw-r--r--src/modules/flow/flow.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/modules/flow/flow.c b/src/modules/flow/flow.c
index 34159e3..c9b94e4 100644
--- a/src/modules/flow/flow.c
+++ b/src/modules/flow/flow.c
@@ -236,10 +236,8 @@ static void flow_render_fragment(til_module_context_t *context, til_stream_t *st
ff_data_t d;
e->lifetime -= .1f;
- if (e->lifetime <= 0.0f)
- *e = rand_element(&ctxt->til_module_context.seed);
-
- if (e->position_b.x < -1.f || e->position_b.x > 1.f ||
+ if (e->lifetime <= 0.0f ||
+ e->position_b.x < -1.f || e->position_b.x > 1.f ||
e->position_b.y < -1.f || e->position_b.y > 1.f ||
e->position_b.z < 0.f || e->position_b.z > 1.f)
*e = rand_element(&ctxt->til_module_context.seed);
@@ -259,7 +257,7 @@ static void flow_render_fragment(til_module_context_t *context, til_stream_t *st
/* Compute the final position now for the next go-round.
* The second pass can't just write it back willy-nilly while racing with others,
* despite doing the same thing iteratively as it draws n_iters pixels. Hence
- * this position_b becomes position_a situation above.
+ * the position_b becomes position_a situation above.
*/
d.direction = v3f_mult_scalar(&d.direction, (float)ctxt->n_iters);
e->position_b = v3f_add(&pos, &d.direction);
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