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-rw-r--r--src/modules/julia/julia.c4
-rw-r--r--src/modules/plasma/plasma.c4
-rw-r--r--src/modules/ray/ray.c4
-rw-r--r--src/modules/roto/roto.c6
-rw-r--r--src/modules/sparkler/sparkler.c2
-rw-r--r--src/modules/stars/stars.c2
6 files changed, 11 insertions, 11 deletions
diff --git a/src/modules/julia/julia.c b/src/modules/julia/julia.c
index 69d1022..3811d0d 100644
--- a/src/modules/julia/julia.c
+++ b/src/modules/julia/julia.c
@@ -42,7 +42,7 @@ static inline unsigned julia_iter(float real, float imag, float creal, float cim
/* Prepare a frame for concurrent drawing of fragment using multiple fragments */
-static void julia_prepare_frame(unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame)
+static void julia_prepare_frame(void *context, unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame)
{
res_frame->n_fragments = n_cpus;
fb_fragment_divide(fragment, n_cpus, res_frame->fragments);
@@ -59,7 +59,7 @@ static void julia_prepare_frame(unsigned n_cpus, fb_fragment_t *fragment, rototi
/* Draw a morphing Julia set */
-static void julia_render_fragment(fb_fragment_t *fragment)
+static void julia_render_fragment(void *context, fb_fragment_t *fragment)
{
static uint32_t colors[] = {
/* this palette is just something I slapped together, definitely needs improvement. TODO */
diff --git a/src/modules/plasma/plasma.c b/src/modules/plasma/plasma.c
index 8c3e921..9acd73f 100644
--- a/src/modules/plasma/plasma.c
+++ b/src/modules/plasma/plasma.c
@@ -43,7 +43,7 @@ static void init_plasma(int32_t *costab, int32_t *sintab)
/* Prepare a frame for concurrent drawing of fragment using multiple fragments */
-static void plasma_prepare_frame(unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame)
+static void plasma_prepare_frame(void *context, unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame)
{
static int initialized;
@@ -61,7 +61,7 @@ static void plasma_prepare_frame(unsigned n_cpus, fb_fragment_t *fragment, rotot
/* Draw a plasma effect */
-static void plasma_render_fragment(fb_fragment_t *fragment)
+static void plasma_render_fragment(void *context, fb_fragment_t *fragment)
{
unsigned stride = fragment->stride / 4, width = fragment->width, height = fragment->height;
diff --git a/src/modules/ray/ray.c b/src/modules/ray/ray.c
index e79bfaf..a934c30 100644
--- a/src/modules/ray/ray.c
+++ b/src/modules/ray/ray.c
@@ -112,7 +112,7 @@ static float r;
/* prepare a frame for concurrent rendering */
-static void ray_prepare_frame(unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame)
+static void ray_prepare_frame(void *context, unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame)
{
/* TODO experiment with tiled fragments vs. rows */
res_frame->n_fragments = n_cpus;
@@ -146,7 +146,7 @@ static void ray_prepare_frame(unsigned n_cpus, fb_fragment_t *fragment, rototill
/* ray trace a simple scene into the fragment */
-static void ray_render_fragment(fb_fragment_t *fragment)
+static void ray_render_fragment(void *context, fb_fragment_t *fragment)
{
ray_scene_render_fragment(&scene, &camera, fragment);
}
diff --git a/src/modules/roto/roto.c b/src/modules/roto/roto.c
index b889a55..9c7ac18 100644
--- a/src/modules/roto/roto.c
+++ b/src/modules/roto/roto.c
@@ -154,7 +154,7 @@ static void init_roto(uint8_t texture[256][256], int32_t *costab, int32_t *sinta
/* prepare a frame for concurrent rendering */
-static void roto_prepare_frame(unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame)
+static void roto_prepare_frame(void *context, unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame)
{
static int initialized;
@@ -174,7 +174,7 @@ static void roto_prepare_frame(unsigned n_cpus, fb_fragment_t *fragment, rototil
/* Draw a rotating checkered 256x256 texture into fragment. (32-bit version) */
-static void roto32_render_fragment(fb_fragment_t *fragment)
+static void roto32_render_fragment(void *context, fb_fragment_t *fragment)
{
int y_cos_r, y_sin_r, x_cos_r, x_sin_r, x_cos_r_init, x_sin_r_init, cos_r, sin_r;
int x, y, stride = fragment->stride / 4, frame_width = fragment->frame_width, frame_height = fragment->frame_height;
@@ -223,7 +223,7 @@ static void roto32_render_fragment(fb_fragment_t *fragment)
/* Draw a rotating checkered 256x256 texture into fragment. (64-bit version) */
-static void roto64_render_fragment(fb_fragment_t *fragment)
+static void roto64_render_fragment(void *context, fb_fragment_t *fragment)
{
int y_cos_r, y_sin_r, x_cos_r, x_sin_r, x_cos_r_init, x_sin_r_init, cos_r, sin_r;
int x, y, stride = fragment->stride / 8, frame_width = fragment->frame_width, frame_height = fragment->frame_height, width = fragment->width;
diff --git a/src/modules/sparkler/sparkler.c b/src/modules/sparkler/sparkler.c
index 67d68cf..deb3c53 100644
--- a/src/modules/sparkler/sparkler.c
+++ b/src/modules/sparkler/sparkler.c
@@ -20,7 +20,7 @@ extern particle_ops_t simple_ops;
/* Render a 3D particle system */
-static void sparkler_render_fragment(fb_fragment_t *fragment)
+static void sparkler_render_fragment(void *context, fb_fragment_t *fragment)
{
static particles_t *particles;
static int initialized;
diff --git a/src/modules/stars/stars.c b/src/modules/stars/stars.c
index f624a62..3712e33 100644
--- a/src/modules/stars/stars.c
+++ b/src/modules/stars/stars.c
@@ -13,7 +13,7 @@
/* Copyright (C) 2017 Philip J. Freeman <elektron@halo.nu> */
-static void stars_render_fragment(fb_fragment_t *fragment)
+static void stars_render_fragment(void *context, fb_fragment_t *fragment)
{
static int initialized, z;
static struct universe* u;
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