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-rw-r--r--src/modules/sparkler/burst.c16
-rw-r--r--src/modules/sparkler/helpers.h7
-rw-r--r--src/modules/sparkler/particle.h11
-rw-r--r--src/modules/sparkler/particles.c26
-rw-r--r--src/modules/sparkler/particles.h9
-rw-r--r--src/modules/sparkler/rocket.c9
-rw-r--r--src/modules/sparkler/simple.c9
-rw-r--r--src/modules/sparkler/spark.c9
-rw-r--r--src/modules/sparkler/sparkler.c38
-rw-r--r--src/modules/sparkler/xplode.c9
10 files changed, 75 insertions, 68 deletions
diff --git a/src/modules/sparkler/burst.c b/src/modules/sparkler/burst.c
index b5ad365..cf35b31 100644
--- a/src/modules/sparkler/burst.c
+++ b/src/modules/sparkler/burst.c
@@ -43,13 +43,13 @@ static inline void thrust_part(particle_t *burst, particle_t *victim, float dist
typedef struct burst_sphere_t {
- particles_t *particles;
- particle_t *center, *last;
- fb_fragment_t *fragment;
- float radius_min;
- float radius_max;
- unsigned trace_matches:1;
- unsigned trace_affected:1;
+ particles_t *particles;
+ particle_t *center, *last;
+ til_fb_fragment_t *fragment;
+ float radius_min;
+ float radius_max;
+ unsigned trace_matches:1;
+ unsigned trace_affected:1;
} burst_sphere_t;
@@ -94,7 +94,7 @@ static void burst_cb(bsp_t *bsp, list_head_t *occupants, void *_s)
}
-static particle_status_t burst_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, fb_fragment_t *f)
+static particle_status_t burst_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, til_fb_fragment_t *f)
{
burst_ctxt_t *ctxt = p->ctxt;
bsp_t *bsp = particles_bsp(particles); /* XXX see note above about bsp_occupant_t */
diff --git a/src/modules/sparkler/helpers.h b/src/modules/sparkler/helpers.h
index 3fd1bda..4c2497e 100644
--- a/src/modules/sparkler/helpers.h
+++ b/src/modules/sparkler/helpers.h
@@ -3,7 +3,8 @@
#include <stdint.h>
-#include "fb.h"
+#include "til_fb.h"
+
#include "particle.h"
#include "particles.h"
@@ -20,9 +21,9 @@ static inline uint32_t makergb(uint32_t r, uint32_t g, uint32_t b, float intensi
/* return if the particle should be drawn, and set *longevity to 0 if out of bounds */
-static inline int should_draw_expire_if_oob(particles_t *particles, particle_t *p, int x, int y, fb_fragment_t *f, int *longevity)
+static inline int should_draw_expire_if_oob(particles_t *particles, particle_t *p, int x, int y, til_fb_fragment_t *f, int *longevity)
{
- if (!fb_fragment_contains(f, x, y)) {
+ if (!til_fb_fragment_contains(f, x, y)) {
if (longevity && (x < 0 || x > f->frame_width || y < 0 || y > f->frame_height))
*longevity = 0; /* offscreen */
diff --git a/src/modules/sparkler/particle.h b/src/modules/sparkler/particle.h
index a5999ee..6a5bf73 100644
--- a/src/modules/sparkler/particle.h
+++ b/src/modules/sparkler/particle.h
@@ -1,8 +1,9 @@
#ifndef _PARTICLE_H
#define _PARTICLE_H
+#include "til_fb.h"
+
#include "bsp.h"
-#include "fb.h"
#include "v3f.h"
typedef struct particle_props_t {
@@ -28,8 +29,8 @@ typedef struct particle_ops_t {
unsigned context_size; /* size of the particle context (0 for none) */
int (*init)(particles_t *, const particles_conf_t *, particle_t *); /* initialize the particle, called after allocating context (optional) */
void (*cleanup)(particles_t *, const particles_conf_t *, particle_t *); /* cleanup function, called before freeing context (optional) */
- particle_status_t (*sim)(particles_t *, const particles_conf_t *, particle_t *, fb_fragment_t *); /* simulate the particle for another cycle (required) */
- void (*draw)(particles_t *, const particles_conf_t *, particle_t *, int, int, fb_fragment_t *); /* draw the particle, 3d->2d projection has been done already (optional) */
+ particle_status_t (*sim)(particles_t *, const particles_conf_t *, particle_t *, til_fb_fragment_t *); /* simulate the particle for another cycle (required) */
+ void (*draw)(particles_t *, const particles_conf_t *, particle_t *, int, int, til_fb_fragment_t *); /* draw the particle, 3d->2d projection has been done already (optional) */
} particle_ops_t;
struct particle_t {
@@ -68,12 +69,12 @@ static inline void particle_cleanup(particles_t *particles, const particles_conf
* example is true, then sim may draw into fragment, and the callers shouldn't zero the fragment between sim and draw but
* instead should zero it before sim. It's kind of janky, not a fan.
*/
-static inline particle_status_t particle_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, fb_fragment_t *f) {
+static inline particle_status_t particle_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, til_fb_fragment_t *f) {
return p->ops->sim(particles, conf, p, f);
}
-static inline void particle_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, fb_fragment_t *f) {
+static inline void particle_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, til_fb_fragment_t *f) {
if (p->ops->draw) {
p->ops->draw(particles, conf, p, x, y, f);
}
diff --git a/src/modules/sparkler/particles.c b/src/modules/sparkler/particles.c
index d4677b7..a567cea 100644
--- a/src/modules/sparkler/particles.c
+++ b/src/modules/sparkler/particles.c
@@ -7,7 +7,7 @@
#include <stdlib.h>
#include <time.h>
-#include "fb.h"
+#include "til_fb.h"
#include "chunker.h"
#include "container.h"
@@ -221,7 +221,7 @@ bsp_t * particles_bsp(particles_t *particles)
}
-static inline void _particles_draw(particles_t *particles, list_head_t *list, fb_fragment_t *fragment)
+static inline void _particles_draw(particles_t *particles, list_head_t *list, til_fb_fragment_t *fragment)
{
float w2 = fragment->frame_width * .5f, h2 = fragment->frame_height * .5f;
_particle_t *p;
@@ -247,7 +247,7 @@ static inline void _particles_draw(particles_t *particles, list_head_t *list, fb
/* TODO: maybe polish up and move into fb.c? */
-static void draw_line(fb_fragment_t *fragment, int x1, int y1, int x2, int y2)
+static void draw_line(til_fb_fragment_t *fragment, int x1, int y1, int x2, int y2)
{
int x_delta = x2 - x1;
int y_delta = y2 - y1;
@@ -265,7 +265,7 @@ static void draw_line(fb_fragment_t *fragment, int x1, int y1, int x2, int y2)
minor -= x_delta;
}
- fb_fragment_put_pixel_checked(fragment, x1, y1, 0xffffffff);
+ til_fb_fragment_put_pixel_checked(fragment, x1, y1, 0xffffffff);
}
} else {
/* Y-major */
@@ -275,13 +275,13 @@ static void draw_line(fb_fragment_t *fragment, int x1, int y1, int x2, int y2)
minor -= y_delta;
}
- fb_fragment_put_pixel_checked(fragment, x1, y1, 0xffffffff);
+ til_fb_fragment_put_pixel_checked(fragment, x1, y1, 0xffffffff);
}
}
}
-static void draw_edge(fb_fragment_t *fragment, const v3f_t *a, const v3f_t *b)
+static void draw_edge(til_fb_fragment_t *fragment, const v3f_t *a, const v3f_t *b)
{
float w2 = fragment->frame_width * .5f, h2 = fragment->frame_height * .5f;
int x1, y1, x2, y2;
@@ -296,7 +296,7 @@ static void draw_edge(fb_fragment_t *fragment, const v3f_t *a, const v3f_t *b)
}
-static void draw_bv(fb_fragment_t *fragment, const v3f_t *bv_min, const v3f_t *bv_max)
+static void draw_bv(til_fb_fragment_t *fragment, const v3f_t *bv_min, const v3f_t *bv_max)
{
draw_edge(fragment,
&(v3f_t){bv_min->x, bv_max->y, bv_min->z},
@@ -339,8 +339,8 @@ static void draw_bv(fb_fragment_t *fragment, const v3f_t *bv_min, const v3f_t *b
/* something to encapsulate these pointers for passing through as one to draw_leaf() */
typedef struct draw_leafs_t {
- particles_t *particles;
- fb_fragment_t *fragment;
+ particles_t *particles;
+ til_fb_fragment_t *fragment;
} draw_leafs_t;
@@ -360,7 +360,7 @@ static void draw_leaf(const bsp_t *bsp, const list_head_t *occupants, unsigned d
/* draw all of the particles, currently called in heirarchical order */
-void particles_draw(particles_t *particles, fb_fragment_t *fragment)
+void particles_draw(particles_t *particles, til_fb_fragment_t *fragment)
{
draw_leafs_t draw = { .particles = particles, .fragment = fragment };
@@ -373,7 +373,7 @@ void particles_draw(particles_t *particles, fb_fragment_t *fragment)
}
-static inline particle_status_t _particles_sim(particles_t *particles, list_head_t *list, fb_fragment_t *fragment)
+static inline particle_status_t _particles_sim(particles_t *particles, list_head_t *list, til_fb_fragment_t *fragment)
{
particle_status_t ret = PARTICLE_DEAD, s;
_particle_t *p, *_p;
@@ -400,7 +400,7 @@ static inline particle_status_t _particles_sim(particles_t *particles, list_head
/* simulate the particles, call the sim method of every particle in the heirarchy, this is what makes the particles dynamic */
/* if any paticle is still living, we return PARTICLE_ALIVE, to inform the caller when everything's dead */
-particle_status_t particles_sim(particles_t *particles, fb_fragment_t *fragment)
+particle_status_t particles_sim(particles_t *particles, til_fb_fragment_t *fragment)
{
assert(particles);
@@ -480,7 +480,7 @@ void particles_age(particles_t *particles)
/* draw a line expressed in world-space positions a to b into fragment, this is intended for
* instrumentation/overlay debugging type purposes...
*/
-void particles_draw_line(particles_t *particles, const v3f_t *a, const v3f_t *b, fb_fragment_t *fragment)
+void particles_draw_line(particles_t *particles, const v3f_t *a, const v3f_t *b, til_fb_fragment_t *fragment)
{
float w2 = fragment->frame_width * .5f, h2 = fragment->frame_height * .5f;
int x1, y1, x2, y2;
diff --git a/src/modules/sparkler/particles.h b/src/modules/sparkler/particles.h
index 9d6e3af..1cb737f 100644
--- a/src/modules/sparkler/particles.h
+++ b/src/modules/sparkler/particles.h
@@ -1,8 +1,9 @@
#ifndef _PARTICLES_H
#define _PARTICLES_H
+#include "til_fb.h"
+
#include "bsp.h"
-#include "fb.h"
#include "list.h"
#include "particle.h"
@@ -17,14 +18,14 @@ typedef struct particles_t particles_t;
typedef struct v3f_t v3f_t;
particles_t * particles_new(const particles_conf_t *conf);
-void particles_draw(particles_t *particles, fb_fragment_t *fragment);
-particle_status_t particles_sim(particles_t *particles, fb_fragment_t *fragment);
+void particles_draw(particles_t *particles, til_fb_fragment_t *fragment);
+particle_status_t particles_sim(particles_t *particles, til_fb_fragment_t *fragment);
void particles_age(particles_t *particles);
void particles_free(particles_t *particles);
int particles_add_particle(particles_t *particles, particle_props_t *props, particle_ops_t *ops);
void particles_spawn_particle(particles_t *particles, particle_t *parent, particle_props_t *props, particle_ops_t *ops);
void particles_add_particles(particles_t *particles, particle_props_t *props, particle_ops_t *ops, int num);
bsp_t * particles_bsp(particles_t *particles);
-void particles_draw_line(particles_t *particles, const v3f_t *a, const v3f_t *b, fb_fragment_t *fragment);
+void particles_draw_line(particles_t *particles, const v3f_t *a, const v3f_t *b, til_fb_fragment_t *fragment);
#endif
diff --git a/src/modules/sparkler/rocket.c b/src/modules/sparkler/rocket.c
index 50e1ff5..3885304 100644
--- a/src/modules/sparkler/rocket.c
+++ b/src/modules/sparkler/rocket.c
@@ -1,6 +1,7 @@
#include <stdlib.h>
-#include "fb.h"
+#include "til_fb.h"
+
#include "helpers.h"
#include "particle.h"
#include "particles.h"
@@ -54,7 +55,7 @@ static int rocket_init(particles_t *particles, const particles_conf_t *conf, par
}
-static particle_status_t rocket_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, fb_fragment_t *f)
+static particle_status_t rocket_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, til_fb_fragment_t *f)
{
rocket_ctxt_t *ctxt = p->ctxt;
int i, n_sparks;
@@ -120,7 +121,7 @@ static particle_status_t rocket_sim(particles_t *particles, const particles_conf
}
-static void rocket_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, fb_fragment_t *f)
+static void rocket_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, til_fb_fragment_t *f)
{
rocket_ctxt_t *ctxt = p->ctxt;
@@ -128,7 +129,7 @@ static void rocket_draw(particles_t *particles, const particles_conf_t *conf, pa
/* kill off parts that wander off screen */
return;
- fb_fragment_put_pixel_unchecked(f, x, y, 0xff0000);
+ til_fb_fragment_put_pixel_unchecked(f, x, y, 0xff0000);
}
diff --git a/src/modules/sparkler/simple.c b/src/modules/sparkler/simple.c
index 8db15b1..14c5d49 100644
--- a/src/modules/sparkler/simple.c
+++ b/src/modules/sparkler/simple.c
@@ -1,6 +1,7 @@
#include <stdlib.h>
-#include "fb.h"
+#include "til_fb.h"
+
#include "helpers.h"
#include "particle.h"
#include "particles.h"
@@ -54,7 +55,7 @@ static int simple_init(particles_t *particles, const particles_conf_t *conf, par
}
-static particle_status_t simple_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, fb_fragment_t *f)
+static particle_status_t simple_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, til_fb_fragment_t *f)
{
simple_ctxt_t *ctxt = p->ctxt;
@@ -95,7 +96,7 @@ static particle_status_t simple_sim(particles_t *particles, const particles_conf
}
-static void simple_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, fb_fragment_t *f)
+static void simple_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, til_fb_fragment_t *f)
{
simple_ctxt_t *ctxt = p->ctxt;
@@ -103,7 +104,7 @@ static void simple_draw(particles_t *particles, const particles_conf_t *conf, pa
/* immediately kill off stars that wander off screen */
return;
- fb_fragment_put_pixel_unchecked(f, x, y, makergb(0xff, 0xff, 0xff, ((float)ctxt->longevity / ctxt->lifetime)));
+ til_fb_fragment_put_pixel_unchecked(f, x, y, makergb(0xff, 0xff, 0xff, ((float)ctxt->longevity / ctxt->lifetime)));
}
diff --git a/src/modules/sparkler/spark.c b/src/modules/sparkler/spark.c
index c432bf5..8eff728 100644
--- a/src/modules/sparkler/spark.c
+++ b/src/modules/sparkler/spark.c
@@ -1,6 +1,7 @@
#include <stdlib.h>
-#include "fb.h"
+#include "til_fb.h"
+
#include "helpers.h"
#include "particle.h"
#include "particles.h"
@@ -32,7 +33,7 @@ static int spark_init(particles_t *particles, const particles_conf_t *conf, part
}
-static particle_status_t spark_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, fb_fragment_t *f)
+static particle_status_t spark_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, til_fb_fragment_t *f)
{
spark_ctxt_t *ctxt = p->ctxt;
@@ -45,7 +46,7 @@ static particle_status_t spark_sim(particles_t *particles, const particles_conf_
}
-static void spark_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, fb_fragment_t *f)
+static void spark_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, til_fb_fragment_t *f)
{
spark_ctxt_t *ctxt = p->ctxt;
@@ -53,7 +54,7 @@ static void spark_draw(particles_t *particles, const particles_conf_t *conf, par
/* offscreen */
return;
- fb_fragment_put_pixel_unchecked(f, x, y, makergb(0xff, 0xa0, 0x20, ((float)ctxt->longevity / ctxt->lifetime)));
+ til_fb_fragment_put_pixel_unchecked(f, x, y, makergb(0xff, 0xa0, 0x20, ((float)ctxt->longevity / ctxt->lifetime)));
}
diff --git a/src/modules/sparkler/sparkler.c b/src/modules/sparkler/sparkler.c
index b673d0c..8b8681f 100644
--- a/src/modules/sparkler/sparkler.c
+++ b/src/modules/sparkler/sparkler.c
@@ -4,9 +4,9 @@
#include <time.h>
#include <unistd.h>
-#include "fb.h"
-#include "rototiller.h"
-#include "util.h"
+#include "til.h"
+#include "til_fb.h"
+#include "til_util.h"
#include "particles.h"
@@ -60,14 +60,14 @@ static void sparkler_destroy_context(void *context)
}
-static int sparkler_fragmenter(void *context, const fb_fragment_t *fragment, unsigned number, fb_fragment_t *res_fragment)
+static int sparkler_fragmenter(void *context, const til_fb_fragment_t *fragment, unsigned number, til_fb_fragment_t *res_fragment)
{
sparkler_context_t *ctxt = context;
- return fb_fragment_slice_single(fragment, ctxt->n_cpus, number, res_fragment);
+ return til_fb_fragment_slice_single(fragment, ctxt->n_cpus, number, res_fragment);
}
-static void sparkler_prepare_frame(void *context, unsigned ticks, unsigned ncpus, fb_fragment_t *fragment, rototiller_fragmenter_t *res_fragmenter)
+static void sparkler_prepare_frame(void *context, unsigned ticks, unsigned ncpus, til_fb_fragment_t *fragment, til_fragmenter_t *res_fragmenter)
{
sparkler_context_t *ctxt = context;
@@ -75,7 +75,7 @@ static void sparkler_prepare_frame(void *context, unsigned ticks, unsigned ncpus
ctxt->n_cpus = ncpus;
if (sparkler_conf.show_bsp_matches)
- fb_fragment_zero(fragment);
+ til_fb_fragment_zero(fragment);
particles_sim(ctxt->particles, fragment);
particles_add_particles(ctxt->particles, NULL, &simple_ops, INIT_PARTS / 4);
@@ -84,19 +84,19 @@ static void sparkler_prepare_frame(void *context, unsigned ticks, unsigned ncpus
/* Render a 3D particle system */
-static void sparkler_render_fragment(void *context, unsigned ticks, unsigned cpu, fb_fragment_t *fragment)
+static void sparkler_render_fragment(void *context, unsigned ticks, unsigned cpu, til_fb_fragment_t *fragment)
{
sparkler_context_t *ctxt = context;
if (!sparkler_conf.show_bsp_matches)
- fb_fragment_zero(fragment);
+ til_fb_fragment_zero(fragment);
particles_draw(ctxt->particles, fragment);
}
/* Settings hooks for configurable variables */
-static int sparkler_setup(const settings_t *settings, setting_desc_t **next_setting)
+static int sparkler_setup(const til_settings_t *settings, til_setting_desc_t **next_setting)
{
const char *show_bsp_leafs;
const char *show_bsp_matches;
@@ -108,11 +108,11 @@ static int sparkler_setup(const settings_t *settings, setting_desc_t **next_sett
/* TODO: return -EINVAL on parse errors? */
- show_bsp_leafs = settings_get_value(settings, "show_bsp_leafs");
+ show_bsp_leafs = til_settings_get_value(settings, "show_bsp_leafs");
if (!show_bsp_leafs) {
int r;
- r = setting_desc_clone(&(setting_desc_t){
+ r = til_setting_desc_clone(&(til_setting_desc_t){
.name = "Show BSP Leaf Node Bounding Boxes",
.key = "show_bsp_leafs",
.preferred = "off",
@@ -129,7 +129,7 @@ static int sparkler_setup(const settings_t *settings, setting_desc_t **next_sett
sparkler_conf.show_bsp_leafs = 1;
- show_bsp_leafs_min_depth = settings_get_value(settings, "show_bsp_leafs_min_depth");
+ show_bsp_leafs_min_depth = til_settings_get_value(settings, "show_bsp_leafs_min_depth");
if (!show_bsp_leafs_min_depth) {
const char *depth_values[] = {
"0",
@@ -141,7 +141,7 @@ static int sparkler_setup(const settings_t *settings, setting_desc_t **next_sett
};
int r;
- r = setting_desc_clone(&(setting_desc_t){
+ r = til_setting_desc_clone(&(til_setting_desc_t){
.name = "Show BSP Leaf Node Bounding Boxes Minimum Depth",
.key = "show_bsp_leafs_min_depth",
.preferred = "8",
@@ -158,11 +158,11 @@ static int sparkler_setup(const settings_t *settings, setting_desc_t **next_sett
sparkler_conf.show_bsp_leafs = 0;
}
- show_bsp_matches = settings_get_value(settings, "show_bsp_matches");
+ show_bsp_matches = til_settings_get_value(settings, "show_bsp_matches");
if (!show_bsp_matches) {
int r;
- r = setting_desc_clone(&(setting_desc_t){
+ r = til_setting_desc_clone(&(til_setting_desc_t){
.name = "Show BSP Search Matches",
.key = "show_bsp_matches",
.preferred = "off",
@@ -182,11 +182,11 @@ static int sparkler_setup(const settings_t *settings, setting_desc_t **next_sett
if (!strcasecmp(show_bsp_matches, "on")) {
const char *show_bsp_matches_affected_only;
- show_bsp_matches_affected_only = settings_get_value(settings, "show_bsp_matches_affected_only");
+ show_bsp_matches_affected_only = til_settings_get_value(settings, "show_bsp_matches_affected_only");
if (!show_bsp_matches_affected_only) {
int r;
- r = setting_desc_clone(&(setting_desc_t){
+ r = til_setting_desc_clone(&(til_setting_desc_t){
.name = "Show Only Affected BSP Search Matches",
.key = "show_bsp_matches_affected_only",
.preferred = "off",
@@ -208,7 +208,7 @@ static int sparkler_setup(const settings_t *settings, setting_desc_t **next_sett
}
-rototiller_module_t sparkler_module = {
+til_module_t sparkler_module = {
.create_context = sparkler_create_context,
.destroy_context = sparkler_destroy_context,
.prepare_frame = sparkler_prepare_frame,
diff --git a/src/modules/sparkler/xplode.c b/src/modules/sparkler/xplode.c
index 4d6ee36..931ec83 100644
--- a/src/modules/sparkler/xplode.c
+++ b/src/modules/sparkler/xplode.c
@@ -1,6 +1,7 @@
#include <stdlib.h>
-#include "fb.h"
+#include "til_fb.h"
+
#include "helpers.h"
#include "particle.h"
#include "particles.h"
@@ -36,7 +37,7 @@ static int xplode_init(particles_t *particles, const particles_conf_t *conf, par
}
-static particle_status_t xplode_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, fb_fragment_t *f)
+static particle_status_t xplode_sim(particles_t *particles, const particles_conf_t *conf, particle_t *p, til_fb_fragment_t *f)
{
xplode_ctxt_t *ctxt = p->ctxt;
@@ -57,7 +58,7 @@ static particle_status_t xplode_sim(particles_t *particles, const particles_conf
}
-static void xplode_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, fb_fragment_t *f)
+static void xplode_draw(particles_t *particles, const particles_conf_t *conf, particle_t *p, int x, int y, til_fb_fragment_t *f)
{
xplode_ctxt_t *ctxt = p->ctxt;
uint32_t color;
@@ -71,7 +72,7 @@ static void xplode_draw(particles_t *particles, const particles_conf_t *conf, pa
color = makergb(0xff, 0xff, 0x00, ((float)ctxt->longevity / ctxt->lifetime));
}
- fb_fragment_put_pixel_unchecked(f, x, y, color);
+ til_fb_fragment_put_pixel_unchecked(f, x, y, color);
}
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