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-rw-r--r--src/modules/ray/ray_scene.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/modules/ray/ray_scene.c b/src/modules/ray/ray_scene.c
index e2c7f2c..87a77af 100644
--- a/src/modules/ray/ray_scene.c
+++ b/src/modules/ray/ray_scene.c
@@ -167,3 +167,13 @@ void ray_scene_render_fragment(ray_scene_t *scene, ray_camera_t *camera, fb_frag
buf += stride;
} while (ray_camera_frame_y_step(&frame));
}
+
+
+/* prepare the scene for rendering, must be called whenever the scene has been changed. */
+void ray_scene_prepare(ray_scene_t *scene)
+{
+ unsigned i;
+
+ for (i = 0; i < scene->n_objects; i++)
+ ray_object_prepare(&scene->objects[i]);
+}
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