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-rw-r--r--rototiller32.c214
1 files changed, 214 insertions, 0 deletions
diff --git a/rototiller32.c b/rototiller32.c
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index 0000000..13b762f
--- /dev/null
+++ b/rototiller32.c
@@ -0,0 +1,214 @@
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <errno.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdint.h>
+#include <inttypes.h>
+#include <xf86drm.h>
+#include <xf86drmMode.h>
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+#include <math.h>
+
+/* Copyright (C) 2016 Vito Caputo <vcaputo@pengaru.com> */
+
+#define exit_if(_cond, _fmt, ...) \
+ if (_cond) { \
+ fprintf(stderr, "Fatal error: " _fmt "\n", ##__VA_ARGS__); \
+ exit(EXIT_FAILURE); \
+ }
+
+#define pexit_if(_cond, _fmt, ...) \
+ exit_if(_cond, _fmt ": %s", ##__VA_ARGS__, strerror(errno))
+
+/* Some defines for the fixed-point stuff in render(). */
+#define FIXED_TRIG_LUT_SIZE 4096 /* size of the cos/sin look-up tables */
+#define FIXED_BITS 12 /* fractional bits */
+#define FIXED_EXP 4096 /* 2^FIXED_BITS */
+#define FIXED_COS(_rad) costab[_rad % FIXED_TRIG_LUT_SIZE]
+#define FIXED_SIN(_rad) sintab[_rad % FIXED_TRIG_LUT_SIZE]
+#define FIXED_MULT(_a, _b) ((_a * _b) >> FIXED_BITS)
+#define FIXED_NEW(_i) (_i << FIXED_BITS)
+#define FIXED_TO_INT(_f) ((_f) >> FIXED_BITS)
+
+/* Draw a rotating checkered 256x256 texture into next_page. */
+static void render(uint32_t *current_page, uint32_t *next_page, int width, int height, int pitch) {
+ static int32_t costab[FIXED_TRIG_LUT_SIZE], sintab[FIXED_TRIG_LUT_SIZE];
+ static uint8_t texture[256][256];
+ static int initialized;
+ static uint32_t colors[2];
+ static unsigned r, rr;
+
+ int y_cos_r, y_sin_r, x_cos_r, x_sin_r, x_cos_r_init, x_sin_r_init, cos_r, sin_r;
+ int x, y, stride;
+ uint8_t tx, ty; /* 256x256 texture; 8 bit texture indices to modulo via overflow. */
+
+ if (!initialized) {
+ int i;
+
+ initialized = 1;
+
+ /* Generate simple checker pattern texture, nothing clever, feel free to play! */
+ /* If you modify texture on every frame instead of only @ initialization you can
+ * produce some neat output. These values are indexed into colors[] below. */
+ for (y = 0; y < 128; y++) {
+ for (x = 0; x < 128; x++)
+ texture[y][x] = 1;
+ for (; x < 256; x++)
+ texture[y][x] = 0;
+ }
+ for (; y < 256; y++) {
+ for (x = 0; x < 128; x++)
+ texture[y][x] = 0;
+ for (; x < 256; x++)
+ texture[y][x] = 1;
+ }
+
+ /* Generate fixed-point cos & sin LUTs. */
+ for (i = 0; i < FIXED_TRIG_LUT_SIZE; i++) {
+ costab[i] = ((cos((double)2*M_PI*i/FIXED_TRIG_LUT_SIZE))*FIXED_EXP);
+ sintab[i] = ((sin((double)2*M_PI*i/FIXED_TRIG_LUT_SIZE))*FIXED_EXP);
+ }
+ }
+
+ pitch /= 4; /* pitch is number of bytes in a row, scale it to uint32_t units. */
+ stride = (pitch - width); /* stride is number of words from row end to start of next row */
+
+ /* This is all done using fixed-point in the hopes of being faster, and yes assumptions
+ * are being made WRT the overflow of tx/ty as well, only tested on x86_64. */
+ cos_r = FIXED_COS(r);
+ sin_r = FIXED_SIN(r);
+
+ /* Vary the colors, this is just a mashup of sinusoidal rgb values. */
+ colors[0] = ((FIXED_TO_INT(FIXED_MULT(FIXED_COS(rr), FIXED_NEW(127))) + 128) << 16) |
+ ((FIXED_TO_INT(FIXED_MULT(FIXED_SIN(rr / 2), FIXED_NEW(127))) + 128) << 8) |
+ ((FIXED_TO_INT(FIXED_MULT(FIXED_COS(rr / 3), FIXED_NEW(127))) + 128));
+
+ colors[1] = ((FIXED_TO_INT(FIXED_MULT(FIXED_SIN(rr / 2), FIXED_NEW(127))) + 128) << 16) |
+ ((FIXED_TO_INT(FIXED_MULT(FIXED_COS(rr / 2), FIXED_NEW(127))) + 128)) << 8 |
+ ((FIXED_TO_INT(FIXED_MULT(FIXED_SIN(rr), FIXED_NEW(127))) + 128) );
+
+ /* The dimensions are cut in half and negated to center the rotation. */
+ /* The [xy]_{sin,cos}_r variables are accumulators to replace multiplication with addition. */
+ x_cos_r_init = FIXED_MULT(-FIXED_NEW((width / 2)), cos_r);
+ x_sin_r_init = FIXED_MULT(-FIXED_NEW((width / 2)), sin_r);
+
+ y_cos_r = FIXED_MULT(-FIXED_NEW((height / 2)), cos_r);
+ y_sin_r = FIXED_MULT(-FIXED_NEW((height / 2)), sin_r);
+
+ for (y = 0; y < height; y++) {
+
+ x_cos_r = x_cos_r_init;
+ x_sin_r = x_sin_r_init;
+
+ for (x = 0; x < width; x++, next_page++) {
+
+ tx = FIXED_TO_INT(x_sin_r - y_cos_r);
+ ty = FIXED_TO_INT(y_sin_r + x_cos_r);
+
+ *next_page = colors[texture[ty][tx]];
+
+ x_cos_r += cos_r;
+ x_sin_r += sin_r;
+ }
+
+ next_page += stride;
+ y_cos_r += cos_r;
+ y_sin_r += sin_r;
+ }
+
+ // This governs the rotation and color cycle.
+ r += FIXED_TO_INT(FIXED_MULT(FIXED_SIN(rr), FIXED_NEW(16)));
+ rr += 2;
+}
+
+
+
+int main(int argc, const char *argv[]) {
+ int drm_fd;
+ drmModeResPtr drm_res;
+ drmModeConnectorPtr drm_con;
+ uint32_t *fb_maps[2], drm_fbs[2];
+ unsigned page = 0, next_page;
+
+ pexit_if(!drmAvailable(),
+ "drm unavailable");
+
+ /* FIXME: use drmOpen(), requires digging to see what you're supposed to supply it for name. */
+ pexit_if((drm_fd = open("/dev/dri/card0", O_RDWR)) < 0,
+ "unable to open drm device");
+
+ /* this requires root, but doesn't seem necessary for what's being done here, which is a bit surprising. */
+// pexit_if(drmSetMaster(drm_fd) < 0,
+// "unable to set master");
+
+ exit_if(!(drm_res = drmModeGetResources(drm_fd)),
+ "unable to get drm resources");
+
+ exit_if(drm_res->count_connectors < 1 ||
+ !(drm_con = drmModeGetConnector(drm_fd, drm_res->connectors[0])),
+ "unable to get first connector");
+
+ /* create double-buffers */
+ struct drm_mode_create_dumb create_dumb = {
+ .width = drm_con->modes[0].hdisplay,
+ .height = drm_con->modes[0].vdisplay,
+ .bpp = 32,
+ .flags = 0, // unused,
+ };
+ pexit_if(ioctl(drm_fd, DRM_IOCTL_MODE_CREATE_DUMB, &create_dumb) < 0,
+ "unable to create dumb buffer A");
+
+ struct drm_mode_map_dumb map_dumb = {
+ .handle = create_dumb.handle,
+ .pad = 0, // unused
+ };
+ pexit_if(ioctl(drm_fd, DRM_IOCTL_MODE_MAP_DUMB, &map_dumb) < 0,
+ "unable to prepare dumb buffer A for mmap");
+ pexit_if(!(fb_maps[0] = mmap(NULL, create_dumb.size, PROT_READ|PROT_WRITE, MAP_SHARED, drm_fd, map_dumb.offset)),
+ "unable to mmap dumb buffer A");
+
+ pexit_if(drmModeAddFB(drm_fd, create_dumb.width, create_dumb.height, 24, create_dumb.bpp, create_dumb.pitch, create_dumb.handle, &drm_fbs[0]) < 0,
+ "unable to add dumb buffer A as fb");
+
+ /* second one... */
+ pexit_if(ioctl(drm_fd, DRM_IOCTL_MODE_CREATE_DUMB, &create_dumb) < 0,
+ "unable to create dumb buffer B");
+ pexit_if(drmModeAddFB(drm_fd, create_dumb.width, create_dumb.height, 24, create_dumb.bpp, create_dumb.pitch, create_dumb.handle, &drm_fbs[1]) < 0,
+ "unable to add dumb buffer B as fb");
+
+ map_dumb.handle = create_dumb.handle;
+
+ pexit_if(ioctl(drm_fd, DRM_IOCTL_MODE_MAP_DUMB, &map_dumb) < 0,
+ "unable to prepare dumb buffer B for mmap");
+ pexit_if(!(fb_maps[1] = mmap(NULL, create_dumb.size, PROT_READ|PROT_WRITE, MAP_SHARED, drm_fd, map_dumb.offset)),
+ "unable to mmap dumb buffer B");
+
+ /* make the current page the visible one */
+ pexit_if(drmModeSetCrtc(drm_fd, drm_res->crtcs[0], drm_fbs[page], 0, 0, drm_res->connectors, 1, drm_con->modes) < 0,
+ "unable to configure crtc");
+
+ drmEventContext drm_ev_ctx = {
+ .version = DRM_EVENT_CONTEXT_VERSION,
+ .vblank_handler = NULL,
+ .page_flip_handler = NULL
+ };
+
+ // now the rendering & page-flipping loop */
+ for (;;page = next_page) {
+ next_page = (page + 1) % 2;
+
+ /* render next page */
+ render(fb_maps[page], fb_maps[next_page], create_dumb.width, create_dumb.height, create_dumb.pitch);
+
+ /* flip synchronously */
+ pexit_if(drmModePageFlip(drm_fd, drm_res->crtcs[0], drm_fbs[next_page], DRM_MODE_PAGE_FLIP_EVENT, NULL) < 0,
+ "unable to flip page %u to %u", page, next_page);
+ drmHandleEvent(drm_fd, &drm_ev_ctx);
+ }
+
+ return EXIT_SUCCESS;
+}
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