diff options
-rw-r--r-- | src/til.c | 24 |
1 files changed, 24 insertions, 0 deletions
@@ -538,12 +538,36 @@ int til_module_setup(const til_settings_t *settings, til_setting_t **res_setting int til_module_setup_randomize(const til_module_t *module, til_settings_t *settings, unsigned seed, til_setup_t **res_setup, char **res_arg) { til_setting_t *setting; + const char *name; const til_setting_desc_t *desc; int r = 0; assert(module); assert(settings); + /* This is kind of a silly formality for randomize, since the callers already + * specify the module. But we really need to ensure the first entry is described, + * so the .as_label can be found in situations like rkt_scener's "add randomized scene". + * + * FIXME TODO: what should probably be happening using til_module_setup() as the + * top-level setup_func, to get the module setting described. This is just a quick + * hack to make things usable. + */ + name = til_settings_get_value_by_idx(settings, 0, &setting); + if (!name) + return -EINVAL; /* TODO: add a first setting from module->name? current callers always pass the module name as the setting string */ + + if (!setting->desc) { + r = til_setting_desc_new( settings, + &(til_setting_spec_t){ + .name = "Renderer module", + .preferred = module->name, + .as_label = 1 + }, &setting->desc); + if (r < 0) + return r; + } + if (!module->setup) { til_setup_t *setup; |