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authorVito Caputo <vcaputo@pengaru.com>2019-01-01 08:55:51 -0800
committerVito Caputo <vcaputo@pengaru.com>2019-01-01 08:55:51 -0800
commit58136e0cfa6ecd35d052417f769a572861792d67 (patch)
treedc72b28dad8af7107fc010b50f7cde26a5f44d22 /src
parent4194e0c3679769f9627136ff0cbe3196ee3a4f13 (diff)
modules/submit-softly: bilerp peripheral cells
Remove the silly kludge avoiding peripheral cells
Diffstat (limited to 'src')
-rw-r--r--src/modules/submit/submit.c15
1 files changed, 3 insertions, 12 deletions
diff --git a/src/modules/submit/submit.c b/src/modules/submit/submit.c
index a5c1941..1d0fea1 100644
--- a/src/modules/submit/submit.c
+++ b/src/modules/submit/submit.c
@@ -114,15 +114,6 @@ static inline uint32_t sample_grid_bilerp(submit_context_t *ctxt, float x, float
uint8_t corners[2][2];
color_t x1, x2;
- /* FIXME TODO: this short-circuit produces unsmoothed cells at the
- * periphery, and could be simply avoided by putting the peripheral
- * cells off-screen so all the samples are within the boundaries.
- * Ignoring for now.
- */
- if (ix < 1 || ix > GRID_SIZE - 2 ||
- iy < 1 || iy > GRID_SIZE - 2)
- return color_to_uint32(colors[ctxt->cells[iy * GRID_SIZE + ix]]);
-
i = iy * GRID_SIZE + ix;
/* ix,iy forms the corner of a 2x2 kernel, determine which corner */
@@ -192,15 +183,15 @@ static inline uint32_t sample_grid(submit_context_t *ctxt, float x, float y)
static void draw_grid(submit_context_t *ctxt, fb_fragment_t *fragment, uint32_t (*sampler)(submit_context_t *ctxt, float x, float y))
{
- float xscale = (float)GRID_SIZE / (float)fragment->frame_width;
- float yscale = (float)GRID_SIZE / (float)fragment->frame_height;
+ float xscale = ((float)GRID_SIZE - 1.f) / (float)fragment->frame_width;
+ float yscale = ((float)GRID_SIZE - 1.f) / (float)fragment->frame_height;
for (int y = 0; y < fragment->height; y++) {
for (int x = 0; x < fragment->width; x++) {
uint32_t color;
/* TODO: this could be optimized a bit! i.e. don't recompute the y for every x etc. */
- color = sampler(ctxt, ((float)(fragment->x + x)) * xscale, ((float)(fragment->y + y)) * yscale);
+ color = sampler(ctxt, .5f + ((float)(fragment->x + x)) * xscale, .5f + ((float)(fragment->y + y)) * yscale);
fb_fragment_put_pixel_unchecked(fragment, fragment->x + x, fragment->y + y, color);
}
}
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