diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2023-11-22 13:51:41 -0800 |
---|---|---|
committer | Vito Caputo <vcaputo@pengaru.com> | 2023-11-22 13:51:41 -0800 |
commit | 3d6a2c8dd36341e0b7fadc23b70137cfff73a22e (patch) | |
tree | c99f10daaf62b7fb08c7c610c94078b5e5027bca /src | |
parent | 496c820c57f2734e440637098aeed34b687796f4 (diff) |
modules/mixer: add style=paintroller variant
This introduces a Second Reality inspired transition I've dubbed
"paintroller".
When selected, you get two additional settings:
orientation={horizontal,vertical}
passes={N}
There's room for improvement, like the fragmenter should probably
be chosen differently depending on orientation.
Diffstat (limited to 'src')
-rw-r--r-- | src/modules/mixer/mixer.c | 137 |
1 files changed, 135 insertions, 2 deletions
diff --git a/src/modules/mixer/mixer.c b/src/modules/mixer/mixer.c index c2181dd..7584a34 100644 --- a/src/modules/mixer/mixer.c +++ b/src/modules/mixer/mixer.c @@ -25,8 +25,14 @@ typedef enum mixer_style_t { MIXER_STYLE_BLEND, MIXER_STYLE_FLICKER, MIXER_STYLE_INTERLACE, + MIXER_STYLE_PAINTROLLER, } mixer_style_t; +typedef enum mixer_orientation_t { + MIXER_ORIENTATION_HORIZONTAL, + MIXER_ORIENTATION_VERTICAL, +} mixer_orientation_t; + typedef struct mixer_input_t { til_module_context_t *module_ctxt; /* XXX: it's expected that inputs will get more settable attributes to stick in here */ @@ -64,9 +70,13 @@ typedef struct mixer_setup_t { mixer_style_t style; mixer_setup_input_t inputs[2]; + mixer_orientation_t orientation; + unsigned n_passes; } mixer_setup_t; -#define MIXER_DEFAULT_STYLE MIXER_STYLE_BLEND +#define MIXER_DEFAULT_STYLE MIXER_STYLE_BLEND +#define MIXER_DEFAULT_PASSES 8 +#define MIXER_DEFAULT_ORIENTATION MIXER_ORIENTATION_VERTICAL static void mixer_update_taps(mixer_context_t *ctxt, til_stream_t *stream, unsigned ticks) @@ -147,7 +157,7 @@ static void mixer_prepare_frame(til_module_context_t *context, til_stream_t *str for (int i = 0; i < context->n_cpus; i++) ctxt->seeds[i].state = rand_r(&context->seed); /* fallthrough */ - { + case MIXER_STYLE_PAINTROLLER: { float T = ctxt->vars.T; /* INTERLACE and PAINTROLLER progressively overlay b_module output atop a_module, * so we can render b_module into the fragment first. Only when (T < 1) do we @@ -325,6 +335,68 @@ static void mixer_render_fragment(til_module_context_t *context, til_stream_t *s break; } + case MIXER_STYLE_PAINTROLLER: { + mixer_orientation_t orientation = ((mixer_setup_t *)context->setup)->orientation; + unsigned n_passes = ((mixer_setup_t *)context->setup)->n_passes; + + til_fb_fragment_t *snapshot_b; + float T = ctxt->vars.T; + float div = 1.f / (float)n_passes; + unsigned iwhole = T * n_passes; + float frac = T * n_passes - iwhole; + + + if (T <= 0.001f || T >= .999f) + break; + + assert(ctxt->snapshots[1]); + + snapshot_b = ctxt->snapshots[1]; + + /* There are two rects to compute: + * 1. the whole "rolled" area already transitioned + * 2. the in-progress fractional area being rolled + * + * The simple thing to do is just compute those two in two steps, + * and clip their rects to the fragment rect and copy b->fragment + * clipped by the result, for each step. til_fb_fragment_copy() + * should clip to the dest fragment for us, so this is rather + * trivial. + */ + + switch (orientation) { + case MIXER_ORIENTATION_HORIZONTAL: { + float row_h = ((float)fragment->frame_height * div); + unsigned whole_w = fragment->frame_width; + unsigned whole_h = ceilf(row_h * (float)iwhole); + unsigned frac_w = ((float)fragment->frame_width * frac); + unsigned frac_h = row_h; + + til_fb_fragment_copy(fragment, 0, 0, 0, whole_w, whole_h, snapshot_b); + til_fb_fragment_copy(fragment, 0, 0, whole_h, frac_w, frac_h, snapshot_b); + break; + } + + case MIXER_ORIENTATION_VERTICAL: { + float col_w = ((float)fragment->frame_width * div); + unsigned whole_w = ceilf(col_w * (float)iwhole); + unsigned whole_h = fragment->frame_height; + unsigned frac_w = col_w; + unsigned frac_h = ((float)fragment->frame_height * frac); + + til_fb_fragment_copy(fragment, 0, 0, 0, whole_w, whole_h, snapshot_b); + til_fb_fragment_copy(fragment, 0, whole_w, 0, frac_w, frac_h, snapshot_b); + break; + } + + default: + assert(0); + } + + /* progressively transition from a->b via incremental striping */ + break; + } + default: assert(0); } @@ -414,9 +486,29 @@ static int mixer_setup(const til_settings_t *settings, til_setting_t **res_setti "blend", "flicker", "interlace", + "paintroller", + NULL + }; + const char *passes_values[] = { + "2", + "4", + "6", + "8", + "10", + "12", + "16", + "18", + "20", + NULL + }; + const char *orientation_values[] = { + "horizontal", + "vertical", NULL }; til_setting_t *style; + til_setting_t *passes; + til_setting_t *orientation; const til_settings_t *inputs_settings[2]; til_setting_t *inputs[2]; int r; @@ -435,6 +527,37 @@ static int mixer_setup(const til_settings_t *settings, til_setting_t **res_setti if (r) return r; + if (!strcasecmp(style->value, style_values[MIXER_STYLE_PAINTROLLER])) { + + r = til_settings_get_and_describe_setting(settings, + &(til_setting_spec_t){ + .name = "Mixer paint roller orientation", + .key = "orientation", + .values = orientation_values, + .preferred = orientation_values[MIXER_DEFAULT_ORIENTATION], + .annotations = NULL + }, + &orientation, + res_setting, + res_desc); + if (r) + return r; + + r = til_settings_get_and_describe_setting(settings, + &(til_setting_spec_t){ + .name = "Mixer paint roller passes", + .key = "passes", + .values = passes_values, + .preferred = TIL_SETTINGS_STR(MIXER_DEFAULT_PASSES), + .annotations = NULL + }, + &passes, + res_setting, + res_desc); + if (r) + return r; + } + for (int i = 0; i < 2; i++) { r = til_settings_get_and_describe_setting(settings, &(til_setting_spec_t){ @@ -477,6 +600,16 @@ static int mixer_setup(const til_settings_t *settings, til_setting_t **res_setti if (r < 0) return til_setup_free_with_failed_setting_ret_err(&setup->til_setup, style, res_setting, -EINVAL); + if (setup->style == MIXER_STYLE_PAINTROLLER) { + + if (sscanf(passes->value, "%u", &setup->n_passes) != 1) + return til_setup_free_with_failed_setting_ret_err(&setup->til_setup, passes, res_setting, -EINVAL); + + r = til_value_to_pos(orientation_values, orientation->value, (unsigned *)&setup->orientation); + if (r < 0) + return til_setup_free_with_failed_setting_ret_err(&setup->til_setup, orientation, res_setting, -EINVAL); + } + for (i = 0; i < 2; i++) { r = til_module_setup_full(inputs_settings[i], res_setting, |