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author | Vito Caputo <vcaputo@pengaru.com> | 2022-04-30 09:35:24 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2022-05-02 09:08:47 -0700 |
commit | 86cc3aca2b08ca4d6bafc99378071001ed161111 (patch) | |
tree | baf7cecbe4fd3f784ab591fdebbc59ff3c468a70 /src/til_setup.h | |
parent | d1199af772011338f7419666911196bcb8d8d6a6 (diff) |
modules/checkers: add sampled overlay optioncheckers-waves
When used as an overlay, source the checker color from the
existing contents under the checker. This basically becomes a
pixelating effect, but with a checkered layout. If a dynamics
setting for odd+even (filled) were added, in combination with
sampled=on it would become plain pixelation.
This commit uses a single sample, but more could be used to be
more of an average than a potentially flickering checker
depending on what's going on underneath. Probably another option
like samples=N when sampled=on.
If using this option, one probably isn't interested in texturing,
which illustrates a need for the fb_fragment_put/fill API to have
a texturing allowed toggle. Then on a per-call basis the
texturing could be toggled which enables some very interesting
possibilities.
Diffstat (limited to 'src/til_setup.h')
0 files changed, 0 insertions, 0 deletions