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authorVito Caputo <vcaputo@pengaru.com>2023-09-02 23:37:28 -0700
committerVito Caputo <vcaputo@pengaru.com>2023-09-04 20:53:36 -0700
commit9170d08854796f8595c9f6cebe85827a71e86e19 (patch)
tree85fd5ed8783f78133a1e57a093f2a9f8f085baa8 /src/til_fb.h
parent952e4ac7ea69bb42e266516d78ed72ed68499d3f (diff)
til,til_fb: introduce a noop_per_cpu fragmenter
This is intended to perhaps be of use for threaded rendering that don't actually produce pixels during their render phase, but still need n_cpus fragments to dispatch the parallel work keying off the fragment.number. Such a renderer might then put its pixels on-screen serially @ finish_frame(), or maybe the rendering functions will get a return value to trigger multi-pass rendering on the same tick.
Diffstat (limited to 'src/til_fb.h')
-rw-r--r--src/til_fb.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/til_fb.h b/src/til_fb.h
index 7c6464e..d346bd7 100644
--- a/src/til_fb.h
+++ b/src/til_fb.h
@@ -59,6 +59,7 @@ void til_fb_halt(til_fb_t *fb);
void * til_fb_context(til_fb_t *fb);
int til_fb_flip(til_fb_t *fb);
void til_fb_fragment_divide(til_fb_fragment_t *fragment, unsigned n_fragments, til_fb_fragment_t fragments[]);
+int til_fb_fragment_noop_single(const til_fb_fragment_t *fragment, unsigned n_fragments, unsigned num, til_fb_fragment_t *res_fragment);
int til_fb_fragment_slice_single(const til_fb_fragment_t *fragment, unsigned n_fragments, unsigned num, til_fb_fragment_t *res_fragment);
int til_fb_fragment_tile_single(const til_fb_fragment_t *fragment, unsigned tile_size, unsigned num, til_fb_fragment_t *res_fragment);
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